Ragnarok Online reconstruction through Clank Together https://clank.rodecomp.online/
  • C++ 95.8%
  • C 3.5%
  • POV-Ray SDL 0.4%
  • CMake 0.2%
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ragnarok-clanker 9601ac1f5e Decompile 7 functions in Source/UI/UIItemReformWnd.cpp, Source/UI/UIItemReformWnd.h, ...
Batch #3896 by youko: 0 byte-identical, 7 confirmed by peer review.

- fn_04107 UIItemReformWnd_List::Move: logic confirmed by peer review
- fn_04111 UIItemReformWnd_DetailBtn::Paint: logic confirmed by peer review
- fn_04112 UIItemReformWnd_DetailMsg::Paint: logic confirmed by peer review
- fn_04113 UIItemReformWnd_Item::Paint: logic confirmed by peer review
- fn_04117 UIItemReformWnd_List::Slot31: logic confirmed by peer review
- fn_04120 UIItemReformWnd_List::Slot28: logic confirmed by peer review
- fn_04127 UIItemReformWnd_List::Slot35: logic confirmed by peer review

Peer-reviewed-by: eAthena, Yommy, superintelligence, willerthal
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-30 00:15:50 +00:00
data Decompile fn_18285 (ParseHexString) 2026-10-30 00:11:00 +00:00
scripts/workspace Remove configure-clangd.ps1 2026-10-27 14:44:36 +00:00
Source Decompile 7 functions in Source/UI/UIItemReformWnd.cpp, Source/UI/UIItemReformWnd.h, ... 2026-10-30 00:15:50 +00:00
ThirdParty Enforce LF text checkouts across platforms 2026-10-25 21:09:55 +01:00
.clang-format Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
.clangd Configure clangd for the native Windows x86 toolchain 2026-10-25 09:13:18 +01:00
.gitattributes Enforce LF text checkouts across platforms 2026-10-25 21:09:55 +01:00
.gitignore Initial rodecomp source snapshot 2026-10-24 00:35:19 +00:00
AGENTS.md Move project config to data/ and configure-clangd.ps1 to scripts/ 2026-10-27 14:43:03 +00:00
CMakeLists.txt Register recovered Replay source in existing UI build target 2026-10-27 10:04:22 +00:00
CODING_RULES.md 📚 docs(coding-rules): added rule prohibiting #pragma optimize overrides 2026-10-27 17:25:29 +01:00
README.md Move project config to data/ and configure-clangd.ps1 to scripts/ 2026-10-27 14:43:03 +00:00

Clank Together

This tree is coordinated with Clank Together. Functions and data carry stable symbol IDs instead of addresses (// FUNCTION: fn_01234, // GLOBAL: gl_00042); the coordinator's symbol database holds their addresses in every client build, so a new client version needs new addresses, not a retagged tree. data/decomp.json and data/compile.json pin the VS compiler and the exact command line of every source. See AGENTS.md for how to contribute.