rodecomp/Source/Contents/CharacterConfigLoad.cpp
2026-10-24 00:35:19 +00:00

83 lines
2.3 KiB
C++

#include "Client/ClientOptions.h"
#include "Contents/AsyncWorkMgr.h"
#include "Contents/CharacterConfigLoad.h"
#include "Contents/CharacterLinkedUserDataMgr.h"
#include "Contents/ServiceOptions.h"
#include "Contents/SkillLevelConfig.h"
#include "Contents/SkillLevelRegistry.h"
#include "UI/NormalItemSlotLoad.h"
#include "Utility/AsyncDiagnostic.h"
#include <json/reader.h>
#include <json/value.h>
// OFFSET: 0x005E6090
// FUNCTION: fn_03927
void CCharacterLinkedUserDataMgr::CompleteLoad(
AsyncDiagnostic diagnostic,
std::uint32_t accountId,
std::uint32_t characterId,
std::string accountName,
std::string response,
CharacterConfigLoad& context
) {
if (!diagnostic.success) {
return;
}
Json::Value root;
Json::Reader reader;
const std::string document(response.c_str());
if (!reader.parse(document, root, true)) {
return;
}
const int type = root["Type"].asInt();
if (type == 4) {
context.registry.Load();
context.options.Set(7, 1, 0);
context.options.Set(8, 1, 0);
this->m_loaded = true;
} else if (type == 1) {
Json::Value& data = root["data"];
LoadUseSkillLevels(data, context.useLevels);
LoadHomunculusSkillLevels(data, context.homunculusLevels);
const Json::Value comparison = data["ItemComparison"];
context.serviceOptions.Set(264, comparison.isNull() ? true : comparison.asBool());
const Json::Value sorting = data["SortPrivateTab"];
context.sortPrivate = sorting.isNull() ? false : sorting.asBool();
LoadNormalItemSlots(
data, context.items, context.saved, context.itemSlotActive, context.windows, context.visibility
);
this->m_loaded = true;
}
// Every successfully parsed response updates identity, even an unknown Type.
this->m_accountId = accountId;
this->m_characterId = characterId;
this->m_accountName = accountName;
}
// OFFSET: 0x005E6E20
// FUNCTION: fn_03932
void CCharacterLinkedUserDataMgr::Load(
std::uint32_t accountId,
std::uint32_t characterId,
std::string accountName,
const char* token16,
CAsyncWorkMgr& workManager,
CharacterConfigLoad& context
) {
if (accountId == 0 || characterId == 0) {
return;
}
const std::string token(token16, 16);
const std::string url = this->LoadUrl();
workManager.LoadCharacter(accountId, characterId, accountName, url, token, context);
}