rodecomp/Source
ragnarok-clanker 94e6cf658c Decompile 5 functions in Source/Contents/Messenger/ClientMessenger.cpp
Batch #9460 by secret: 0 byte-identical, 5 confirmed by peer review.

- fn_06150 sub_6AA8D0: logic confirmed by peer review
- fn_06151 sub_6AA990: logic confirmed by peer review
- fn_06152 sub_6AAA50: logic confirmed by peer review
- fn_06153 sub_6AAB10: logic confirmed by peer review
- fn_06154 sub_6AABD0: logic confirmed by peer review

Peer-reviewed-by: meitogi, dori, seumadruga
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-01 15:03:04 +00:00
..
Archive Decompile fn_18127 (CGPak::Extract) 2026-10-31 20:18:04 +00:00
Client Decompile fn_21684 (CGameMode::ReceivePartyMemberLeft) 2026-11-01 14:56:50 +00:00
Contents Decompile 5 functions in Source/Contents/Messenger/ClientMessenger.cpp 2026-11-01 15:03:04 +00:00
File Maintenance: Resubmission of batch 9115 rebased onto main (it conflicted with 9108's CommonObject.cpp change, which it already contai 2026-11-01 02:10:48 +00:00
Interface Decompile 27 functions in Source/Interface/BoolStubs.cpp 2026-10-30 01:48:15 +00:00
Network Decompile fn_20411 (PacketCodecStub) 2026-10-31 20:17:41 +00:00
Render Maintenance: CDC DrawScaledSurface takes 15 arguments, not 16: the CDCBitmap impl at 0x5469E0 ends ret 0x3C and reads no stack argume 2026-11-01 01:46:56 +00:00
Resource Decompile fn_07887 (CEmblemRes::CEmblemRes) 2026-10-31 18:19:41 +00:00
Script Decompile fn_17157 (UIWindowMgr::GetHotkeyBehavior) 2026-10-31 23:41:29 +00:00
Security Decompile fn_12453 (UIPasswordWnd::CreateKeypad) 2026-10-31 14:06:21 +00:00
UI Decompile fn_11926 (UIBookWnd::UIBookWnd) 2026-11-01 14:55:22 +00:00
Utility Decompile fn_17753 (CLanguageTH::CLanguageTH) 2026-11-01 07:04:19 +00:00
ActorPickNode.cpp Maintenance: Make CView a real polymorphic class instead of a void* vtable field set to 0x011598E8. vt_01610 has 5 slots: scalar dele 2026-11-01 14:21:24 +00:00
ActorPickNode.h Decompile 2 functions in Source/Contents/Actors/RenderObject.cpp, Source/Contents/Actors/GameActor.h, ... 2026-10-31 14:31:13 +00:00
EntityInit.cpp Decompile fn_21275 (CGameMode::BuildActorEntryPacket) 2026-10-31 12:07:19 +00:00
LexiconTrie.cpp Decompile fn_45446 (LexiconSerializer::Insert) 2026-10-30 05:28:09 +00:00