rodecomp/Source/UI/UIRefiningWnd.cpp
ragnarok-clanker b80a39a02c Decompile 7 functions in Source/Utility/Text/FormatString.cpp, Source/Utility/Text/FormatString.h, ...
Batch #4204 by Yommy: 0 byte-identical, 7 confirmed by peer review.

- fn_17181 IntToString: logic confirmed by peer review
- fn_09909 UIRefining_BtnAgain::Paint: logic confirmed by peer review
- fn_09910 UIRefining_BtnRefining::Paint: logic confirmed by peer review
- fn_05440 CRenewQuestMgr::GetMonsterConditionText: logic confirmed by peer review
- fn_05442 RenewQuestOngoingInfo::GetHuntText: logic confirmed by peer review
- fn_05467 CRenewQuestMgr::SaveOngoingSimpleViewList: logic confirmed by peer review
- fn_05468 CRenewQuestMgr::SaveRecommendedActiveList: logic confirmed by peer review

Peer-reviewed-by: youko, superintelligence
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-30 02:11:51 +00:00

619 lines
19 KiB
C++

#include "UI/UIRefiningWnd.h"
#include "Client/Mode/CGameMode.h"
#include "Client/Mode/CMode.h"
#include "Client/Mode/ModeDragState.h"
#include "Client/Mode/ModeMgr.h"
#include "Client/Session.h"
#include "Contents/Sound/SoundMgr.h"
#include "Contents/Items/ItemDescription.h"
#include "Contents/MessageTable.h"
#include "UI/Window/UIWindowMgr.h"
#include "Utility/Text/FormatString.h"
#include <windows.h>
#include <timeapi.h>
#include <cstddef>
#include <cstring>
// OFFSET: 0x007F5270
// FUNCTION: fn_09902
void UIRefiningWnd::Slot10(int x, int y, std::intptr_t value) {
const ModeDragState* drag = reinterpret_cast<const ModeDragState*>(value);
if (static_cast<unsigned>(x - 109) <= 46 && static_cast<unsigned>(y - 201) <= 46 && drag->source == 1) {
this->SendMsg(this, 23, drag->id, 0, 0, 0);
}
g_modeMgr.GetGameMode()->SendMsg(18, 0, 0, 0, 0);
}
// OFFSET: 0x007F52D0
// FUNCTION: fn_09903
__declspec(noinline) void UIRefiningWnd::Reset() {
this->unknown_01F0 = 0;
this->item = ITEM_INFO(0);
this->selectedMaterial = -1;
this->materials.clear();
this->catalystEnabled = 0;
this->catalystCount = 0;
this->notice->SetNotice("", 0, 0);
this->refiningButton->cost = 0;
this->refiningButton->Invalidate();
this->refiningButton->SetDisabled(1);
this->refiningButton->Invalidate();
this->state = 0;
this->result = 7;
this->stateTick = timeGetTime();
this->frame = 0;
if (this->unknown_00C0) {
this->unknown_00C0->SetDisabled(0);
this->unknown_00C0->Invalidate();
}
this->result = 7;
this->refiningButton->Enable(1);
this->refiningButton->SetDisabled(1);
this->refiningButton->Invalidate();
this->returnButton->Enable(0);
this->againButton->Enable(0);
this->Invalidate();
this->Invalidate();
}
// OFFSET: 0x007F54B0
// FUNCTION: fn_09904
std::uint32_t UIRefiningWnd::SelectedMaterialValue() {
if (this->item.unknown_0000[1] != 0 && !this->materials.empty() && this->selectedMaterial >= 0 &&
static_cast<unsigned>(this->selectedMaterial) < this->materials.size()) {
return this->materials[this->selectedMaterial].unknown_0005;
}
return 0;
}
// OFFSET: 0x007F5500
// FUNCTION: fn_09905
int UIRefiningWnd::SlotAt(int x, int y) {
int offsetX = x - 11;
if (static_cast<unsigned>(offsetX) > 242 || static_cast<unsigned>(y - 55) > 52) {
return -1;
}
int index = offsetX / 49;
if (x > index * 49 + 57 || index >= 5) {
return -1;
}
return index;
}
// OFFSET: 0x007F55A0
// FUNCTION: fn_09906
void UIRefiningWnd::ApplyResult() {
this->notice->SetNotice("", 0, 0);
this->item = this->nextItem;
this->refiningButton->Enable(0);
this->returnButton->Enable(1);
this->againButton->Enable(1);
switch (this->result) {
case 3:
this->returnButton->highlighted = 1;
this->returnButton->UpdateBitmaps();
this->againButton->success = 1;
this->againButton->UpdateBitmaps();
break;
case 4:
this->returnButton->highlighted = 0;
this->returnButton->UpdateBitmaps();
this->againButton->success = 0;
this->againButton->UpdateBitmaps();
this->againButton->SetDisabled(1);
this->againButton->Invalidate();
break;
case 5:
case 6:
this->returnButton->highlighted = 0;
this->returnButton->UpdateBitmaps();
this->againButton->success = 0;
this->againButton->UpdateBitmaps();
break;
}
int nextIndex = 0;
for (auto it = this->nextMaterials.begin(); it != this->nextMaterials.end(); ++it) {
if (this->materials[this->selectedMaterial].itemId == it->itemId) {
break;
}
++nextIndex;
}
if (g_session.m_zeny < static_cast<int>(this->SelectedMaterialValue())) {
this->notice->SetNotice(LookupMessage(3244), 5000, 1);
this->againButton->SetDisabled(1);
} else {
this->againButton->cost = this->SelectedMaterialValue();
}
this->againButton->Invalidate();
this->catalystCount = this->nextCatalystCount;
if (this->catalystEnabled == 1) {
if (this->nextCatalystCount == 0) {
this->catalystEnabled = 0;
this->notice->SetNotice(LookupMessage(3242), 5000, 1);
this->againButton->SetDisabled(1);
this->againButton->Invalidate();
} else {
this->notice->SetNotice(LookupMessage(2967), 0, 0);
const int owned = LookupClientItem(g_session.m_inventoryItems, this->catalystItemId, 0).quantity;
if (this->catalystCount > owned) {
this->catalystEnabled = 0;
this->notice->SetNotice(LookupMessage(3245), 5000, 1);
this->againButton->SetDisabled(1);
this->againButton->Invalidate();
}
}
}
const std::size_t count = this->nextMaterials.size();
if (count == 0) {
this->materials.clear();
this->selectedMaterial = -1;
this->notice->SetNotice(LookupMessage(2970), 5000, 1);
this->againButton->SetDisabled(1);
this->againButton->Invalidate();
} else {
bool same = true;
if (this->materials.size() == count) {
for (auto it = this->materials.begin(); it != this->materials.end(); ++it) {
auto found = this->nextMaterials.begin();
for (; found != this->nextMaterials.end(); ++found) {
if (it->itemId == found->itemId) {
break;
}
}
if (found == this->nextMaterials.end()) {
same = false;
break;
}
}
} else {
same = false;
}
this->materials.assign(this->nextMaterials.begin(), this->nextMaterials.end());
unsigned char level = 0;
if (this->item.unknown_0000[1] != 0 && !this->materials.empty() && this->selectedMaterial >= 0 &&
static_cast<unsigned>(this->selectedMaterial) < this->materials.size()) {
level = this->materials[this->selectedMaterial].unknown_0004;
}
this->againButton->unknown_0125 = level;
this->againButton->Invalidate();
if (same) {
if (this->selectedMaterial >= 0 && static_cast<unsigned>(this->selectedMaterial) < this->materials.size()) {
this->selectedMaterial = nextIndex;
const std::uint32_t itemId = this->materials[nextIndex].itemId;
ITEM_INFO info;
char name[260];
std::memset(name, 0, sizeof(name));
info.SetItemId(itemId);
int capacity = 260;
ItemDescriptions descriptions{g_itemDescriptions};
descriptions.Name(info, name, capacity, 0);
this->againButton->SetTooltip(name);
const ITEM_INFO owned = LookupClientItem(g_session.m_inventoryItems, itemId, 0);
if (owned.quantity == 0) {
this->notice->SetNotice(LookupMessage(3243), 5000, 1);
this->againButton->SetDisabled(1);
this->againButton->Invalidate();
}
}
} else {
this->selectedMaterial = -1;
this->notice->SetNotice(LookupMessage(3242), 5000, 1);
this->againButton->SetDisabled(1);
this->againButton->Invalidate();
}
}
this->unknown_01F0 = 0;
this->Invalidate();
}
// OFFSET: 0x007F6BF0
// FUNCTION: fn_09909
void UIRefining_BtnAgain::Paint() {
UIBitmapButton::Paint();
auto& controls = *this->m_buttonContext;
if (this->m_disabled == 1) {
int width = this->TextWidth(controls.fonts, controls.locale, LookupMessage(3241), 0, 0, 12, 1, 0);
std::uint32_t color = this->success == 1 ? 0xE1C1F : (this->m_disabled == 1 ? 0x6F4333 : 0x3E1B12);
this->DrawTextAt(
controls.fonts, controls.locale, static_cast<int>(static_cast<float>(this->geometry.width - width) * 0.5f),
(this->geometry.unknown_0030 == 2) + 14, LookupMessage(3241), 0, 0, 12, color, 1, 0
);
return;
}
int width = this->TextWidth(controls.fonts, controls.locale, LookupMessage(3241), 0, 0, 12, 1, 0);
std::uint32_t color = this->success == 1 ? 0xE1C1F : (this->m_disabled == 1 ? 0x6F4333 : 0x3E1B12);
this->DrawTextAt(
controls.fonts, controls.locale, static_cast<int>(static_cast<float>(this->geometry.width - width) * 0.5f),
(this->geometry.unknown_0030 == 2) + 9, LookupMessage(3241), 0, 0, 12, color, 1, 0
);
std::string count = FormatOwnedString(LookupMessage(3285), this->unknown_0125);
width = this->TextWidth(controls.fonts, controls.locale, count.c_str(), 0, 0, 11, 0, 0);
this->DrawTextAt(
controls.fonts, controls.locale, static_cast<int>(static_cast<float>(this->geometry.width - width) * 0.5f),
(this->geometry.unknown_0030 == 2) + 22, count.c_str(), 0, 0, 11, 0, 0, 0
);
width = this->TextWidth(controls.fonts, controls.locale, IntToString(this->cost, 0).c_str(), 0, 0, 11, 1, 0);
this->DrawTextAt(
controls.fonts, controls.locale, static_cast<int>(static_cast<float>(this->geometry.width - width) * 0.5f),
(this->geometry.unknown_0030 == 2) + 38, IntToString(this->cost, 0).c_str(), 0, 0, 11, 0xFFFFFF, 1, 0
);
}
// OFFSET: 0x007F6EA0
// FUNCTION: fn_09910
void UIRefining_BtnRefining::Paint() {
UIBitmapButton::Paint();
auto& controls = *this->m_buttonContext;
int width = this->TextWidth(controls.fonts, controls.locale, LookupMessage(2966), 0, 0, 13, 1, 0);
std::uint32_t color = this->m_disabled == 1 ? 0x94644A : 0x3E1B12;
this->DrawTextAt(
controls.fonts, controls.locale, static_cast<int>(static_cast<float>(this->geometry.width - width) * 0.5f),
(this->geometry.unknown_0030 == 2) + 11, LookupMessage(2966), 0, 0, 12, color, 1, 0
);
if (this->m_disabled == 0) {
width = this->TextWidth(controls.fonts, controls.locale, IntToString(this->cost, 0).c_str(), 0, 0, 12, 1, 0);
this->DrawTextAt(
controls.fonts, controls.locale, 83 - width, (this->geometry.unknown_0030 == 2) + 28, IntToString(this->cost, 0).c_str(), 0, 0, 12, 0xFFFFFF, 1, 0
);
}
}
// OFFSET: 0x007F7030
// FUNCTION: fn_09911
void UIRefining_BtnReturn::Paint() {
UIBitmapButton::Paint();
auto& controls = *this->m_buttonContext;
int width = this->TextWidth(controls.fonts, controls.locale, LookupMessage(2973), 0, 0, 12, 1, 0);
std::uint32_t color = this->highlighted == 1 ? 0xE1C1F : 0x3E1B12;
this->DrawTextAt(
controls.fonts, controls.locale, static_cast<int>(static_cast<float>(this->geometry.width - width) * 0.5f),
(this->geometry.unknown_0030 == 2) + 14, LookupMessage(2973), 0, 0, 12, color, 1, 0
);
}
// OFFSET: 0x007F72A0
// FUNCTION: fn_09913
void UIRefiningWnd::Slot26(int x, int y) {
if (this->item.unknown_0000[1] != 0 && static_cast<unsigned>(x - 109) <= 46 && static_cast<unsigned>(y - 201) <= 46) {
this->Reset();
}
}
// OFFSET: 0x007F72D0
// FUNCTION: fn_09914
void UIRefiningWnd::Slot25(int x, int y) {
if (y < 17) {
UIFrameWnd::Slot25(x, y);
return;
}
if (this->state == 1 && this->item.unknown_0000[1] > 0 && static_cast<unsigned>(x - 109) <= 46 && static_cast<unsigned>(y - 201) <= 46) {
ItemDescriptions descriptions{g_itemDescriptions};
static_cast<CGameMode*>(g_modeMgr.GetGameMode())->drag.BeginItem(this->m_frameContext->windows, descriptions, 28, this->item, 1, -1);
}
}
// OFFSET: 0x007F7340
// FUNCTION: fn_09915
void UIRefiningWnd::Slot31(int x, int y) {
if (y < 17) {
UIFrameWnd::Slot31(x, y);
return;
}
if (this->state != 1) {
return;
}
const int slot = this->SlotAt(x, y);
if (slot < 0) {
return;
}
if (static_cast<unsigned>(slot) < this->materials.size()) {
const int owned = LookupClientItem(g_session.m_inventoryItems, this->materials[slot].itemId, 0).quantity;
if (owned < 1) {
return;
}
this->selectedMaterial = slot;
this->refiningButton->cost = this->SelectedMaterialValue();
this->refiningButton->Invalidate();
if (this->materials[slot].unknown_0004 <= 99 && this->catalystEnabled == 0) {
int message;
switch (this->materials[slot].itemId) {
case 6223:
case 6224:
message = 2990;
break;
case 6225:
case 6226:
case 6240:
case 6241:
case 6327:
case 6906:
case 6910:
case 6911:
case 1000331:
case 1000332:
case 1000333:
case 1000334:
message = 2989;
break;
case 984:
case 985:
case 1010:
case 1011:
case 7619:
case 7620:
case 1000335:
case 1000336:
case 1000368:
case 1000369:
case 1000370:
case 1000371:
message = 2988;
break;
default:
this->Invalidate();
return;
}
this->notice->SetNotice(LookupMessage(message), 0, 0);
}
} else {
if (slot != 4 || this->catalystCount < 1) {
return;
}
const int owned = LookupClientItem(g_session.m_inventoryItems, this->catalystItemId, 0).quantity;
if (owned < this->catalystCount) {
this->notice->SetNotice(LookupMessage(2969), 3000, 1);
} else if (this->catalystEnabled == 1) {
this->catalystEnabled = 0;
this->notice->SetNotice("", 0, 0);
} else {
this->catalystEnabled = 1;
this->notice->SetNotice(LookupMessage(2967), 0, 0);
}
}
this->Invalidate();
}
// OFFSET: 0x007F7AA0
// FUNCTION: fn_09917
void UIRefiningWnd::Slot19() {
if (this->notice) {
this->notice->Slot19();
}
if (this->state == 1 && this->refiningButton->Disabled() == 1 && this->item.unknown_0000[1] != 0 && this->selectedMaterial >= 0 &&
static_cast<unsigned>(this->selectedMaterial) < this->materials.size()) {
this->refiningButton->SetDisabled(0);
this->refiningButton->Invalidate();
this->refiningButton->cost = this->SelectedMaterialValue();
this->refiningButton->Invalidate();
this->Invalidate();
}
const int frameCounts[7] = {4, 3, 14, 17, 20, 20, 20};
if (this->frame >= frameCounts[this->state]) {
return;
}
if (timeGetTime() <= this->stateTick + this->frameInterval) {
return;
}
++this->frame;
if (this->state == 2) {
if (this->frame == 7) {
g_soundMgr->PlayWave("effect\\refine\\bs_refine_1.wav", 0.0f, 0.0f, 0.0f, 250, 40, 1.0f, 0);
}
if (this->frame == 12) {
g_soundMgr->PlayWave("effect\\refine\\bs_refine_2.wav", 0.0f, 0.0f, 0.0f, 250, 40, 1.0f, 0);
}
}
if (this->frame >= frameCounts[this->state]) {
switch (this->state) {
case 0:
this->frame = 0;
break;
case 3:
this->frame = 13;
break;
case 4:
case 5:
case 6:
this->frame = 18;
break;
default:
this->frame = frameCounts[this->state] - 1;
if (this->state == 2) {
if (this->result == 3) {
g_soundMgr->PlayWave("effect\\refine\\bs_refine_success.wav", 0.0f, 0.0f, 0.0f, 250, 40, 1.0f, 0);
} else if (this->result == 4 || this->result == 5 || this->result == 6) {
g_soundMgr->PlayWave("effect\\refine\\bs_refine_failed.wav", 0.0f, 0.0f, 0.0f, 250, 40, 1.0f, 0);
}
this->ApplyResult();
this->SetState(this->result, 7);
return;
}
break;
}
}
this->stateTick = timeGetTime();
this->Invalidate();
}
// OFFSET: 0x007F7D80
// FUNCTION: fn_09918
void UIRefining_Notice::Slot19() {
if (this->expireTick != 0 && this->expireTick < timeGetTime()) {
this->expireTick = 0;
if (this->autoShown == 1) {
this->autoShown = 0;
this->geometry.visible = 0;
}
this->text = this->savedText;
this->highlight = this->savedHighlight;
this->Invalidate();
if (this->parent) {
this->parent->Invalidate();
}
}
}
// OFFSET: 0x007F7E10
// FUNCTION: fn_09919
void UIRefiningWnd::Slot32(int x, int y) {
}
// OFFSET: 0x007F80C0
// FUNCTION: fn_09921
void UIRefining_BtnAgain::UpdateBitmaps() {
this->SetBitmap(
FormatOwnedString("유저인터페이스\\refining_renewal\\bt_refining_again_%s_normal.bmp", this->success == 1 ? "success" : "fail").c_str(), 0, 0
);
this->SetBitmap(
FormatOwnedString("유저인터페이스\\refining_renewal\\bt_refining_again_%s_normal.bmp", this->success == 1 ? "success" : "fail").c_str(), 1, 0
);
this->SetBitmap(
FormatOwnedString("유저인터페이스\\refining_renewal\\bt_refining_again_%s_press.bmp", this->success == 1 ? "success" : "fail").c_str(), 2, 0
);
this->Resize(this->m_bitmapWidth, this->m_bitmapHeight);
this->Invalidate();
}
// OFFSET: 0x007F8210
// FUNCTION: fn_09922
void UIRefining_BtnReturn::UpdateBitmaps() {
this->SetBitmap(
FormatOwnedString("유저인터페이스\\refining_renewal\\bt_refining_return_%s_normal.bmp", this->highlighted == 1 ? "success" : "fail").c_str(), 0, 0
);
this->SetBitmap(
FormatOwnedString("유저인터페이스\\refining_renewal\\bt_refining_return_%s_normal.bmp", this->highlighted == 1 ? "success" : "fail").c_str(), 1, 0
);
this->SetBitmap(
FormatOwnedString("유저인터페이스\\refining_renewal\\bt_refining_return_%s_press.bmp", this->highlighted == 1 ? "success" : "fail").c_str(), 2, 0
);
this->Resize(this->m_bitmapWidth, this->m_bitmapHeight);
this->Invalidate();
}
// OFFSET: 0x007F8C40
// FUNCTION: fn_09925
void UIRefining_BtnAgain::Enable(unsigned char value) {
if (value == 0) {
g_windowMgr.ReleaseCapture();
}
this->m_disabled = value ^ 1;
this->Invalidate();
this->geometry.visible = value;
}
// OFFSET: 0x007F8C80
// FUNCTION: fn_09926
void UIRefining_BtnRefining::Enable(unsigned char value) {
if (value == 0) {
g_windowMgr.ReleaseCapture();
}
this->m_disabled = value ^ 1;
this->Invalidate();
this->geometry.visible = value;
}
// OFFSET: 0x007F8CC0
// FUNCTION: fn_09927
void UIRefiningWnd::SetState(int state, int result) {
this->state = state;
this->result = result;
this->stateTick = timeGetTime();
this->frame = 0;
if (this->unknown_00C0) {
this->unknown_00C0->SetDisabled(0);
this->unknown_00C0->Invalidate();
}
switch (state) {
case 0:
case 1:
this->result = 7;
this->refiningButton->Enable(1);
this->refiningButton->SetDisabled(1);
this->refiningButton->Invalidate();
this->returnButton->Enable(0);
this->againButton->Enable(0);
this->Invalidate();
return;
case 2:
this->refiningButton->Enable(1);
this->refiningButton->SetDisabled(1);
this->refiningButton->Invalidate();
this->returnButton->Enable(0);
this->againButton->Enable(0);
if (this->unknown_00C0) {
this->unknown_00C0->SetDisabled(1);
this->unknown_00C0->Invalidate();
}
break;
case 3:
g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(LookupMessage(498)), 0xFFFF00, 0, 0, 0);
break;
case 4:
case 6:
g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(LookupMessage(499)), 0xFFFF00, 0, 0, 0);
break;
case 5:
g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(LookupMessage(1537)), 0xFFFF00, 0, 0, 0);
break;
}
this->Invalidate();
}
// OFFSET: 0x007F8EA0
// FUNCTION: fn_09928
void UIRefining_Notice::SetNotice(const char* value, int duration, unsigned char highlight) {
this->highlight = highlight;
this->text = value;
if (duration == 0) {
this->savedText = value;
this->savedHighlight = highlight;
} else {
this->expireTick = timeGetTime() + duration;
if (this->geometry.visible == 0) {
this->autoShown = 1;
this->geometry.visible = 1;
}
}
this->Invalidate();
if (this->parent) {
this->parent->Invalidate();
}
}