rodecomp/Source
ragnarok-clanker 9df2767518 Maintenance: [forced, user-approved] Family F2b (completes F2a #10217): UIWindowContext removed entirely. F2a's notes said the lower-
Batch #10227 by ragnarok-clanker: forced by an admin (12 lower score(s), 91 changed function(s)); checked with 401 compiled unit(s), including every includer of Source/UI/Buttons/UIBasicButton.h, Source/UI/Buttons/UIBitmapButton.h, Source/UI/Buttons/UIButton.h, Source/UI/Buttons/UICheckBox.h, Source/UI/Buttons/UISpriteButton.h, Source/UI/Buttons/UITextButton.h, Source/UI/Chat/UINewChatWnd.h, Source/UI/Chat/UISubChatMiniWnd.h, Source/UI/Dialogs/UIEditctrlWnd.h, Source/UI/Dialogs/UIMemorialDunWnd.h, Source/UI/Dialogs/UIMiniMapWnd.h, Source/UI/Edit/UIEditCtrl.h, Source/UI/Guild/UIAgitWnd.h, Source/UI/Guild/UIGuildHelperWnd.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Items/UIItemRepairWnd.h, Source/UI/Items/UIMakeTargetListWnd.h, Source/UI/Items/UIMakeTargetProcessWnd.h, Source/UI/Items/UIMakeTargetResultWnd.h, Source/UI/Items/UIWeaponRefineWnd.h, Source/UI/Lists/UIComboBoxDefWnd.h, Source/UI/Lists/UIListBox.h, Source/UI/Lists/UIListBoxNavi.h, Source/UI/Lists/UIScrollBar.h, Source/UI/Lists/UITabControl.h, Source/UI/Rodex/UIRodexComposeWnd.h, Source/UI/Shortcuts/ShortcutControls.h, Source/UI/Shortcuts/UIShortCutWnd.h, Source/UI/Text/UIStaticText.h, Source/UI/Text/UIStaticText_LF.h, Source/UI/Text/UITextViewer.h, Source/UI/UIScrollWnd.h, Source/UI/Window/UIEmblemWnd.h, Source/UI/Window/UIEscOptionWnd.h, Source/UI/Window/UIFrameWnd.h, Source/UI/Window/UIJobListWnd.h, Source/UI/Window/UIMessageBox.h, Source/UI/Window/UIMileageWnd.h, Source/UI/Window/UIMiniBtnWnd.h, Source/UI/Window/UINavigationHelpWnd.h, Source/UI/Window/UINewSkillListWnd.h, Source/UI/Window/UINoteWnd.h, Source/UI/Window/UIOpenMailBoxWnd.h, Source/UI/Window/UIOpenRoulletteWnd.h, Source/UI/Window/UIPartyBookingHelpWnd.h, Source/UI/Window/UIPetEvolutionWnd.h, Source/UI/Window/UIRPImageWnd.h, Source/UI/Window/UIRPImageWnd2.h, Source/UI/Window/UIRebirthWnd.h, Source/UI/Window/UIResizer.h, Source/UI/Window/UIRoMapWnd.h, Source/UI/Window/UIRodexContentsWnd.h, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISeekPartyMBWnd.h, Source/UI/Window/UIShowWarpWnd.h, Source/UI/Window/UITransMenuWnd.h, Source/UI/Window/UIVideoWnd.h, Source/UI/Window/UIViewCameraInfoWnd.h, Source/UI/Window/UIWindow.h, Source/UI/Window/WindowDialogs.h.
2026-11-03 09:28:09 +00:00
..
Archive Decompile fn_18127 (CGPak::Extract) 2026-10-31 20:18:04 +00:00
Client Maintenance: [forced, user-approved] Family G17 (coordinator round-5 fixes). (1) ShortcutVisibility.h only held inline UIWindowMgr::S 2026-11-03 09:09:57 +00:00
Contents Maintenance: [forced, user-approved] Family G17 (coordinator round-5 fixes). (1) ShortcutVisibility.h only held inline UIWindowMgr::S 2026-11-03 09:09:57 +00:00
File Decompile fn_00896 (JsonCppLoader::sub_50C2A0) 2026-11-01 20:34:46 +00:00
Interface Decompile 27 functions in Source/Interface/BoolStubs.cpp 2026-10-30 01:48:15 +00:00
Network Maintenance: [forced, admin decision] Collapse the WindowManagerWindows adapter into UIWindowMgr, stage 1 of 2 (project decision: por 2026-11-02 14:09:20 +00:00
Render Maintenance: [forced, user-approved] Family F1: UIWindowContext field reads replaced by the real objects. primitives->g_renderer->pri 2026-11-02 23:01:18 +00:00
Resource Maintenance: [forced, user-approved] CLanguage steps 2-4 (resubmit of #10182, which was returned only for the global rule). Fix: the 2026-11-02 19:33:35 +00:00
Script Maintenance: [forced, user-approved] Family G14: remove the chat bundle family (ChatSuggestions, ChatInputLayout, ChatHeaderLayout, C 2026-11-03 00:33:54 +00:00
Security Decompile fn_12453 (UIPasswordWnd::CreateKeypad) 2026-10-31 14:06:21 +00:00
UI Maintenance: [forced, user-approved] Family F2b (completes F2a #10217): UIWindowContext removed entirely. F2a's notes said the lower- 2026-11-03 09:28:09 +00:00
Utility Decompile 2 functions in Source/Utility/JsonCppLoader.cpp 2026-11-01 23:26:58 +00:00
ActorPickNode.cpp Maintenance: Make CView a real polymorphic class instead of a void* vtable field set to 0x011598E8. vt_01610 has 5 slots: scalar dele 2026-11-01 14:21:24 +00:00
ActorPickNode.h Decompile 2 functions in Source/Contents/Actors/RenderObject.cpp, Source/Contents/Actors/GameActor.h, ... 2026-10-31 14:31:13 +00:00
EntityInit.cpp Decompile fn_21275 (CGameMode::BuildActorEntryPacket) 2026-10-31 12:07:19 +00:00
LexiconTrie.cpp Decompile fn_45446 (LexiconSerializer::Insert) 2026-10-30 05:28:09 +00:00