rodecomp/Source/UI/UIListBox.cpp
2026-10-24 00:35:19 +00:00

362 lines
11 KiB
C++

#include "Render/DeviceContext.h"
#include "Render/TextContext.h"
#include "Resource/BitmapResource.h"
#include "Resource/ResourceMgr.h"
#include "UI/ColoredText.h"
#include "UI/UIListBox.h"
#include "UI/UIScrollBar.h"
#include "UI/WindowManagerWindows.h"
#include <algorithm>
#include <bit>
#include <cstring>
namespace {
int Add(int left, int right) {
return std::bit_cast<std::int32_t>(static_cast<std::uint32_t>(left) + static_cast<std::uint32_t>(right));
}
int Subtract(int left, int right) {
return std::bit_cast<std::int32_t>(static_cast<std::uint32_t>(left) - static_cast<std::uint32_t>(right));
}
int Multiply(int left, int right) {
return std::bit_cast<std::int32_t>(static_cast<std::uint32_t>(left) * static_cast<std::uint32_t>(right));
}
}
// OFFSET: 0x0086D940
// FUNCTION: fn_11055
UIListBox::UIListBox(UIWindowContext& windows, UIListBoxContext& list)
: UIWindow(windows, 0), backgroundRed(255), backgroundGreen(255), backgroundBlue(255), selected(0), topLine(0),
horizontalOffset(0), contentWidth(0), verticalOverflow(0), bottomMargin(0), verticalBar(nullptr),
horizontalBar(nullptr), transparent(0), lineHeight(16), selectable(1), textColor(0), centerVertically(0),
textInset(3), m_listContext(&list) {
// Original color service samples colorchip cell (3,2), pixel (14,10).
constexpr char path[] = "\xC0\xAF\xC0\xFA\xC0\xCE\xC5\xCD\xC6\xE4\xC0\xCC\xBD\xBA\\colorchip.bmp";
const auto* chip = static_cast<CBitmapRes*>(list.resources.Load(path));
this->selectionColor = 0;
if (chip) {
const auto& image = chip->image;
const std::uint32_t pixel =
image.width > 14 && image.height > 10 ? image.pixels[14 + 10 * image.width] : 0x00FF0000u;
this->selectionColor = ((pixel & 255) << 16) | (pixel & 0xFF00) | ((pixel >> 16) & 255);
}
}
// OFFSET: 0x00873690
// FUNCTION: fn_11156
UIListBox::~UIListBox() = default;
// OFFSET: 0x0087B640
// FUNCTION: fn_11245
void UIListBox::Configure(int x, int y, int width, int height, unsigned char value) {
this->transparent = value;
UIWindow::Resize(width, height);
this->Move(x, y);
this->Slot15(width, height);
this->Slot22(width, height);
}
// OFFSET: 0x00886840
// FUNCTION: fn_11326
void UIListBox::Slot15(int width, int height) {
auto& owner = *this->m_listContext;
auto* vertical = new UIScrollBar(*this->m_context, owner.capture, owner.resources);
this->verticalBar = vertical;
const int verticalWidth = vertical->thickness;
vertical->vertical = 1;
vertical->UIWindow::Resize(verticalWidth, height);
vertical->Move(Subtract(width, 13), 0);
vertical->Slot15(verticalWidth, height);
vertical->Slot22(verticalWidth, height);
this->AddChild(vertical);
auto* horizontal = new UIScrollBar(*this->m_context, owner.capture, owner.resources);
this->horizontalBar = horizontal;
const int horizontalHeight = horizontal->thickness;
horizontal->vertical = 0;
horizontal->UIWindow::Resize(Subtract(width, 13), horizontalHeight);
horizontal->Move(0, Subtract(height, 13));
horizontal->Slot15(Subtract(width, 13), horizontalHeight);
horizontal->Slot22(Subtract(width, 13), horizontalHeight);
this->AddChild(horizontal);
}
// OFFSET: 0x008976E0
// FUNCTION: fn_11532
void UIListBox::Resize(int width, int height) {
UIWindow::Resize(width, height);
this->verticalBar->Resize(12, height);
this->verticalBar->Move(Subtract(width, 13), 0);
this->horizontalBar->Resize(Subtract(width, 13), 12);
this->horizontalBar->Move(0, Subtract(height, 13));
this->Refresh();
this->topLine = 0;
}
// OFFSET: 0x00875A70
// FUNCTION: fn_11201
void UIListBox::AddLine(const char* text) {
this->lines.emplace_back(text);
auto& owner = *this->m_listContext;
const int width = this->TextWidth(owner.fonts, owner.locale, text, 0, 0, 12, 0, 0);
this->contentWidth = std::max(this->contentWidth, width);
this->Refresh();
}
// OFFSET: 0x00879F80
// FUNCTION: fn_11223
void UIListBox::Clear() {
this->selected = -1;
this->contentWidth = 0;
this->horizontalOffset = 0;
this->topLine = 0;
this->verticalOverflow = 0;
this->bottomMargin = 0;
this->lines.clear();
this->Refresh();
this->Invalidate();
}
// OFFSET: 0x00895ED0
// FUNCTION: fn_11512
void UIListBox::Refresh() {
const int visible = this->geometry.height / this->lineHeight;
const int count = static_cast<int>(this->lines.size());
const int overflow = std::max(Subtract(count, visible), 0);
this->verticalOverflow = overflow != 0;
this->verticalBar->maximum = overflow != 0 ? Add(this->bottomMargin, overflow) : 0;
this->verticalBar->total = count;
this->verticalBar->visible = visible;
this->verticalBar->Invalidate();
if (this->verticalBar->position > this->verticalBar->maximum) {
this->verticalBar->position = this->verticalBar->maximum;
}
this->verticalBar->Invalidate();
}
// OFFSET: 0x008805F0
// FUNCTION: fn_11277
int UIListBox::LineAt(int x, int y) const {
if (x < 0 || y < 0 || x >= this->geometry.width || y >= this->geometry.height || this->selectable == 0) {
return -1;
}
const int index = Add(this->topLine, y / this->lineHeight);
return index >= 0 && static_cast<unsigned>(index) < this->lines.size() ? index : -1;
}
// OFFSET: 0x00890570
// FUNCTION: fn_11418
void UIListBox::Slot25(int x, int y) {
this->selected = this->LineAt(x, y);
this->Invalidate();
}
// OFFSET: 0x00890180
// FUNCTION: fn_11403
void UIListBox::Slot26(int, int) {
if (this->selected != -1) {
static_cast<UIWindow*>(this->parent)->SendMsg(this, 6, this->geometry.id, this->selected, 0, 0);
}
}
// OFFSET: 0x005C72F0
// FUNCTION: fn_03608
void UIListBox::Slot32(int, int) {
}
// OFFSET: 0x00892E60
// FUNCTION: fn_11496
void UIListBox::Slot35(int value) {
if (this->verticalOverflow != 0) {
this->SendMsg(this->verticalBar, 7, value >= 0 ? -3 : 3, 0, 0, 0);
}
}
// OFFSET: 0x0088B770
// FUNCTION: fn_11366
void UIListBox::Paint() {
if (this->transparent != 0) {
if (this->geometry.surface) {
this->geometry.surface->Fill(nullptr, 0xFFFF00FFu);
}
if (this->parent) {
static_cast<UIWindow*>(this->parent)->Invalidate();
}
} else if (this->geometry.surface) {
const std::uint32_t color =
(this->backgroundRed & 255) | ((this->backgroundGreen & 255) << 8) | ((this->backgroundBlue & 255) << 16);
this->geometry.surface->Fill(nullptr, color);
}
const int first = this->topLine;
const int limit = Add(Subtract(this->geometry.height / this->lineHeight, this->bottomMargin), first);
const int end = static_cast<int>(std::min(static_cast<unsigned>(this->lines.size()), static_cast<unsigned>(limit)));
std::uint32_t color = this->textColor;
auto& owner = *this->m_listContext;
for (int index = first; index < end; ++index) {
const int row = Subtract(index, first);
int y = Multiply(row, this->lineHeight);
if (index == this->selected) {
this->FillRegion(0, y, this->geometry.width, Subtract(this->lineHeight, 1), this->selectionColor);
}
const auto& line = this->lines[index];
const int x = Subtract(this->textInset, this->horizontalOffset);
if (this->centerVertically == 1) {
int height = 0;
if (!line.empty()) {
TextContext context(*this->geometry.surface, owner.fonts, owner.locale);
context.SetFont(0, 12, 0, 0);
height = context.Measure(line.c_str(), static_cast<int>(std::strlen(line.c_str()))).cy;
}
y = static_cast<int>(static_cast<float>(Subtract(this->lineHeight, height)) * 0.5f + static_cast<float>(y));
}
DrawColoredText(
*this, owner.fonts, owner.locale, owner.codePage, x, y, line.c_str(), static_cast<unsigned>(line.size()), color,
0, 12, false
);
}
}
// OFFSET: 0x00898B00
// FUNCTION: fn_11552
int UIListBox::SendMsg(
UIWindow* sender,
int message,
std::intptr_t argument1,
std::intptr_t argument2,
std::intptr_t argument3,
std::intptr_t argument4
) {
const int value = std::bit_cast<std::int32_t>(static_cast<std::uint32_t>(argument1));
switch (message) {
case 7:
case 9:
case 10: {
const int previous = this->topLine;
const int visible = this->geometry.height / this->lineHeight;
const int delta = message == 9 ? Subtract(1, visible) : message == 10 ? Subtract(visible, 1) : value;
this->topLine = Add(previous, delta);
if (this->topLine < 0) {
this->topLine = 0;
}
// This comparison is unsigned in the original, unlike horizontal scroll.
const int maximum = Add(Subtract(static_cast<int>(this->lines.size()), visible), this->bottomMargin);
if (static_cast<unsigned>(this->topLine) > static_cast<unsigned>(maximum)) {
this->topLine = maximum;
}
this->verticalBar->position = this->topLine;
this->verticalBar->Invalidate();
this->Invalidate();
if (this->transparent != 0 && this->parent) {
static_cast<UIWindow*>(this->parent)->Invalidate();
}
return Subtract(this->topLine, previous);
}
case 8:
case 11:
case 12: {
const int previous = this->horizontalOffset;
const int delta = message == 11 ? -15 : message == 12 ? 15 : value;
this->horizontalOffset = Add(previous, delta);
if (this->horizontalOffset < 0) {
this->horizontalOffset = 0;
}
const int maximum = Add(Subtract(Multiply(this->verticalOverflow, 16), this->geometry.width), this->contentWidth);
if (this->horizontalOffset > maximum) {
this->horizontalOffset = maximum;
}
this->horizontalBar->position = this->horizontalOffset;
this->horizontalBar->Invalidate();
this->Invalidate();
if (this->transparent != 0 && this->parent) {
static_cast<UIWindow*>(this->parent)->Invalidate();
}
return Subtract(this->horizontalOffset, previous);
}
case 18:
this->selected = Subtract(this->selected, 1);
if (this->selected < 0) {
this->selected = 0;
}
if (this->selected < this->topLine) {
this->SendMsg(nullptr, 7, -1, 0, 0, 0);
}
break;
case 19:
case 40: {
this->selected = message == 19 ? Add(this->selected, 1) : value;
if (message == 40 && this->selected < 0) {
this->selected = 0;
}
const int last = Subtract(static_cast<int>(this->lines.size()), 1);
if (static_cast<unsigned>(this->selected) > static_cast<unsigned>(last)) {
this->selected = last;
}
int top = this->topLine;
if (message == 40 && this->selected < top) {
this->SendMsg(nullptr, 7, -1, 0, 0, 0);
top = this->topLine;
}
// Selection scrolls by one row, even for a distant explicit selection.
const int edge = message == 19 ? Subtract(top, 1) : top;
const int rows = this->geometry.height / this->lineHeight;
const int bottom = Add(edge, message == 19 ? rows : Subtract(rows, 1));
if (this->selected > bottom) {
this->SendMsg(nullptr, 7, 1, 0, 0, 0);
}
break;
}
case 98:
if (argument3 > 0) {
if (UIWindow* window = this->m_listContext->windows.LookupWindow(12)) {
window->SendMsg(nullptr, 24, argument3, 0, 0, 0);
}
}
return 0;
default:
return UIWindow::SendMsg(sender, message, argument1, argument2, argument3, argument4);
}
this->Invalidate();
this->Refresh();
return 0;
}