Batch #1606 by eAthena: 0 byte-identical, 1 confirmed by peer review. - fn_17258 InputFocus::Last: logic confirmed by peer review Reviewed-by: ragnarok-clanker
142 lines
2.7 KiB
C++
142 lines
2.7 KiB
C++
#include "UI/Window/InputFocus.h"
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#include "UI/Window/UIWindow.h"
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// OFFSET: 0x00AA9B40
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// FUNCTION: fn_17256
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void InputFocus::Set(UIWindow* value) {
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if (this->window) {
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const bool retained = value && value->Slot06() == this->window;
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this->window->Slot24(retained);
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}
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if (value) {
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this->window = value->Slot06();
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if (this->window) {
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this->window->Slot23();
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}
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} else {
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this->window = nullptr;
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}
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}
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// OFFSET: 0x00AA9BC0
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// FUNCTION: fn_17257
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void InputFocus::First() {
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if (this->window) {
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UIWindow* parent = this->window->parent;
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for (UIWindow* child : parent->m_children) {
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if (!child->Slot05()) {
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continue;
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}
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this->window->Slot24(child->Slot06() == this->window);
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this->window = child->Slot06();
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if (this->window) {
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this->window->Slot23();
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}
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return;
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}
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this->window->Slot24(0);
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}
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this->window = nullptr;
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}
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// OFFSET: 0x00AA9C70
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// FUNCTION: fn_17258
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void InputFocus::Last() {
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if (this->window) {
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UIWindow* parent = this->window->parent;
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for (auto it = parent->m_children.rbegin(); it != parent->m_children.rend(); ++it) {
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UIWindow* child = *it;
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if (child->Slot05()) {
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this->Set(child);
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return;
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}
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}
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if (this->window) {
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this->window->Slot24(0);
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}
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}
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this->window = nullptr;
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}
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// OFFSET: 0x00AA9D20
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// FUNCTION: fn_17259
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void InputFocus::Next() {
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if (!this->window) {
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return;
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}
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UIWindow* parent = this->window->parent;
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bool found = false;
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for (UIWindow* child : parent->m_children) {
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if (found && child->Slot05()) {
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this->window->Slot24(child->Slot06() == this->window);
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this->window = child->Slot06();
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if (this->window) {
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this->window->Slot23();
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}
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return;
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}
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if (child == this->window && child->Slot05()) {
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found = true;
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}
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}
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this->window->Slot24(0);
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this->window = nullptr;
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}
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// INLINED
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void InputFocus::Advance() {
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if (!this->window) {
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this->Next();
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return;
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}
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UIWindow* parent = this->window->parent;
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bool found = false;
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for (UIWindow* child : parent->m_children) {
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if (found && child->Slot05()) {
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this->Next();
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return;
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}
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if (child == this->window && child->Slot05()) {
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found = true;
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}
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}
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this->First();
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}
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// INLINED
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void InputFocus::Refresh(UIWindow* const& excludedRoot) {
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if (this->window) {
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this->window->Invalidate();
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UIWindow* root = this->window->Root();
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if (root && root != excludedRoot) {
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root->Invalidate();
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}
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}
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}
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// OFFSET: 0x00AA9E60
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// FUNCTION: fn_17261
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void SetPressedWindowRoot(UIWindow*& pressedRoot, UIWindow* window) {
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pressedRoot = window ? window->Root() : nullptr;
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}
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