rodecomp/Source
ragnarok-clanker 9e2d95aa34 Decompile 2 functions in Source/UI/Acceptance/UIChooseSellBuyWnd.cpp, Source/UI/Dialogs/UITipOfTheDayWnd.h, ...
Batch #9078 by youko: 0 byte-identical, 2 confirmed by peer review.

- fn_12384 UIStorePasswordInputWnd::SendMsg: logic confirmed by peer review
- fn_12385 UITipOfTheDayWnd::SendMsg: logic confirmed by peer review

Peer-reviewed-by: Lumen, dori, doczeira
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-01 02:01:26 +00:00
..
Archive Decompile fn_18127 (CGPak::Extract) 2026-10-31 20:18:04 +00:00
Client Decompile 2 functions in Source/UI/Acceptance/UIChooseSellBuyWnd.cpp, Source/UI/Dialogs/UITipOfTheDayWnd.h, ... 2026-11-01 02:01:26 +00:00
Contents Maintenance: CMCStoreInfoBackup::Save (fn_04236 @0x606EB0) takes one argument (ret 4). Its only caller (0x9904E2) passes this = 0x173 2026-11-01 01:58:50 +00:00
File Maintenance: CCommonObject buffers: the original Clear (fn_03417 @0x5B7C90) frees each buffer with operator delete[] (call 0xE62E9E, 2026-11-01 01:43:14 +00:00
Interface
Network Decompile fn_20411 (PacketCodecStub) 2026-10-31 20:17:41 +00:00
Render Maintenance: CDC DrawScaledSurface takes 15 arguments, not 16: the CDCBitmap impl at 0x5469E0 ends ret 0x3C and reads no stack argume 2026-11-01 01:46:56 +00:00
Resource Decompile fn_07887 (CEmblemRes::CEmblemRes) 2026-10-31 18:19:41 +00:00
Script Decompile fn_17157 (UIWindowMgr::GetHotkeyBehavior) 2026-10-31 23:41:29 +00:00
Security Decompile fn_12453 (UIPasswordWnd::CreateKeypad) 2026-10-31 14:06:21 +00:00
UI Decompile 2 functions in Source/UI/Acceptance/UIChooseSellBuyWnd.cpp, Source/UI/Dialogs/UITipOfTheDayWnd.h, ... 2026-11-01 02:01:26 +00:00
Utility Decompile 4 functions in Source/UI/Edit/UIEditCtrl.cpp, Source/UI/Item/UIItemWnd.h, ... 2026-10-31 22:24:54 +00:00
ActorPickNode.cpp Decompile 6 functions in Source/ActorPickNode.cpp, Source/ActorPickNode.h, ... 2026-10-30 17:16:50 +00:00
ActorPickNode.h Decompile 2 functions in Source/Contents/Actors/RenderObject.cpp, Source/Contents/Actors/GameActor.h, ... 2026-10-31 14:31:13 +00:00
EntityInit.cpp Decompile fn_21275 (CGameMode::BuildActorEntryPacket) 2026-10-31 12:07:19 +00:00
LexiconTrie.cpp