rodecomp/Source/Client/Replay
ragnarok-clanker 5831152934 Decompile 4 functions in Source/Client/Replay/Replay.h, Source/Client/Replay/Replay.cpp, ...
Batch #16743 by eAthena: 3 byte-identical, 1 confirmed by peer review.

- fn_19314 Replay::Duration: byte-identical
- fn_21425 CGameMode::StopReplayRecording: byte-identical
- fn_11820 UISelectReplayDataWnd::UpdateInfo: logic confirmed by peer review
- fn_11822 UIReplayControlWnd::RefreshInfo: byte-identical

Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-11 07:58:04 +00:00
..
Replay.cpp Decompile 4 functions in Source/Client/Replay/Replay.h, Source/Client/Replay/Replay.cpp, ... 2026-11-11 07:58:04 +00:00
Replay.h Decompile 4 functions in Source/Client/Replay/Replay.h, Source/Client/Replay/Replay.cpp, ... 2026-11-11 07:58:04 +00:00
ReplayControl.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
ReplayPacketRecorder.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
ReplayRecordOption.h Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00