Batch #7510 by eAthena: 0 byte-identical, 1 confirmed by peer review. - fn_11815 UISelectReplayDataWnd::SendMsg: logic confirmed by peer review Peer-reviewed-by: Yommy, secret, Romain Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
28 lines
755 B
C++
28 lines
755 B
C++
#ifndef RAGNAROK_SOURCE_UI_WINDOW_UISELECTREPLAYDATAWND_H
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#define RAGNAROK_SOURCE_UI_WINDOW_UISELECTREPLAYDATAWND_H
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#include "UI/Window/UIFrameWnd.h"
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class UIBitmapButton;
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class UIReplayListBox;
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class UIStaticText;
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struct UIListBoxContext;
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class UISelectReplayDataWnd : public UIFrameWnd {
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public:
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void Slot15(int width, int height) override;
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void Slot18() override;
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void Paint() override;
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int SendMsg(UIWindow* sender, int message, std::intptr_t a, std::intptr_t b, std::intptr_t c, std::intptr_t d) override;
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bool UpdateInfo();
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/* 00B4 */ UIReplayListBox* m_list;
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/* 00B8 */ UIBitmapButton* m_serverButton;
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/* 00BC */ UIStaticText* m_texts[5];
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protected:
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UIButtonContext* m_controls;
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UIListBoxContext* m_listContext;
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};
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#endif
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