rodecomp/Source/UI/CooldownOwner.cpp
2026-10-24 00:35:19 +00:00

55 lines
1.4 KiB
C++

#include "UI/CooldownOwner.h"
// OFFSET: 0x00CA64C0
// FUNCTION: fn_20960
CooldownOwner::CooldownOwner() : m_initialized(false) {
this->m_drawing.normal.clear();
this->m_drawing.reverse.clear();
this->m_values.clear();
this->m_initialized = true;
}
// OFFSET: 0x00CA60D0
// FUNCTION: fn_20956
CooldownOwner::~CooldownOwner() {
this->m_drawing.normal.clear();
this->m_drawing.reverse.clear();
this->m_values.clear();
}
// OFFSET: 0x00CA61A0
// FUNCTION: fn_20957
void CooldownOwner::Register(unsigned id, std::uint32_t duration, std::uint32_t start, std::uint32_t elapsed) {
// Original erases the old value (including its edge tree) before creating
// a new reverse cooldown; replacing only the timer fields retains stale edges.
this->m_values.erase(id);
this->m_values.emplace(id, CooldownState(0, 0, 0, duration, start, elapsed, 1));
}
// OFFSET: 0x00CA64B0
// FUNCTION: fn_20959
void CooldownOwner::ClearReverseCommands() {
this->m_drawing.reverse.clear();
}
CooldownState* CooldownOwner::Find(unsigned id) {
const auto entry = this->m_values.find(id);
return entry == this->m_values.end() ? nullptr : &entry->second;
}
void CooldownOwner::Erase(unsigned id) {
this->m_values.erase(id);
}
// STATIC: 0x0171DD1C
// GLOBAL: gl_24487
CooldownOwner* g_cooldownOwner = nullptr;
// OFFSET: 0x00CA6610
// FUNCTION: fn_20961
void DestroyCooldownOwner() {
if (g_cooldownOwner) {
delete g_cooldownOwner;
g_cooldownOwner = nullptr;
}
}