rodecomp/Source
ragnarok-clanker 9e7f020b6c Decompile 5 functions in Source/UI/RuneSystem/UIRuneSystemWnd.cpp, Source/UI/RuneSystem/UIRuneSystemWnd.h
Batch #4136 by youko: 5 byte-identical, 0 confirmed by peer review.

- fn_10195 UIEquipRuneSetWnd::Slot26: byte-identical
- fn_10197 UIEquipRuneSetWnd::Slot25: byte-identical
- fn_10200 UIRuneSystemWnd::Slot25: byte-identical
- fn_10203 UIDecomlist::Slot28: byte-identical
- fn_10205 UIRuneList::Slot28: byte-identical

Merged automatically: every function is byte-identical to the original.
Adds to the build: Source/UI/RuneSystem/UIRuneSystemWnd.cpp
2026-10-30 01:01:09 +00:00
..
Archive Decompile fn_05133 (IdeaMulInv) 2026-10-30 00:53:32 +00:00
Client Decompile fn_22107 (CGameMode::ReceiveToggle128) 2026-10-30 00:56:26 +00:00
Contents Decompile 13 functions in Source/Contents/RouletteMgr.cpp, Source/Contents/RouletteMgr.h, ... 2026-10-30 01:00:40 +00:00
File Decompile 2 functions in Source/Contents/ActorNameRequests.cpp, Source/Contents/ActorNameCard.h, ... 2026-10-28 23:09:00 +00:00
Network Decompile fn_02795 (FindSubstring) 2026-10-29 22:49:37 +00:00
Render Decompile 19 functions in Source/Render/Text/EmbedFont.cpp, Source/Render/Text/EmbedFont.h, ... 2026-10-29 23:02:19 +00:00
Resource Decompile 6 functions in Source/Contents/Actors/RenderObject.cpp, Source/Resource/Models/ModelResource.cpp, ... 2026-10-29 21:33:16 +00:00
Script Decompile fn_01133 (CLuaInstance::SetGlobal) 2026-10-30 00:23:30 +00:00
Security Decompile 7 functions in Source/Security/NProtectGameGuardMgr.cpp, Source/Security/NProtectGameGuardMgr.h, ... 2026-10-30 00:35:27 +00:00
UI Decompile 5 functions in Source/UI/RuneSystem/UIRuneSystemWnd.cpp, Source/UI/RuneSystem/UIRuneSystemWnd.h 2026-10-30 01:01:09 +00:00
Utility Decompile fn_18285 (ParseHexString) 2026-10-30 00:11:00 +00:00