Batch #12294 by cremane: 0 byte-identical, 1 confirmed by peer review. - fn_02119 CRendererDX7::SetTexture: logic confirmed by peer review Peer-reviewed-by: Yommy, gordaoprogramas, dori Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
24 lines
713 B
C++
24 lines
713 B
C++
#include "Render/DX7/RenderSystemDX7.h"
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#include "Render/RendererDX7.h"
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#include "Render/DX7/TextureDX7.h"
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// OFFSET: 0x0055F7D0
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// FUNCTION: fn_02119
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void CRendererDX7::SetTexture(unsigned stage, CTextureDX7* texture) {
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switch (stage) {
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case 0:
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if (this->boundTexture != texture) {
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this->device->SetTexture(0, texture ? texture->NativeSurface() : nullptr);
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this->boundTexture = texture;
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}
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break;
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case 1:
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if (this->boundLightmap != texture) {
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this->device->SetTexture(1, texture ? texture->NativeSurface() : nullptr);
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this->boundLightmap = texture;
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}
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break;
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default:
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this->device->SetTexture(stage, texture ? texture->NativeSurface() : nullptr);
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}
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}
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