rodecomp/Source/Contents/AdventureGuideMgr.h
ragnarok-clanker dc3d5ce1a5 Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED
Batch #14943 by ragnarok-clanker: no function's compiled code changes; checked with 741 compiled unit(s), including every includer of Source/ActorPickNode.h, Source/Client/Browser/BrowserClientSite.h, Source/Client/Browser/BrowserPopupDispatch.h, Source/Client/Mode/CGameMode.h, Source/Client/Mode/CLoginMode.h, Source/Client/Mode/CMode.h, Source/Client/Mode/ModeDragState.h, Source/Client/Replay.h, Source/Client/Session.h, Source/Client/Stove/StoveMgr.h, Source/Contents/AchievementMgr.h, Source/Contents/ActorNameCard.h, Source/Contents/Actors/CharacterRender.h, Source/Contents/Actors/EffectActors.h, Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GrannyGameActor.h, Source/Contents/Actors/GroundScope.h, Source/Contents/Actors/Item.h, Source/Contents/Actors/Npc.h, Source/Contents/Actors/Pc.h, Source/Contents/Actors/RenderObjectState.h, Source/Contents/Actors/Skill.h, Source/Contents/AdventureGuideMgr.h, Source/Contents/Camera/Camera.h, Source/Contents/Camera/CameraState.h, Source/Contents/CashEmotionMgr.h, Source/Contents/Configuration/GameSettingsMgr.h, Source/Contents/EffectResourceSwitcher.h, Source/Contents/Effects/AMachineEffect.h, Source/Contents/Effects/AcidifiedThrow.h, Source/Contents/Effects/AxeBoomerang.h, Source/Contents/Effects/BlastForge.h, Source/Contents/Effects/CaneOfEvilEyeEffect.h, Source/Contents/Effects/CharacterParticleBundle.h, Source/Contents/Effects/CloudKillEffect.h, Source/Contents/Effects/Effect.h, Source/Contents/Effects/EffectActor.h, Source/Contents/Effects/EffectEmitter.h, Source/Contents/Effects/EffectMaker.h, Source/Contents/Effects/EffectPrimitiveState.h, Source/Contents/Effects/FuumaShouakuEffect.h, Source/Contents/Effects/GravityControlEffect.h, Source/Contents/Effects/HealSpEffect.h, Source/Contents/Effects/Level99Effect.h, Source/Contents/Effects/MapChainEffect.h, Source/Contents/Effects/MonsterSkillEffects.h, Source/Contents/Effects/MsgEffect.h, Source/Contents/Effects/NyanggrassEffect.h, Source/Contents/Effects/Particle.h, Source/Contents/Effects/PowderingEffect.h, Source/Contents/Effects/RagEffectState.h, Source/Contents/Effects/RectUpEffect.h, Source/Contents/Effects/ShadowExceedEffect.h, Source/Contents/Effects/SkillEffects.h, Source/Contents/Effects/SpriteParticle.h, Source/Contents/Effects/StormCannonEffect.h, Source/Contents/Effects/ThrowEffects.h, Source/Contents/EntryQueueMgr.h, Source/Contents/EquipmentResourceMgr.h, Source/Contents/FlyingShipRouteInfo.h, Source/Contents/Ground/GroundGeometry.h, Source/Contents/GuildInfo.h, Source/Contents/Items/ItemDescription.h, Source/Contents/Items/ItemInfo.h, Source/Contents/MapSkyMgr.h, Source/Contents/Messenger/MessengerWindows.h, Source/Contents/Models/ModelNode.h, Source/Contents/NavigationManager.h, Source/Contents/Party/AdventurerAgencyMgr.h, Source/Contents/RDamageVar.h, Source/Contents/RenewQuestMgr.h, Source/Contents/ReputeMgr.h, Source/Contents/RodexMailStore.h, Source/Contents/RouletteMgr.h, Source/Contents/Schedule/Schedule.h, Source/Contents/SignBoard/SignBoard.h, Source/Contents/Skills/ClientSkills.h, Source/Contents/Skills/PlayerSkillBundle.h, Source/Contents/Skills/SkillInfo.h, Source/Contents/SpriteLayerDrawing.h, Source/Contents/TipBoxTitles.h, Source/Contents/UserData/AccountLinkedUserDataMgr.h, Source/Contents/UserData/NormalItemSlots.h, Source/Contents/World/World.h, Source/Contents/WorldView/WorldViewData.h, Source/Render/Primitives/LightmappedPrimitive.h, Source/Render/Primitives/RenderPrimitive.h, Source/Render/Renderer.h, Source/Render/Textures/SpritePixels.h, Source/Render/Textures/Texture.h, Source/Resource/EZeffectResource.h, Source/Resource/Models/AnimatedModelResource.h, Source/Resource/Models/GrannyModelResource.h, Source/Resource/Sprites/ActionResource.h, Source/Resource/World/GroundResource.h, Source/Resource/World/WorldResource.h, Source/Resource/XmlNode.h, Source/UI/AdventureGuide/UIAdventureGuide.h, Source/UI/Buttons/UIBmpRadioBtn.h, Source/UI/Buttons/UIDescriptRace.h, Source/UI/Buttons/UIItemTagButton.h, Source/UI/Buttons/UISlotBmpButton.h, Source/UI/Buttons/UISpriteButton.h, Source/UI/Buttons/UITVTextButton.h, Source/UI/Buttons/UITextureButton.h, Source/UI/CashEmotion/UICashEmotionListWnd.h, Source/UI/CashEmotion/UICashEmotionPack.h, Source/UI/CashShop/UICashShopWnd.h, Source/UI/Chat/UIChatRoomMakeWnd.h, Source/UI/Chat/UIChatRoomTitle.h, Source/UI/Chat/UINewChatWnd.h, Source/UI/Chat/UISubChatHisWnd.h, Source/UI/Chat/UISubChatMiniWnd.h, Source/UI/Chat/UIWhisperWnd.h, Source/UI/Clan/UIClanWnd.h, Source/UI/Dialogs/UIBookWnd.h, Source/UI/Dialogs/UIChooseWarpWnd.h, Source/UI/Dialogs/UIMenuWnd.h, Source/UI/Dialogs/UIMiniMapWnd.h, Source/UI/Dialogs/UIMinimapZoomWnd.h, Source/UI/Dialogs/UINpcEditDialogWnd.h, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Dialogs/UISayDialogWnd.h, Source/UI/Dialogs/UISelectCartWnd.h, Source/UI/Dialogs/UITipboxWnd.h, Source/UI/Edit/UIEditBoxEx.h, Source/UI/Edit/UIEditCtrl.h, Source/UI/Edit/UIEditCtrl_Currency.h, Source/UI/Edit/UIItemTagCtrl.h, Source/UI/Enchant/EnchantUI.h, Source/UI/Exchange/UIExchangeUI.h, Source/UI/FrameSkin.h, Source/UI/GameSettings/GameSettingsUI.h, Source/UI/Gauges/UIPcGage.h, Source/UI/Guild/UIGuildHelperWnd.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Guild/UIGuild_Storage_Log.h, Source/UI/Item/UIEquipmentPropertiesWnd.h, Source/UI/Item/UIItemBaseWnd.h, Source/UI/Item/UIItemPurchaseWnd.h, Source/UI/Item/UIItemSellWnd2.h, Source/UI/Item/UIItemShopWnd.h, Source/UI/Item/UIItemShopWnd2.h, Source/UI/Item/UIItemStoreFindWnd.h, Source/UI/Item/UIItemStoreSubWnd.h, Source/UI/Item/UIItemStoreWnd.h, Source/UI/Item/UIItemWnd.h, Source/UI/Item/UIMerchantItemLogWnd.h, Source/UI/Item/UIParaItemShopWnd.h, Source/UI/Items/UICardItemIllustWnd.h, Source/UI/Items/UIEquipWnd.h, Source/UI/Items/UIExchangeWnd.h, Source/UI/Items/UIGameItem.h, Source/UI/Items/UIItemCollectionWnd.h, Source/UI/Items/UIItemIdentifyWnd.h, Source/UI/Items/UIItemParamChangeDisplayWnd.h, Source/UI/Items/UISwapEquipmentWnd.h, Source/UI/Layout/WindowGeometry.h, Source/UI/Lists/UIChatHisBox.h, Source/UI/Lists/UIComboBoxV2Wnd.h, Source/UI/Lists/UIImgMenu.h, Source/UI/Lists/UIListBoxID.h, Source/UI/Lists/UIListBoxTemplate.h, Source/UI/Lists/UIMemberListBox.h, Source/UI/Lists/UITabControl.h, Source/UI/Lists/UITagListBox.h, Source/UI/Lists/UITreeView.h, Source/UI/Menu/UIMenuIconWnd.h, Source/UI/Navigation/UINavigationV4Wnd.h, Source/UI/ProbabilityTable/UIProbabilityTable.h, Source/UI/Quest/UIQuestDisplay.h, Source/UI/Quest/UIRenewQuestUI.h, Source/UI/Quest/UIRenewQuestWnd.h, Source/UI/Rodex/UIRodexComposeWnd.h, Source/UI/Rodex/UIRodexInboxWnd.h, Source/UI/RuneSystem/UIRuneSystemWindows.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/Shop/UIMerchantItemMyShopWnd.h, Source/UI/Shop/UIMerchantItemPurchaseMSGWnd.h, Source/UI/Shop/UIMerchantItemPurchaseWnd.h, Source/UI/Shop/UIMerchantItemShopWnd.h, Source/UI/Shop/UIMerchantMirrorItemWnd.h, Source/UI/Shop/UIMerchantShopMakeWnd.h, Source/UI/Shop/UIMerchantShopTitle.h, Source/UI/Skill/UISkillDescribeWnd.h, Source/UI/Skill/UISkillListWnd.h, Source/UI/SkillDelayInfo/SkillDelayInfo.h, Source/UI/StylingShop/UIStylingShopWnd.h, Source/UI/Text/CreateLineInfo.h, Source/UI/Text/UIAchWnd.h, Source/UI/Text/UIBalloonText.h, Source/UI/Text/UINameBalloonText.h, Source/UI/Text/UIStaticTextControl.h, Source/UI/Text/UIString.h, Source/UI/Text/UITextViewerControl.h, Source/UI/UIBarGraph.h, Source/UI/UIBartermarketWnd.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/UIGradeEnchantWnd.h, Source/UI/UILapineScrollBar.h, Source/UI/UIMacroBlackListCheckWnd.h, Source/UI/UIMacroDetectorWnd.h, Source/UI/UIMacroReport.h, Source/UI/UIMacroUserInfoWnd.h, Source/UI/UIPreviewEquipWnd.h, Source/UI/UIRefiningWnd.h, Source/UI/UIScrollWnd.h, Source/UI/UISlotBitmap.h, Source/UI/Window/FuncDrawWNDChar.h, Source/UI/Window/UIBattleMsgOptionWnd.h, Source/UI/Window/UIChatRoomWnd.h, Source/UI/Window/UICollectionSystemWnd.h, Source/UI/Window/UIControl.h, Source/UI/Window/UIHomunInfoWnd.h, Source/UI/Window/UIHotKeyWnd.h, Source/UI/Window/UIJobListWnd.h, Source/UI/Window/UILoginOTPWnd.h, Source/UI/Window/UILoginWnd.h, Source/UI/Window/UIMakeCharWnd.h, Source/UI/Window/UIMonsterDisplayWnd.h, Source/UI/Window/UIMonsterInfoWnd.h, Source/UI/Window/UINavigationHelpWnd.h, Source/UI/Window/UINavigationWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UINewSelectCharWnd.h, Source/UI/Window/UINoticeWnd.h, Source/UI/Window/UIPetInfoWnd.h, Source/UI/Window/UIRegisterMgr.h, Source/UI/Window/UIRoMapWnd.h, Source/UI/Window/UIRodexContentsWnd.h, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISeekPartyMBWnd.h, Source/UI/Window/UISeekPartyWnd.h, Source/UI/Window/UISelCharForUServerWnd.h, Source/UI/Window/UISerachStoreInfoWnd.h, Source/UI/Window/UITransMenuWnd.h, Source/UI/Window/UIWindow.h, Source/UI/Window/UIWindowMgr.h, Source/UI/Window/UIWindowMgr.inl, Source/Utility/Lexicon/LexiconSerializer.h.
2026-11-08 16:44:36 +00:00

162 lines
6.7 KiB
C++

#ifndef RAGNAROK_SOURCE_CONTENTS_ADVENTUREGUIDEMGR_H
#define RAGNAROK_SOURCE_CONTENTS_ADVENTUREGUIDEMGR_H
#include "Script/LuaInstance.h"
#include <cstddef>
#include <cstdint>
#include <list>
#include <map>
#include <string>
#include <string_view>
#include <utility>
#include <vector>
struct AdventureGuideDetail {
/* 0000 */ int minLevel;
/* 0004 */ int maxLevel;
/* 0008 */ int questId;
/* 000C */ std::string text;
};
struct AdventureGuideIntro {
/* 0000 */ int type;
/* 0004 */ std::string title;
/* 001C */ std::string text;
/* 0034 */ std::map<int, AdventureGuideDetail> details;
};
struct AdventureGuideText {
/* 0000 */ std::string first;
/* 0018 */ std::string second;
};
struct AdventureGuideEpisodeSource {
/* 0000 */ const char* name;
/* 0004 */ int order;
/* 0008 */ int maxLevel;
/* 000C */ std::vector<std::string> values;
};
struct AdventureGuideEpisode {
AdventureGuideEpisode(AdventureGuideEpisodeSource&& source);
/* 0000 */ std::string name;
/* 0018 */ int order;
/* 001C */ int maxLevel;
/* 0020 */ std::vector<std::string> values;
};
struct AdventureGuideContents {
/* 0000 */ std::uint8_t flag;
/* 0004 */ int minLevel;
/* 0008 */ int maxLevel;
/* 000C */ int questId;
/* 0010 */ std::string first;
/* 0028 */ std::string second;
/* 0040 */ std::vector<std::string> values;
};
struct AdventureGuideEntry {
bool IsAvailable(int itemId) const;
/* 0000 */ std::uint8_t firstFlag;
/* 0001 */ std::uint8_t secondFlag;
/* 0002 */ std::uint8_t thirdFlag;
/* 0004 */ int minLevel;
/* 0008 */ int maxLevel;
/* 000C */ std::string text;
/* 0024 */ std::vector<std::string> values;
};
struct AdventureGuideResult {
AdventureGuideResult(bool ok, const char* message) : ok(ok), message(message) {
}
AdventureGuideResult(bool ok, const std::string& message) : ok(ok), message(message) {
}
/* 0000 */ bool ok;
/* 0004 */ std::string message;
};
// VTABLE: vt_00350
class CAdventureGuideMgr {
public:
static bool Create();
static void Destroy();
/* 0004 */ CLuaInstance m_lua;
/* 000C */ std::map<int, AdventureGuideIntro> m_intros;
/* 0014 */ std::string introTitle;
/* 002C */ std::map<int, AdventureGuideText> introTexts;
/* 0034 */ std::list<AdventureGuideEpisode> m_episodes;
/* 003C */ std::map<int, std::map<int, AdventureGuideContents>> episodeContents;
/* 0044 */ std::map<int, std::map<int, AdventureGuideContents>> questContents;
/* 004C */ std::map<int, std::map<int, AdventureGuideContents>> dungeonContents;
/* 0054 */ std::map<int, std::map<int, AdventureGuideEntry>> itemEntries;
/* 005C */ std::map<int, std::map<int, AdventureGuideEntry>> equipmentEntries;
/* 0064 */ bool m_initialized;
CAdventureGuideMgr();
virtual ~CAdventureGuideMgr();
bool IsAvailable(int type, int id);
void Init();
bool Load();
void GetEpisodeList(std::list<AdventureGuideEpisode>& out);
void GetContentsList(std::list<std::pair<int, AdventureGuideContents>>& out, int type, int id);
void GetEntryList(std::list<std::pair<int, AdventureGuideEntry>>& out, int type, int id);
AdventureGuideResult SetIntroTitle(std::string_view title) {
introTitle = title;
return AdventureGuideResult(true, "good");
}
__declspec(noinline) AdventureGuideResult InsertGuideMenu(int type, int id, std::string_view name, std::string_view text);
__declspec(noinline) AdventureGuideResult InsertIntroContents(int id, std::string_view title, std::string_view text);
__declspec(noinline) AdventureGuideResult InsertEpisodeSubMenu(int id, int minLevel, int maxLevel, int unknown, std::string_view text);
__declspec(noinline) AdventureGuideResult InsertEpisodeContents(int id, int menu, int minLevel, int maxLevel, int unknown, bool flag, std::string_view first, std::string_view second);
__declspec(noinline) AdventureGuideResult InsertEpisodeReward(int id, std::string_view text);
__declspec(noinline) AdventureGuideResult InsertQuestSubMenu(int id, int minLevel, int maxLevel, std::string_view text);
__declspec(noinline) AdventureGuideResult InsertQuestContents(int id, int menu, int minLevel, int maxLevel, bool flag, std::string_view first, std::string_view second);
__declspec(noinline) AdventureGuideResult InsertQuestReward(int id, std::string_view text);
__declspec(noinline) AdventureGuideResult InsertDungeonSubMenu(int id, int minLevel, int maxLevel, std::string_view text);
__declspec(noinline) AdventureGuideResult InsertDungeonContents(int id, int menu, int minLevel, int maxLevel, bool flag, std::string_view first, std::string_view second);
__declspec(noinline) AdventureGuideResult InsertDungeonReward(int id, std::string_view text);
__declspec(noinline) AdventureGuideResult InsertEntrySubMenu(int type, int id, int minLevel, int maxLevel, std::string_view text);
__declspec(noinline) AdventureGuideResult InsertEntryContents(int type, int id, int menu, int minLevel, int maxLevel, bool flag0, bool flag1, bool flag2, std::string_view text);
__declspec(noinline) AdventureGuideResult InsertObtainGuide(int type, int id, std::string_view text);
__declspec(noinline) AdventureGuideResult InsertMonsterContents(std::string_view name, int minLevel, int maxLevel);
__declspec(noinline) AdventureGuideResult InsertMonsterReward(std::string_view name, std::string_view text);
};
extern CAdventureGuideMgr* g_adventureGuideMgr;
#if defined(_WIN32) && !defined(_WIN64)
static_assert(sizeof(AdventureGuideDetail) == 0x24);
static_assert(sizeof(AdventureGuideIntro) == 0x3C);
static_assert(offsetof(AdventureGuideIntro, details) == 0x34);
static_assert(sizeof(AdventureGuideText) == 0x30);
static_assert(sizeof(AdventureGuideEpisodeSource) == 0x18);
static_assert(sizeof(AdventureGuideEpisode) == 0x2C);
static_assert(sizeof(AdventureGuideResult) == 0x1C);
static_assert(offsetof(AdventureGuideEpisode, order) == 0x18);
static_assert(offsetof(AdventureGuideEpisode, values) == 0x20);
static_assert(sizeof(AdventureGuideContents) == 0x4C);
static_assert(offsetof(AdventureGuideContents, values) == 0x40);
static_assert(sizeof(AdventureGuideEntry) == 0x30);
static_assert(offsetof(AdventureGuideEntry, text) == 0xC);
static_assert(offsetof(AdventureGuideEntry, values) == 0x24);
static_assert(offsetof(CAdventureGuideMgr, m_lua) == 0x4);
static_assert(offsetof(CAdventureGuideMgr, m_intros) == 0xC);
static_assert(offsetof(CAdventureGuideMgr, introTitle) == 0x14);
static_assert(offsetof(CAdventureGuideMgr, introTexts) == 0x2C);
static_assert(offsetof(CAdventureGuideMgr, m_episodes) == 0x34);
static_assert(offsetof(CAdventureGuideMgr, episodeContents) == 0x3C);
static_assert(offsetof(CAdventureGuideMgr, itemEntries) == 0x54);
static_assert(offsetof(CAdventureGuideMgr, m_initialized) == 0x64);
static_assert(sizeof(CAdventureGuideMgr) == 0x68);
#endif
#endif