Batch #4010 by Yommy: 1 byte-identical, 0 confirmed by peer review. - fn_06940 CCommonFloorEffect::Slot06: byte-identical Merged automatically: every function is byte-identical to the original. Adds to the build: Source/Contents/Effects/CommonFloorEffect.cpp
29 lines
490 B
C++
29 lines
490 B
C++
#include "Contents/Effects/CommonFloorEffect.h"
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#include "Contents/Effects/EffectMemoryMgr.h"
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#include "Contents/Effects/Particle.h"
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#include "Utility/Math/AffineMatrix.h"
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#include <cstring>
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// OFFSET: 0x006FD760
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// OFFSET: 0x006FD8C0
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// OFFSET: 0x006FD900
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// OFFSET: 0x006FDB30
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// OFFSET: 0x006FDB70
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// OFFSET: 0x006FDCE0
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// OFFSET: 0x006FDD90
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// FUNCTION: fn_06940
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bool CCommonFloorEffect::Slot06() {
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return this->ActorExists();
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}
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// OFFSET: 0x006FDDA0
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// OFFSET: 0x006FE060
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