Ragnarok Online reconstruction through Clank Together https://clank.rodecomp.online/
  • C++ 98%
  • C 1.6%
  • POV-Ray SDL 0.2%
  • CMake 0.1%
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ragnarok-clanker 9af5ef81e8 Decompile 15 functions in Source/UI/RuneSystem/UIRuneSystemWnd.cpp, Source/UI/RuneSystem/UIRuneSystemWnd.h
Batch #5859 by Yommy: 0 byte-identical, 15 confirmed by peer review.

- fn_10163 UIRuneSetinfoList::AddLine: logic confirmed by peer review
- fn_10167 UIRuneSetinfoList::ClearLines: logic confirmed by peer review
- fn_10183 UIRuneSetinfoList::Paint: logic confirmed by peer review
- fn_10231 UIRuneSet_Info::RefreshDescription: logic confirmed by peer review
- fn_10218 UIRuneSet_Info::UpdateRewards: logic confirmed by peer review
- fn_10219 UIRuneSet_Info::Refresh: logic confirmed by peer review
- fn_10234 UIRuneSystem_ActiveWnd::DrawCount: logic confirmed by peer review
- fn_10235 UIRuneSetList::DrawRuneIcon: logic confirmed by peer review
- fn_10165 UIRuneSystemWnd::SelectTab: logic confirmed by peer review
- fn_10229 UIRune_Info::SendMsg: logic confirmed by peer review
- fn_10214 UIRuneSetReWard::Slot32: logic confirmed by peer review
- fn_10215 UIRuneSystem_ActiveWnd::Slot32: logic confirmed by peer review
- fn_10216 UIRune_Decom::Slot32: logic confirmed by peer review
- fn_10189 UIRuneSystem_Decom_RadioBtn::Paint: logic confirmed by peer review
- fn_10185 UIRuneSystemWnd::Paint: logic confirmed by peer review

Peer-reviewed-by: ragnarok-clanker, KWDev
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-30 17:00:14 +00:00
data Decompile fn_12829 (UISeekPartyListWnd::InitJobFilter) 2026-10-30 16:46:54 +00:00
scripts/workspace Remove configure-clangd.ps1 2026-10-27 14:44:36 +00:00
Source Decompile 15 functions in Source/UI/RuneSystem/UIRuneSystemWnd.cpp, Source/UI/RuneSystem/UIRuneSystemWnd.h 2026-10-30 17:00:14 +00:00
ThirdParty Enforce LF text checkouts across platforms 2026-10-25 21:09:55 +01:00
.clang-format Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
.clangd Configure clangd for the native Windows x86 toolchain 2026-10-25 09:13:18 +01:00
.gitattributes Enforce LF text checkouts across platforms 2026-10-25 21:09:55 +01:00
.gitignore Initial rodecomp source snapshot 2026-10-24 00:35:19 +00:00
AGENTS.md Move project config to data/ and configure-clangd.ps1 to scripts/ 2026-10-27 14:43:03 +00:00
CMakeLists.txt Register recovered Replay source in existing UI build target 2026-10-27 10:04:22 +00:00
CODING_RULES.md 📚 docs(coding-rules): added rule prohibiting #pragma optimize overrides 2026-10-27 17:25:29 +01:00
README.md Move project config to data/ and configure-clangd.ps1 to scripts/ 2026-10-27 14:43:03 +00:00

Clank Together

This tree is coordinated with Clank Together. Functions and data carry stable symbol IDs instead of addresses (// FUNCTION: fn_01234, // GLOBAL: gl_00042); the coordinator's symbol database holds their addresses in every client build, so a new client version needs new addresses, not a retagged tree. data/decomp.json and data/compile.json pin the VS compiler and the exact command line of every source. See AGENTS.md for how to contribute.