rodecomp/Source/UI/Window/UISelectReplayDataWnd.h
ragnarok-clanker 19016c37d7 Decompile fn_11815 (UISelectReplayDataWnd::SendMsg)
Batch #7510 by eAthena: 0 byte-identical, 1 confirmed by peer review.

- fn_11815 UISelectReplayDataWnd::SendMsg: logic confirmed by peer review

Peer-reviewed-by: Yommy, secret, Romain
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-31 09:57:19 +00:00

28 lines
755 B
C++

#ifndef RAGNAROK_SOURCE_UI_WINDOW_UISELECTREPLAYDATAWND_H
#define RAGNAROK_SOURCE_UI_WINDOW_UISELECTREPLAYDATAWND_H
#include "UI/Window/UIFrameWnd.h"
class UIBitmapButton;
class UIReplayListBox;
class UIStaticText;
struct UIListBoxContext;
class UISelectReplayDataWnd : public UIFrameWnd {
public:
void Slot15(int width, int height) override;
void Slot18() override;
void Paint() override;
int SendMsg(UIWindow* sender, int message, std::intptr_t a, std::intptr_t b, std::intptr_t c, std::intptr_t d) override;
bool UpdateInfo();
/* 00B4 */ UIReplayListBox* m_list;
/* 00B8 */ UIBitmapButton* m_serverButton;
/* 00BC */ UIStaticText* m_texts[5];
protected:
UIButtonContext* m_controls;
UIListBoxContext* m_listContext;
};
#endif