rodecomp/Source
ragnarok-clanker a2593ccb8f Confirm fn_17556 (GroundGeometry::Build)
Batch #17263 by SapitoSucio: 0 byte-identical, 1 confirmed by peer review.

- fn_17556 GroundGeometry::Build: logic confirmed by peer review (already on main)

Peer-reviewed-by: eAthena, Toshiro, bibinir
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-11 20:16:52 +00:00
..
Archive Maintenance: Convert 1040 encrypted byte arrays in 28 units to cleartext CRYPT_NAME("text", key) (Utility/Cipher/CryptName.h, compile 2026-11-11 11:49:17 +00:00
Client Decompile fn_22127 (CGameMode::ReceivePartyItemPickup) 2026-11-11 20:16:20 +00:00
Contents Confirm fn_17556 (GroundGeometry::Build) 2026-11-11 20:16:52 +00:00
File Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a 2026-11-11 16:21:46 +00:00
Linkage/Source Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a 2026-11-11 16:21:46 +00:00
Network Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a 2026-11-11 16:21:46 +00:00
Render Maintenance: Fix main link break (LNK2001, ~30 refs): batch 17229 removed INLINED ClientSin/ClientCos from ClientAngles.cpp, but the 2026-11-11 20:03:55 +00:00
Resource Decompile fn_07958 (C3dAnimModelRes::Load) 2026-11-11 20:16:13 +00:00
Script Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a 2026-11-11 16:21:46 +00:00
Security Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a 2026-11-11 16:21:46 +00:00
UI Maintenance: Two evidenced fixes the regression gate refuses on noise. (1) fn_12616 @0x91C540 is a UIShortCutWnd member: mov esi,ecx; 2026-11-11 20:15:40 +00:00
Utility Maintenance: CRYPT_BYTES: CryptName.h gains CRYPT_BYTES(length, "text", key), the std::uint8_t counterpart of CRYPT_CHARS (consteval 2026-11-11 17:05:29 +00:00