rodecomp/Source/Contents/Sound
ragnarok-clanker 3a6bebae77 Decompile 7 functions in Source/Contents/Actors/RenderObject.cpp, Source/Contents/Actors/Player.cpp, ...
Batch #2092 by ragnarok-clanker: 0 byte-identical, 7 confirmed by peer review.

- fn_21037 CGameActor::Slot37: logic confirmed by peer review
- fn_21074 CGameActor::Slot38: logic confirmed by peer review
- fn_21199 CGameActor::Slot39: logic confirmed by peer review
- fn_22619 CGrannyPc::Slot39: logic confirmed by peer review
- fn_22620 CPc::Slot39: logic confirmed by peer review
- fn_22354 CCorpse::CCorpse: logic confirmed by peer review
- fn_21301 CGameMode::SpawnCorpse: logic confirmed by peer review

Reviewed-by: ragnarok-clanker
2026-10-29 10:04:49 +00:00
..
SoundConfiguration.cpp Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00
SoundConfiguration.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
SoundMaker.cpp Decompile 7 functions in Source/Contents/Actors/RenderObject.cpp, Source/Contents/Actors/Player.cpp, ... 2026-10-29 10:04:49 +00:00
SoundMaker.h Decompile 18 functions in Source/Client/Application/UnhandledExceptionHandler.cpp, Source/Client/Session.h, ... 2026-10-29 09:48:08 +00:00
SoundMgr.cpp Decompile fn_04759 (CSoundMgr::Unused) 2026-10-28 19:00:16 +00:00
SoundMgr.h Decompile fn_04759 (CSoundMgr::Unused) 2026-10-28 19:00:16 +00:00