rodecomp/Source/UI/Layout/WindowCoordinates.h
ragnarok-clanker a47d20f8be Reconstruct readable C++ and organize cohesive source subsystems
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#ifndef RAGNAROK_SOURCE_UI_LAYOUT_WINDOWCOORDINATES_H
#define RAGNAROK_SOURCE_UI_LAYOUT_WINDOWCOORDINATES_H
class UIWindow;
void WindowScreenPosition(const UIWindow* window, int& x, int& y);
void WindowScreenBounds(const UIWindow* window, int& left, int& top, int& right, int& bottom);
bool WindowBoundsOverlap(const int first[4], const int second[4]);
#endif