rodecomp/Source/Client/Mode
ragnarok-clanker 9d3f8b8724 Decompile 7 functions in Source/Client/Mode/GameModeNotices.cpp, Source/Contents/AdventureGuide/AdventureGuideMgr.cpp, ...
Batch #17685 by KWDev: 7 byte-identical, 0 confirmed by peer review.

- fn_22054 CGameMode::ReceiveRouletteResult: byte-identical
- fn_05234 CAdventureGuideMgr::Create: byte-identical
- fn_05325 CAchievementMgr::InsertAchieveRewardBuff: byte-identical
- fn_05326 CAchievementMgr::InsertAchieveRewardItem: byte-identical
- fn_05327 CAchievementMgr::InsertAchieveRewardTitle: byte-identical
- fn_05328 CAchievementMgr::InsertAchieveUIType: byte-identical
- fn_05330 CAchievementMgr::SetAchieveTab: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-11-12 02:08:59 +00:00
..
CGameMode.h Decompile 3 functions in Source/Client/Mode/GameModePackets.cpp, Source/Client/Mode/GameModeNotices.cpp, ... 2026-11-11 20:31:37 +00:00
CLoginMode.h Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body). 2026-11-10 17:38:25 +00:00
CMode.h Decompile fn_17833 (CMode::ClearTooltip) 2026-11-11 12:53:25 +00:00
EntityInit.cpp Decompile fn_21275 (CGameMode::BuildActorEntryPacket) 2026-11-11 14:36:21 +00:00
EquipWindowLook.h Maintenance: Second pass on unknown_XXXX members: 140 more renamed (61 files), named from the original binary (accesses at this+offse 2026-11-08 18:16:10 +00:00
GameMode.cpp Decompile 10 functions in Source/Script/LuaScript.cpp, Source/UI/Text/UIStaticText.cpp, ... 2026-11-12 01:35:16 +00:00
GameModeActorEffects.cpp Decompile fn_21289 (CGameMode::RefreshActorJobEffects) 2026-11-10 12:37:58 +00:00
GameModeEnums.h Maintenance: Second pass: name remaining numeric switch case labels (identifier-only; no code change). ~3,500 more labels across 150 2026-11-08 12:37:46 +00:00
GameModeEquipWindow.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
GameModeHandlers.cpp Decompile 2 functions in Source/Client/Mode/GameModeHandlers.cpp 2026-11-12 01:37:20 +00:00
GameModeItemLists.cpp Confirm fn_21831 (CGameMode::ReceiveEquipListPart) 2026-11-11 12:53:44 +00:00
GameModeMiniMap.cpp Decompile fn_21259 (CGameMode::DrawTimeAttackTimer) 2026-11-12 00:38:09 +00:00
GameModeNames.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
GameModeNotices.cpp Decompile 7 functions in Source/Client/Mode/GameModeNotices.cpp, Source/Contents/AdventureGuide/AdventureGuideMgr.cpp, ... 2026-11-12 02:08:59 +00:00
GameModePackets.cpp Decompile fn_22150 (CGameMode::ReceiveActorSkillAction) 2026-11-12 01:54:19 +00:00
GameModeProtocol.cpp Decompile 10 functions in Source/Client/Mode/GameModeProtocol.cpp, Source/Contents/Actors/Player.cpp, ... 2026-11-06 22:57:48 +00:00
GameModeReplay.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
GameModeSounds.cpp Maintenance: Second pass: name remaining numeric switch case labels (identifier-only; no code change). ~3,500 more labels across 150 2026-11-08 12:37:46 +00:00
LoginMode.cpp Decompile 2 functions in Source/Client/Mode/LoginMode.cpp 2026-11-12 01:42:44 +00:00
LoginModeNotices.cpp Decompile fn_22312 (CLoginMode::ReceiveNotifyBan) 2026-11-11 22:32:06 +00:00
ModeBaseEvents.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
ModeCursor.cpp Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED 2026-11-08 16:44:36 +00:00
ModeCursorDrawing.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
ModeDragState.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
ModeDragState.h Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED 2026-11-08 16:44:36 +00:00
ModeEvents.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
ModeFade.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
ModeFade.h Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
ModeFadeOut.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
ModeFadeOut.h Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
ModeLifetime.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
ModeMessage.h Maintenance: Name window messaging constants: literal window ids (LookupWindow/EnsureWindow/CloseWindow/... -> WindowId), UIWindowMgr 2026-11-08 13:56:42 +00:00
ModeMgr.cpp Maintenance: Second pass: name remaining numeric switch case labels (identifier-only; no code change). ~3,500 more labels across 150 2026-11-08 12:37:46 +00:00
ModeMgr.h Decompile fn_17846 (CModeMgr::Run) 2026-10-31 01:13:47 +00:00
ModeScreenshot.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
ModeScreenshot.h Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
ModeTooltip.cpp Decompile fn_17834 (CMode::ShowTooltip) 2026-11-12 02:06:51 +00:00
ModeTransitions.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00