rodecomp/Source/UI/Buttons/UITextButton.cpp
ragnarok-clanker b55f4ca4c5 Decompile 3 functions in Source/UI/Buttons/UITextButton.cpp, Source/UI/Lists/UITreeView.h, ...
Batch #1386 by Yommy: 1 byte-identical, 2 confirmed by peer review.

- fn_11446 UITreeView::Slot31: logic confirmed by peer review
- fn_11455 UIItemTagButton::Slot28: logic confirmed by peer review
- fn_11459 UIStaticItem_Illust::Slot28: byte-identical

Reviewed-by: ragnarok-clanker
2026-10-28 12:08:06 +00:00

204 lines
5.3 KiB
C++

#include "Render/DeviceContext/DeviceContext.h"
#include "Render/Text/TextContext.h"
#include "UI/Window/FrameFocus.h"
#include "UI/Buttons/UIItemTagButton.h"
#include "UI/Buttons/UITextButton.h"
#include "UI/Lists/UITreeView.h"
#include "UI/UIStaticItem.h"
#include <cstring>
#include <string>
// OFFSET: 0x0086EEB0
// FUNCTION: fn_11085
UITextButton::UITextButton(UIWindowContext& windows, UIButtonContext& buttons) : UIButton(windows, buttons), m_outlineColor(0xFFFFFF), m_value(0) {
}
// OFFSET: 0x00874690
// FUNCTION: fn_11110
UITextButton::~UITextButton() = default;
// OFFSET: 0x0087C590
// FUNCTION: fn_11254
void UITextButton::Configure(const char* text, std::uint32_t color, int family, int height, unsigned char outline, unsigned char underline) {
this->label = text;
this->m_text = this->label;
this->m_normalColor = this->m_hoverColor = this->m_color = color;
this->m_family = family;
this->m_height = height;
this->m_outline = outline;
this->m_underline = underline;
const auto extent = static_cast<std::uint32_t>(height) * static_cast<std::uint32_t>(std::strlen(text));
const int width = static_cast<int>(extent / 2 + 4u * outline + 12u);
this->Resize(width, height + 2);
this->Slot15(width, height + 2);
this->Slot22(width, height + 2);
}
// OFFSET: 0x0088F820
// FUNCTION: fn_11392
void UITextButton::Paint() {
if (this->geometry.surface) {
this->geometry.surface->Fill(nullptr, 0xFFFF00FFu);
}
if (this->parent) {
this->parent->Invalidate();
}
TextContext context(*this->geometry.surface, this->m_buttonContext->fonts, this->m_buttonContext->locale);
context.SetFont(this->m_family, this->m_height, this->m_outline != 0, 0);
const int bytes = static_cast<int>(std::strlen(this->m_text.c_str()));
if (this->m_outline != 0) {
if (this->HasTextBackground()) {
context.SetBackground(this->TextBackground(), OPAQUE);
}
context.SetColor(this->m_outlineColor);
context.Draw(0, 1, this->m_text.c_str(), bytes);
context.Draw(2, 1, this->m_text.c_str(), bytes);
context.Draw(1, 0, this->m_text.c_str(), bytes);
context.Draw(1, 2, this->m_text.c_str(), bytes);
}
context.SetColor(this->m_color);
context.Draw(1, 1, this->m_text.c_str(), bytes);
if (this->m_outline != 0 && this->HasTextBackground()) {
context.SetBackground(this->TextBackground(), TRANSPARENT);
}
if (this->m_underline != 0) {
this->FillRegion(0, (this->geometry.height - 1), this->geometry.width, 1, this->m_color);
}
}
// OFFSET: 0x00892450
// FUNCTION: fn_11471
void UITextButton::Slot27(int x, int y) {
if (this->m_disabled != 0) {
return;
}
const bool inside = x >= 0 && x < this->geometry.width && y >= 0 && y < this->geometry.height;
const unsigned state = inside ? (this->m_buttonContext->focus.Get() == this ? 2 : 1) : 0;
this->m_color = inside ? this->m_hoverColor : this->m_normalColor;
if (this->geometry.unknown_0030 != state) {
this->geometry.unknown_0030 = state;
this->Invalidate();
}
}
// OFFSET: 0x00892000
// FUNCTION: fn_11461
void UITextButton::Slot28(int x, int y) {
if (this->parent) {
this->parent->Slot28((x + this->geometry.x), (y + this->geometry.y));
}
UIButton::Slot28(x, y);
}
// OFFSET: 0x00891140
// FUNCTION: fn_11445
void UITextButton::Slot31(int x, int y) {
FrameFocus& focus = this->m_buttonContext->focus;
if (this->m_disabled != 0 || focus.Get() != this) {
return;
}
if (x < 0 || x >= this->geometry.width || y < 0 || y >= this->geometry.height) {
this->geometry.unknown_0030 = 0;
} else {
this->geometry.unknown_0030 = 1;
if (this->parent) {
this->parent->SendMsg(this, 98, this->geometry.id, this->m_value, 0, 0);
focus.Clear();
return;
}
}
this->Invalidate();
focus.Clear();
}
// OFFSET: 0x00892B60
// FUNCTION: fn_11487
void UITextButton::Slot32(int, int) {
if (this->m_disabled == 0) {
if (this->parent) {
this->parent->SendMsg(this, 99, this->geometry.id, this->m_value, 0, 0);
}
this->Invalidate();
}
}
// OFFSET: 0x00892D60
// FUNCTION: fn_11494
void UITextButton::Slot33(int x, int y) {
FrameFocus& focus = this->m_buttonContext->focus;
if (this->m_disabled != 0 || focus.Get() != this) {
return;
}
if (x < 0 || x >= this->geometry.width || y < 0 || y >= this->geometry.height) {
this->geometry.unknown_0030 = 0;
} else {
this->geometry.unknown_0030 = 1;
if (this->parent) {
this->parent->SendMsg(this, 99, this->geometry.id, this->m_value, 0, 0);
}
}
this->Invalidate();
focus.Clear();
}
// OFFSET: 0x00892F30
// FUNCTION: fn_11500
void UITextButton::Slot35(int value) {
if (this->parent) {
this->parent->Slot35(value);
}
}
// OFFSET: 0x008911D0
// FUNCTION: fn_11446
void UITreeView::Slot31(int x, int y) {
if (x >= 0 && x < this->geometry.width && y >= 0 && y < this->geometry.height) {
this->unknown_0088 = 0;
}
this->unknown_008C = 0;
this->unknown_0090 = 0;
this->unknown_00AC = 0;
this->Invalidate();
if (this->parent) {
this->parent->Slot31(x + this->geometry.x, y + this->geometry.y);
}
}
// OFFSET: 0x00891A80
// FUNCTION: fn_11455
void UIItemTagButton::Slot28(int x, int y) {
std::string tag = "<";
tag += this->m_tooltip;
tag += ">";
if (this->label != tag) {
UIButton::Slot28(x, y);
}
}
// OFFSET: 0x00891F10
// FUNCTION: fn_11459
void UIStaticItem_Illust::Slot28(int, int) {
}