rodecomp/Source/UI/Window/UISelCharForUServerWnd.cpp
ragnarok-clanker 8ba9c6719a Maintenance: [forced, user-approved] Family F2a (first half of UIWindowContext removal; coordinator-approved bridge split because F2
Batch #10217 by ragnarok-clanker: forced by an admin (236 lower score(s), 885 changed function(s)); checked with 558 compiled unit(s), including every includer of Source/Client/Mode/ModeTooltip.h, Source/Contents/SignBoard/SignBoard.h, Source/UI/Acceptance/UIJoinPartyAcceptWnd.h, Source/UI/AdventureGuide/UIAdventureGuide.h, Source/UI/Buttons/UIBasicButton.h, Source/UI/Buttons/UIBitmapButton.h, Source/UI/Buttons/UIBmpRadioBtn.h, Source/UI/Buttons/UIBmpTextButton.h, Source/UI/Buttons/UIBmpTextButton2.h, Source/UI/Buttons/UIButton.h, Source/UI/Buttons/UICashEmotionSprBtn.h, Source/UI/Buttons/UICheckBox.h, Source/UI/Buttons/UIItemMoveInfo.h, Source/UI/Buttons/UIItemTagButton.h, Source/UI/Buttons/UIJobSlotButton.h, Source/UI/Buttons/UINaviLinkButton.h, Source/UI/Buttons/UINoneVisibleButton.h, Source/UI/Buttons/UIRadioBtn.h, Source/UI/Buttons/UIRadioButton.h, Source/UI/Buttons/UIReplayButton.h, Source/UI/Buttons/UISlotBmpButton.h, Source/UI/Buttons/UISpriteButton.h, Source/UI/Buttons/UITVBitmapButton.h, Source/UI/Buttons/UITVTextButton.h, Source/UI/Buttons/UITagButton.h, Source/UI/Buttons/UITextButton.h, Source/UI/CashEmotion/UICashEmotionPack.h, Source/UI/CashEmotion/UICashEmotionPiece.h, Source/UI/CashShop/UICashShopWnd.h, Source/UI/Chat/UIChatRoomMakeWnd.h, Source/UI/Chat/UIChatRoomTitle.h, Source/UI/Chat/UISubChatHisWnd.h, Source/UI/Chat/UIWhisperWnd.h, Source/UI/Clan/UIClanWnd.h, Source/UI/Dialogs/UIBookWnd.h, Source/UI/Dialogs/UIChooseWarpWnd.h, Source/UI/Dialogs/UIChooseWnd.h, Source/UI/Dialogs/UIDisconnectedServerMsgWnd.h, Source/UI/Dialogs/UIEmailAddressWnd.h, Source/UI/Dialogs/UIGraffiStrboxWnd.h, Source/UI/Dialogs/UILoadingWnd.h, Source/UI/Dialogs/UIMenuWnd.h, Source/UI/Dialogs/UINoticeConfirmWnd.h, Source/UI/Dialogs/UINotifyLevelUpWnd.h, Source/UI/Dialogs/UINotifyQuestWnd.h, Source/UI/Dialogs/UINpcEditDialogWnd.h, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Dialogs/UIPetTamingDeceiveWnd.h, Source/UI/Dialogs/UIProhibitListWnd.h, Source/UI/Dialogs/UIQuitWnd.h, Source/UI/Dialogs/UIRestartWnd.h, Source/UI/Dialogs/UISayDialogWnd.h, Source/UI/Dialogs/UISelectCartWnd.h, Source/UI/Dialogs/UITipOfTheDayWnd.h, Source/UI/Dialogs/UITipboxWnd.h, Source/UI/Dialogs/UIToolTipWnd.h, Source/UI/Dialogs/UIWaitDBSaveWnd.h, Source/UI/Dialogs/UIWaitWnd.h, Source/UI/Edit/UICandidateWnd.h, Source/UI/Edit/UIEditBoxEx.h, Source/UI/Edit/UIEditCtrl.h, Source/UI/Edit/UIEditCtrl_Currency.h, Source/UI/Enchant/EnchantUI.h, Source/UI/EntryQueue/UIEntryQueueWnd.h, Source/UI/FrameSkin.h, Source/UI/GameSettings/GameSettingsUI.h, Source/UI/Guild/UIGuild_Storage_Log.h, Source/UI/Item/UIEquipmentPropertiesWnd.h, Source/UI/Item/UIItemBaseWnd.h, Source/UI/Item/UIItemPurchaseWnd.h, Source/UI/Item/UIItemSellWnd.h, Source/UI/Item/UIItemSellWnd2.h, Source/UI/Item/UIItemShopWnd.h, Source/UI/Item/UIItemShopWnd2.h, Source/UI/Item/UIItemStoreFindWnd.h, Source/UI/Item/UIItemStoreSubWnd.h, Source/UI/Item/UIItemStoreWnd.h, Source/UI/Item/UIItemWnd.h, Source/UI/Item/UIMerchantItemLogWnd.h, Source/UI/Items/MergeItemWnd.h, Source/UI/Items/UICardItemIllustWnd.h, Source/UI/Items/UIEquipWnd.h, Source/UI/Items/UIGameItem.h, Source/UI/Items/UIIllustWnd.h, Source/UI/Items/UIItemCollectionWnd.h, Source/UI/Items/UIItemIdentifyWnd.h, Source/UI/Items/UINotifyItemObtainWnd.h, Source/UI/Items/UISpellListWnd.h, Source/UI/Items/UISwapEquipmentWnd.h, Source/UI/Lists/TableBox.h, Source/UI/Lists/UIChatHisBox.h, Source/UI/Lists/UIComboBox.h, Source/UI/Lists/UIComboBoxDefWnd.h, Source/UI/Lists/UIComboBoxEx.h, Source/UI/Lists/UIComboBoxV2Wnd.h, Source/UI/Lists/UIComboBoxWnd.h, Source/UI/Lists/UIDropDownBox.h, Source/UI/Lists/UIItemStoreComboBox.h, Source/UI/Lists/UIListBox.h, Source/UI/Lists/UIListBoxEx.h, Source/UI/Lists/UIListBoxNavi.h, Source/UI/Lists/UIListBoxNaviSearch.h, Source/UI/Lists/UIListBoxTemplate.h, Source/UI/Lists/UIMemberListBox.h, Source/UI/Lists/UIPackageBoxNameList.h, Source/UI/Lists/UIReplayListBox.h, Source/UI/Lists/UIScrollBar.h, Source/UI/Lists/UIScrollBarNavi.h, Source/UI/Lists/UIScrollBarVariants.h, Source/UI/Lists/UITabControl.h, Source/UI/Lists/UIThumb.h, Source/UI/Lists/UITreeView.h, Source/UI/Lists/UIVScrollBar.h, Source/UI/Menu/UIMenuIconWnd.h, Source/UI/Navigation/UINavigationV4Wnd.h, Source/UI/Navigation/UIPrivateAirplaneWnd.h, Source/UI/Party/UIAdvenPartyBoardWnd.h, Source/UI/Party/UIApplyForPartyWnd.h, Source/UI/Party/UIMiniPartyWnd.h, Source/UI/Party/UIPartyInfoWnd.h, Source/UI/Party/UIPartySettingWnd.h, Source/UI/Party/UIRegisterPartyWnd.h, Source/UI/Party/UIRequestJoinPartyWnd.h, Source/UI/Quest/UIOngoingQuestInfo.h, Source/UI/Quest/UIQuestDisplay.h, Source/UI/Quest/UIRecommendedQuestInfo.h, Source/UI/Quest/UIRenewQuestUI.h, Source/UI/Quest/UIRenewQuestWnd.h, Source/UI/Rodex/UIRodexComposeWnd.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/Shop/UIMerchantItemMyShopWnd.h, Source/UI/Shop/UIMerchantItemPurchaseMSGWnd.h, Source/UI/Shop/UIMerchantItemPurchaseWnd.h, Source/UI/Shop/UIMerchantItemShopWnd.h, Source/UI/Shop/UIMerchantItemWnd.h, Source/UI/Shop/UIMerchantMirrorItemWnd.h, Source/UI/Shop/UIMerchantShopTitle.h, Source/UI/Shop/UINoticeMessageBox_LockSellItem.h, Source/UI/Shop/UInCash_CallWnd.h, Source/UI/Shortcuts/UIQuickSlotWnd.h, Source/UI/Skill/UISkillDescribeWnd.h, Source/UI/Skill/UISkillListWnd.h, Source/UI/Skill/UISkillNameChangeWnd.h, Source/UI/SkillDelayInfo/SkillDelayInfo.h, Source/UI/Status/UIStatusWnd.h, Source/UI/StylingShop/UIStylingShopWnd.h, Source/UI/Text/UIAchWnd.h, Source/UI/Text/UIBalloonText.h, Source/UI/Text/UICharInfoBalloonText.h, Source/UI/Text/UINameBalloonText.h, Source/UI/Text/UIStaticText.h, Source/UI/Text/UIStaticTextControl.h, Source/UI/Text/UIStaticText_LF.h, Source/UI/Text/UIString.h, Source/UI/Text/UITagTextViewer.h, Source/UI/Text/UITextViewer.h, Source/UI/Text/UITextViewerControl.h, Source/UI/Text/UITransBalloonText.h, Source/UI/UIBarGraph.h, Source/UI/UIBartermarketWnd.h, Source/UI/UIBasicCtrl.h, Source/UI/UIBroadcastBalloon.h, Source/UI/UICaptchaPreviewWnd.h, Source/UI/UICaptchaRegisterWnd.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/UICheckAttendanceWnd.h, Source/UI/UIGradeEnchantWnd.h, Source/UI/UIHotkeyGuideWnd.h, Source/UI/UIIngredientInfoWnd.h, Source/UI/UIItemReformWnd.h, Source/UI/UILapineScrollBar.h, Source/UI/UILapineUpgradeBoxWnd.h, Source/UI/UIMacroBlackListCheckWnd.h, Source/UI/UIMacroDetectorWnd.h, Source/UI/UIMacroUserInfoWnd.h, Source/UI/UIPreviewEquipWnd.h, Source/UI/UIRefiningWnd.h, Source/UI/UIReputeWnd.h, Source/UI/UIRoundBoxTooltipWnd.h, Source/UI/UIScrollWnd.h, Source/UI/UISlotBitmap.h, Source/UI/UIStaticBitmap.h, Source/UI/UIStaticItem.h, Source/UI/Window/UIAccountLimitedToolWnd.h, Source/UI/Window/UIBalloonOpenBtn.h, Source/UI/Window/UIBank_NewWnd.h, Source/UI/Window/UIBasicInfoWnd.h, Source/UI/Window/UIBattleMsgOptionWnd.h, Source/UI/Window/UIChangeNameWnd.h, Source/UI/Window/UIChatRoomWnd.h, Source/UI/Window/UICntWnd.h, Source/UI/Window/UICollectionSystemWnd.h, Source/UI/Window/UIControl.h, Source/UI/Window/UIDebuffRemoveWnd.h, Source/UI/Window/UIFrameWnd.h, Source/UI/Window/UIHomunInfoWnd.h, Source/UI/Window/UIHotKeyWnd.h, Source/UI/Window/UILoginOTPWnd.h, Source/UI/Window/UILoginWnd.h, Source/UI/Window/UIMakeCharWnd.h, Source/UI/Window/UIMerInfoWnd.h, Source/UI/Window/UIMessageBox.h, Source/UI/Window/UIMessageBoxAutoreturn.h, Source/UI/Window/UIMonsterDisplayWnd.h, Source/UI/Window/UIMonsterInfoWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UINormalMB.h, Source/UI/Window/UINoticeWnd.h, Source/UI/Window/UIPadding.h, Source/UI/Window/UIPayConfirmWnd.h, Source/UI/Window/UIPetInfoWnd.h, Source/UI/Window/UIReplayControlWnd.h, Source/UI/Window/UIReplayRECControlWnd.h, Source/UI/Window/UIResizer.h, Source/UI/Window/UISelectReplayDataWnd.h, Source/UI/Window/UISelectServerWnd.h, Source/UI/Window/UITab.h, Source/UI/Window/UITalkboxTrapInputWnd.h, Source/UI/Window/UIWindow.h, Source/UI/Window/UIWindowMgr.h, Source/UI/Window/UIWordDisplayWnd.h.
2026-11-03 00:23:34 +00:00

277 lines
11 KiB
C++

#include "UI/Window/UISelCharForUServerWnd.h"
#include "Client/Mode/CLoginMode.h"
#include "Client/Mode/CMode.h"
#include "Client/Session.h"
#include "Contents/Actors/Pc.h"
#include "Contents/SpriteRidingOffset.h"
#include "Client/Session.h"
#include "Network/Connection/Connection.h"
#include "Network/Packets/PacketLengths.h"
#include "UI/Buttons/UIBitmapButton.h"
#include "UI/Buttons/UICheckBox.h"
#include "UI/Window/UIWindowMgr.h"
#include "UI/Window/WindowDialogs.h"
#include "Client/Mode/ModeMgr.h"
#include "Render/Renderer.h"
#include "UI/Text/UICharInfoBalloonText.h"
#include <cstdint>
#include <cstdlib>
#include <cstring>
#include <string>
#include <timeapi.h>
extern const char* LookupMessage(int id);
// GLOBAL: gl_24772
int g_charViewCount;
#pragma pack(push, 1)
struct PACKET_CZ_SELECT_CHARACTERS {
/* 0000 */ std::int16_t id;
/* 0002 */ int accountId;
/* 0006 */ int count;
/* 000A */ int characterIds[9];
};
#pragma pack(pop)
// OFFSET: 0x009120E0
// FUNCTION: fn_12526
UISelCharForUServerWnd::UISelCharForUServerWnd()
: UIFrameWnd(0), m_columns(6) {
if (g_charViewCount > 12) {
this->m_columns = 9;
}
this->unknown_19E8 = 0;
this->m_checkedCount = 0;
this->geometry.unknown_0034 = 0;
this->unknown_19E4 = 0;
for (int index = 0; index < g_charViewCount; ++index) {
this->m_slotEnabled[index] = 1;
}
this->m_startTime = timeGetTime();
}
// OFFSET: 0x00928A60
// FUNCTION: fn_12652
void UISelCharForUServerWnd::Slot15(int, int) {
{
std::string path = "유저인터페이스\\";
this->unknown_19E4 = new UIBitmapButton();
this->unknown_19E4->SetBitmap((path + "btn_ok" + ".bmp").c_str(), 0, 0);
this->unknown_19E4->SetBitmap((path + "btn_ok_a" + ".bmp").c_str(), 1, 0);
this->unknown_19E4->SetBitmap((path + "btn_ok_b" + ".bmp").c_str(), 2, 0);
this->unknown_19E4->SetSize(this->unknown_19E4->BitmapWidth(), this->unknown_19E4->BitmapHeight());
this->unknown_19E4->Move(this->geometry.width - 46, this->geometry.height - 24);
this->unknown_19E4->SetId(184);
this->AddChild(this->unknown_19E4);
}
this->m_message0 = 184;
for (int index = 0; index < g_charViewCount; ++index) {
UICheckBox* checkBox = new UICheckBox();
this->m_checkBoxes[index] = checkBox;
checkBox->SetSize(10, 10);
checkBox->SetImages("유저인터페이스\\checkbox_1.bmp", "유저인터페이스\\checkbox_0.bmp", "");
this->m_checkBoxes[index]->Move(-100, -100);
this->AddChild(this->m_checkBoxes[index]);
}
for (int index = 0; index < g_charViewCount; ++index) {
CharacterInfo* info = reinterpret_cast<CharacterInfo*>(static_cast<CMode*>(g_charViewMode)->SendMsg(8, index, 0, 0, 0));
if (!info) {
continue;
}
this->m_checkBoxes[index]->Move(index % this->m_columns * 81 + 63, index / this->m_columns * 149 + 77);
const int slotIndex = info->slot;
CharSlotInfo& slot = this->m_slots[slotIndex];
slot.job = info->job;
slot.robe = info->robe;
this->m_slotEnabled[slotIndex] = 0;
slot.x = slotIndex % this->m_columns * 81 + 68;
slot.y = slotIndex / this->m_columns * 149 + 191;
slot.unknown_0148 = 0;
slot.action = 0;
slot.frame = 0;
slot.actionNames[0] = static_cast<const std::string&>(GetBodyActionResourceName(info->job, g_session.SyncUnknown0E98(), info->unknown_0058, 0));
slot.spriteNames[0] = static_cast<const std::string&>(g_session.GetBodySprName(info->job, g_session.SyncUnknown0E98(), info->unknown_0058, 0));
int head = info->head;
slot.actionNames[1] = static_cast<const std::string&>(g_session.GetHeadActName(info->job, g_session.SyncUnknown0E98(), &head));
slot.spriteNames[1] = static_cast<const std::string&>(g_session.GetHeadSprName(info->job, g_session.SyncUnknown0E98(), &head));
slot.actionNames[2] = static_cast<const std::string&>(g_session.GetAccessoryActName(info->job, g_session.SyncUnknown0E98(), head, info->accessory3));
slot.spriteNames[2] = static_cast<const std::string&>(g_session.GetAccessorySprName(info->job, g_session.SyncUnknown0E98(), head, info->accessory3));
info->head = static_cast<std::int16_t>(head);
slot.actionNames[3] = static_cast<const std::string&>(g_session.GetAccessoryActName(info->job, g_session.SyncUnknown0E98(), head, info->accessory2));
slot.spriteNames[3] = static_cast<const std::string&>(g_session.GetAccessorySprName(info->job, g_session.SyncUnknown0E98(), head, info->accessory2));
this->unknown_1974[slotIndex] = info->accessory2;
slot.actionNames[4] = static_cast<const std::string&>(g_session.GetAccessoryActName(info->job, g_session.SyncUnknown0E98(), head, info->accessory));
slot.spriteNames[4] = static_cast<const std::string&>(g_session.GetAccessorySprName(info->job, g_session.SyncUnknown0E98(), head, info->accessory));
int bodyPalette = info->bodyStyle;
if (info->unknown_0058 < 1) {
bodyPalette = g_session.GetBodyStyle(info->job, bodyPalette, info->unknown_0058);
}
slot.bodyPalette = bodyPalette;
if (bodyPalette != 0) {
slot.bodyPaletteName = static_cast<const std::string&>(
g_session.GetBodyPalName(info->job, g_session.SyncUnknown0E98(), bodyPalette, info->unknown_0058, 0, 0));
}
slot.headPalette = info->headPalette;
if (slot.headPalette != 0) {
slot.headPaletteName = static_cast<const std::string&>(g_session.GetHeadPalName(head, info->job, g_session.SyncUnknown0E98(), slot.headPalette));
}
slot.imfName = GetBodyImfName(info->job, g_session.SyncUnknown0E98(), info->head, info->unknown_0058);
}
}
// OFFSET: 0x0093A7F0
// FUNCTION: fn_12758
int UISelCharForUServerWnd::SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) {
if (message != 6) {
return UIFrameWnd::SendMsg(sender, message, argument1, argument2, argument3, argument4);
}
WindowDialogs& dialogs = *reinterpret_cast<WindowDialogs*>(&g_windowMgr);
if (argument1 == 0xB8) {
if (dialogs.Confirm(LookupMessage(0x4BB), 2, false, false, 0, "Message", 280, 120, 0) != 0xBB) {
return 0;
}
int characterIds[9] = {};
int count = 0;
const int viewCount = g_charViewCount;
for (int index = 0; index < viewCount; ++index) {
if (this->m_checkBoxes[index]->geometry.unknown_0030 != 0) {
CMode* mode = g_modeMgr.gameMode;
const int* character = reinterpret_cast<const int*>(mode->SendMsg(8, index, 0, 0, 0));
if (character) {
characterIds[count++] = *character;
}
}
}
if (count != 0) {
PACKET_CZ_SELECT_CHARACTERS packet;
packet.id = 0x28C;
packet.accountId = g_session.m_aid;
packet.count = count;
for (int index = 0; index < 9; ++index) {
packet.characterIds[index] = characterIds[index];
}
GetRagConnection().Send(reinterpret_cast<const PacketLengths&>(GetRagConnection()).FixedLength(packet.id), &packet);
g_windowMgr.Schedule(this);
return 0;
}
dialogs.Confirm(LookupMessage(0x4C1), 0, true, true, 0, "Message", 280, 120, 0);
} else if (argument1 == 0xD5) {
this->m_checkedCount += sender->geometry.unknown_0030 != 0 ? 1 : -1;
if (this->m_checkedCount > 9) {
dialogs.Confirm(LookupMessage(0x4BC), 0, true, true, 0, "Message", 280, 120, 0);
static_cast<UICheckBox*>(sender)->SetChecked(0);
}
}
return 0;
}
// OFFSET: 0x00932B40
// FUNCTION: fn_12714
void UISelCharForUServerWnd::Slot27(int x, int y) {
this->sub_93F1F0(x, y, -1);
UIFrameWnd::Slot27(x, y);
}
// OFFSET: 0x0093F1F0
// FUNCTION: fn_12777
void UISelCharForUServerWnd::UpdateCharInfoBalloon(int x, int y, std::uint32_t color) {
const unsigned char red = (color >> 16) & 0xFF;
if (!this->unknown_19E8) {
this->unknown_19E8 = new UICharInfoBalloonText();
this->unknown_19E8->SetSize(140, 200);
g_windowMgr.AddRendered(this->unknown_19E8);
}
this->unknown_19E8->Move(-400, -400);
this->unknown_19EC.clear();
if (x > 26 && x < this->geometry.width - 26 && static_cast<unsigned>(y - 95) < 270 && (y > 249 || y < 211)) {
const int index = (y - 95) / 135 * this->m_columns + (x - 27) / 81;
CharacterInfo* info = reinterpret_cast<CharacterInfo*>(static_cast<CMode*>(g_charViewMode)->SendMsg(8, index, 0, 0, 0));
if (info) {
char name[25];
std::memcpy(name, info->name, sizeof(info->name));
name[24] = '\0';
int width = this->TextWidth(name, 0, 0, 12, 0, 0) + 60;
char text[100];
this->unknown_19EC.push_back("Name");
this->unknown_19EC.push_back(name);
this->unknown_19EC.push_back("Job");
this->unknown_19EC.push_back(g_session.GetJobName(info->job, -1));
this->unknown_19EC.push_back("Lv. ");
this->unknown_19EC.push_back(_itoa(info->level, text, 10));
this->unknown_19EC.push_back("EXP");
this->unknown_19EC.push_back(_itoa(static_cast<int>(info->exp), text, 10));
this->unknown_19EC.push_back("HP");
this->unknown_19EC.push_back(_i64toa(info->hp, text, 10));
this->unknown_19EC.push_back("SP");
this->unknown_19EC.push_back(_i64toa(info->sp, text, 10));
this->unknown_19EC.push_back("STR");
this->unknown_19EC.push_back(_itoa(info->stats[0], text, 10));
this->unknown_19EC.push_back("AGI");
this->unknown_19EC.push_back(_itoa(info->stats[1], text, 10));
this->unknown_19EC.push_back("VIT");
this->unknown_19EC.push_back(_itoa(info->stats[2], text, 10));
this->unknown_19EC.push_back("INT");
this->unknown_19EC.push_back(_itoa(info->stats[3], text, 10));
this->unknown_19EC.push_back("DEX");
this->unknown_19EC.push_back(_itoa(info->stats[4], text, 10));
this->unknown_19EC.push_back("LUK");
this->unknown_19EC.push_back(_itoa(info->stats[5], text, 10));
if (width < 140) {
width = 140;
}
this->unknown_19E8->Resize(width, 200);
this->unknown_19E8->m_outlineColor = 0;
this->unknown_19E8->m_textColor = ((color & 0xFF) << 16) | (color & 0xFF00) | red;
this->unknown_19E8->SetBackground(0x88000000);
this->unknown_19E8->m_lines = this->unknown_19EC;
int screenX = x + 20;
int screenY = y;
this->ToScreen(screenX, screenY);
if (screenX < -3) {
screenX = -3;
}
const int maxX = g_renderer->viewport.width - this->unknown_19E8->geometry.width + 3;
if (screenX > maxX) {
screenX = maxX;
}
if (screenY < -3) {
screenY = -3;
}
const int maxY = g_renderer->viewport.height - this->unknown_19E8->geometry.height + 3;
if (screenY > maxY) {
screenY = maxY;
}
this->unknown_19E8->Move(screenX, screenY);
return;
}
}
g_windowMgr.Schedule(this->unknown_19E8);
this->unknown_19E8 = nullptr;
}