Batch #15360 by Yommy: 0 byte-identical, 8 confirmed by peer review. - fn_21346 CGameMode::SaveActiveSkillEffects: logic confirmed by peer review (already on main) - fn_21347 CGameMode::SaveNameCardState: logic confirmed by peer review - fn_21348 CGameMode::SaveQuestState: logic confirmed by peer review (already on main) - fn_21349 CGameMode::SaveGroundItems: logic confirmed by peer review (already on main) - fn_21350 CGameMode::SaveActorStates: logic confirmed by peer review - fn_21351 CGameMode::WriteReplaySkillState: logic confirmed by peer review (already on main) - fn_21354 CGameMode::ReadReplayGroundItems: logic confirmed by peer review - fn_21356 CGameMode::ReadReplayGroundSkills: logic confirmed by peer review Peer-reviewed-by: ragnarok-clanker, eAthena, Toshiro Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes). |
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| .. | ||
| Archive | ||
| Client | ||
| Contents | ||
| File | ||
| Interface | ||
| Network | ||
| Render | ||
| Resource | ||
| Script | ||
| Security | ||
| UI | ||
| Utility | ||
| ActorPickNode.cpp | ||
| ActorPickNode.h | ||
| EntityInit.cpp | ||
| LexiconTrie.cpp | ||