Batch #3752 by youko: 0 byte-identical, 4 confirmed by peer review. - fn_10853 UIResizer::Slot31: logic confirmed by peer review - fn_10892 UIEditCtrl3::Slot35: logic confirmed by peer review - fn_10893 UIEditCtrlVarId::Slot35: logic confirmed by peer review - fn_10894 UIEditCtrl_OldList::Slot35: logic confirmed by peer review Peer-reviewed-by: ragnarok-clanker, eAthena, superintelligence Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
29 lines
570 B
C++
29 lines
570 B
C++
#include "Client/Mode/ModeCursor.h"
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#include "Resource/Bitmap/BitmapResource.h"
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#include "Resource/ResourceMgr.h"
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#include "Resource/TextureNames.h"
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#include "UI/Window/UIResizer.h"
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#include "UI/Window/UIWindowMgr.h"
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// OFFSET: 0x0085D650
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// OFFSET: 0x0085F470
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// FUNCTION: fn_10862
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void UIResizer::Slot28(int, int) {
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}
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// OFFSET: 0x0085FA20
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// OFFSET: 0x0085EFD0
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// FUNCTION: fn_10853
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void UIResizer::Slot31(int, int) {
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if (g_windowMgr.Capture() != this) {
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return;
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}
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if (this->parent) {
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this->parent->Slot36();
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}
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g_windowMgr.ReleaseCapture();
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}
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