rodecomp/Source/Render/DX9
ragnarok-clanker 87bb32cef8 Decompile 48 functions in Source/Client/ModeFade.cpp, Source/Client/ModeFade.h, ...
Batch #2457 by ragnarok-clanker: 0 byte-identical, 48 confirmed by peer review.

- fn_00152 TextureCache::TextureCache: logic confirmed by peer review
- fn_01952 DrawAlphaRectangle: logic confirmed by peer review
- fn_01953 DrawBlendedRectangle: logic confirmed by peer review
- fn_01954 DrawTexturedRectangle: logic confirmed by peer review
- fn_01955 DrawTextureRegion: logic confirmed by peer review
- fn_02237 CRendererDX9::SaveLogo: logic confirmed by peer review
- fn_02353 CRenderSystemDX9::CRenderSystemDX9: logic confirmed by peer review
- fn_02447 TextureCache::~TextureCache: logic confirmed by peer review (already on main)
- fn_02449 TextureCache::Upload: logic confirmed by peer review
- fn_02451 TextureCache::Clear: logic confirmed by peer review (already on main)
- fn_02452 TextureCache::Remove: logic confirmed by peer review (already on main)
- fn_02453 TextureCache::Default: logic confirmed by peer review
- fn_02454 TextureCache::Load: logic confirmed by peer review (already on main)
- fn_02455 TextureCache::Create: logic confirmed by peer review
- fn_02456 TextureCache::Reload: logic confirmed by peer review
- fn_02457 TextureCache::ClearUnused: logic confirmed by peer review
- fn_07897 EZeffectClip::Texture: logic confirmed by peer review
- fn_07898 EZeffectClip::Texture: logic confirmed by peer review
- fn_07958 C3dAnimModelRes::Load: logic confirmed by peer review
- fn_07996 ModelNode::~ModelNode: logic confirmed by peer review
- fn_08010 C3dGrannyModelRes::CreateTexture: logic confirmed by peer review
- fn_08020 C3dModelResV2::ReadVersion1: logic confirmed by peer review
- fn_08021 C3dModelResV2::ReadVersion2: logic confirmed by peer review
- fn_08022 C3dModelResV2::ReadVersion3: logic confirmed by peer review
- fn_09166 BinkMovies::Update: logic confirmed by peer review
- fn_10122 UIRPData::DrawNamed: logic confirmed by peer review
- fn_12091 UIWhisperWnd::Slot43: logic confirmed by peer review
- fn_17556 GroundGeometry::Build: logic confirmed by peer review
- fn_17565 GroundGeometry::BuildLightmaps: logic confirmed by peer review
- fn_17581 GroundWaterState::Update: logic confirmed by peer review
- fn_17587 GroundGeometry::DrawGrid: logic confirmed by peer review
- fn_17599 GroundWaterState::Import: logic confirmed by peer review
- fn_17842 ModeFade::Draw: logic confirmed by peer review
- fn_17847 FadeOutMode: logic confirmed by peer review
- fn_20019 CRagEffect::Blessing: logic confirmed by peer review
- fn_20023 CRagEffect::Bottom: logic confirmed by peer review
- fn_20024 CRagEffect::BowlingBash: logic confirmed by peer review
- fn_20025 CRagEffect::CartRevolution: logic confirmed by peer review
- fn_20042 CRagEffect::Entry: logic confirmed by peer review
- fn_20054 CRagEffect::FrostDiver: logic confirmed by peer review
- fn_20058 CRagEffect::GrimTooth: logic confirmed by peer review
- fn_20066 CRagEffect::Hit4: logic confirmed by peer review
- fn_20088 UpdatePartyEffect: logic confirmed by peer review
- fn_20105 CRagEffect::SonicBlowHit: logic confirmed by peer review
- fn_20109 CRagEffect::SprayPond: logic confirmed by peer review
- fn_20124 CRagEffect::Yufitel: logic confirmed by peer review
- fn_20132 CRagEffect::AirTexture: logic confirmed by peer review
- fn_20133 CRagEffect::AttackEnergy2: logic confirmed by peer review

Reviewed-by: ragnarok-clanker
2026-10-29 18:23:21 +00:00
..
AlphaQueuesDX9.cpp Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00
BackBufferDX9.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
D3DX9Runtime.h ♻️ refactor(source): removed unused includes and add INLINE comments 2026-10-27 10:09:10 +01:00
DeviceOwnerDX9.cpp 📝 docs(annotations): marked inlined functions across modules 2026-10-27 10:42:13 +01:00
DeviceOwnerDX9.h Decompile fn_01912 (DeviceOwnerDX9::CanAutoGenerateMipmaps) 2026-10-28 19:46:09 +00:00
DeviceRecoveryDX9.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
DeviceStateDX9.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
DeviceStateDX9.h Maintenance: Add mandatory field offset markers /* XXXX */ and assertions to Render headers (DX7, DX9, Primitives, Text, Textures) 2026-10-27 13:48:11 +00:00
GroundQueuesDX9.cpp Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00
OpaqueQueuesDX9.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
QueuedDrawingDX9.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
RendererBackBuffer.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
RendererDX9.cpp Decompile 48 functions in Source/Client/ModeFade.cpp, Source/Client/ModeFade.h, ... 2026-10-29 18:23:21 +00:00
RendererDX9.h Decompile 48 functions in Source/Client/ModeFade.cpp, Source/Client/ModeFade.h, ... 2026-10-29 18:23:21 +00:00
RendererDX9Operations.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
RendererDX9Operations.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
RendererFogDX9.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
RendererFogDX9.h Maintenance: Add mandatory field offset markers /* XXXX */ and assertions to Render headers (DX7, DX9, Primitives, Text, Textures) 2026-10-27 13:48:11 +00:00
RendererFrameDX9.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
RendererFrameDX9.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
RendererPresentation.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
RendererPresentation.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
RenderSystemDX9.cpp Decompile 48 functions in Source/Client/ModeFade.cpp, Source/Client/ModeFade.h, ... 2026-10-29 18:23:21 +00:00
RenderSystemDX9.h Decompile 48 functions in Source/Client/ModeFade.cpp, Source/Client/ModeFade.h, ... 2026-10-29 18:23:21 +00:00
ScreenshotDX9.cpp 📝 docs(annotations): marked inlined functions across modules 2026-10-27 10:42:13 +01:00
SurfaceDX9.cpp Maintenance: Remove misplaced fn_02429 annotation: 0x5708F0 is CSurfaceDX9's scalar deleting destructor (compiler generated); fn_0242 2026-10-28 15:34:08 +00:00
SurfaceDX9.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
TextureDX9.cpp Decompile 14 functions in Source/Render/RendererDX7.cpp, Source/Render/RendererDX7.h, ... 2026-10-28 13:16:54 +00:00
TextureDX9.h Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00
TextureModesDX9.cpp Decompile fn_02241 (RendererDX9Operations::SetTextureMode) 2026-10-28 19:46:29 +00:00