rodecomp/Source/Contents/Party/PartyListCompletion.cpp
ragnarok-clanker a47d20f8be Reconstruct readable C++ and organize cohesive source subsystems
Administrative source import: native x86 compilation passed for 423 authored units. Source placement and submission states are migrated separately; this commit does not imply peer acceptance.

Previous head: 35d2a8cb36
Payload SHA256: 592f016d2730c5593bb653aa054c1e5f76a6df72c8f5a09e66f74876e2e33dee
2026-10-25 07:42:41 +00:00

42 lines
994 B
C++

#include "Contents/Party/AdventurerAgencyMgr.h"
#include "UI/Party/UIAdvenPartyBoardWnd.h"
#include "UI/Window/WindowManagerWindows.h"
#include "Utility/Async/AsyncDiagnostic.h"
#include <json/reader.h>
#include <json/value.h>
// OFFSET: 0x005CC000
// FUNCTION: fn_03662
void CAdventurerAgencyMgr::CompleteList(AsyncDiagnostic diagnostic, std::string response, WindowManagerWindows& windows) {
--this->pending;
if (!diagnostic.success) {
return;
}
Json::Value root;
Json::Reader reader;
const std::string document(response.c_str());
if (!reader.parse(document, root, true)) {
return;
}
if (root["Type"].asInt() == 2 || root["Type"].asInt() == 3) {
return;
}
this->LoadList(root["data"]);
auto* board = static_cast<UIAdvenPartyBoardWnd*>(windows.EnsureWindow(324));
if (board) {
const int pages = root.get("totalPage", 0).asInt();
if (pages != 0) {
board->totalPages = pages;
}
board->SendMsg(nullptr, 60, 0, 0, 0, 0);
}
}