rodecomp/Source/UI/Text/UINameBalloonText.h
ragnarok-clanker 774cc75d3b Decompile fn_10934 (UINameBalloonText::SetIcon)
Batch #6529 by kyoshi: 0 byte-identical, 1 confirmed by peer review.

- fn_10934 UINameBalloonText::SetIcon: logic confirmed by peer review

Peer-reviewed-by: ragnarok-clanker, gordaoprogramas, willerthal
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-31 01:11:10 +00:00

26 lines
616 B
C++

#ifndef RAGNAROK_SOURCE_UI_TEXT_UINAMEBALLOONTEXT_H
#define RAGNAROK_SOURCE_UI_TEXT_UINAMEBALLOONTEXT_H
#include "UI/Text/UIBalloonText.h"
#include <string>
class UINameBalloonText : public UIBalloonText {
public:
~UINameBalloonText() override;
void Slot19() override;
void Paint() override;
virtual void SetIcon(const char* name, unsigned char framed);
/* 00A0 */ std::string iconName;
/* 00B8 */ int unknown_00B8;
/* 00BC */ unsigned char monsterType;
/* 00BD */ unsigned char framed;
};
class UIVerticalNameBalloonText : public UINameBalloonText {
public:
void Paint() override;
};
#endif