Batch #1880 by Yommy: 0 byte-identical, 2 confirmed by peer review. - fn_17825 DrawActionSprite: logic confirmed by peer review - fn_10110 BuildSpriteQuad: logic confirmed by peer review Reviewed-by: ragnarok-clanker Adds to the build: Source/Render/ActionSpriteDrawing.cpp, Source/Render/SpriteQuad.cpp
15 lines
401 B
C++
15 lines
401 B
C++
#ifndef RAGNAROK_SOURCE_RENDER_ACTIONSPRITEDRAWING_H
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#define RAGNAROK_SOURCE_RENDER_ACTIONSPRITEDRAWING_H
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#include <cstdint>
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class CActRes;
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class CRenderSystemBase;
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class CSprRes;
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void DrawActionSprite(
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CRenderSystemBase& system, int x, int y, const CActRes* action, const CSprRes* sprite, int animation, int frame, float scale, float angle,
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std::uint32_t color, std::uint16_t flags
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);
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#endif
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