Administrative source import: native x86 compilation passed for 423 authored units. Source placement and submission states are migrated separately; this commit does not imply peer acceptance.
Previous head: 35d2a8cb36
Payload SHA256: 592f016d2730c5593bb653aa054c1e5f76a6df72c8f5a09e66f74876e2e33dee
55 lines
1.7 KiB
C++
55 lines
1.7 KiB
C++
#include "Client/Application/ErrorDialog.h"
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#include "Contents/Ground/GroundGeometry.h"
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#include "Contents/World/WorldGroundImport.h"
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#include "Resource/World/GroundResource.h"
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#include "Resource/ResourceMgr.h"
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#include "Resource/World/TerrainResource.h"
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#include "Resource/World/WorldResource.h"
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#include "Utility/Math/ScalarConversion.h"
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bool ImportWorldGround(
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const C3dWorldRes& world, ResourceMgr& resources, TextureCache& textures, CRenderSystemBase* renderSystem, C3dAttr*& terrain, GroundGeometry*& ground,
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int& nearbyRange, const float* lightDirection, const float* diffuse, const float* ambient
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) {
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if (world.terrainName.empty()) {
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ShowErrorDialog(renderSystem, "attr ", 0);
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return false;
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}
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terrain = static_cast<C3dAttr*>(resources.Load(world.terrainName.c_str()));
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if (!terrain) {
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ShowErrorDialog(renderSystem, "attr ", 0);
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return false;
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}
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terrain->cellSize = 5;
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nearbyRange *= terrain->cellSize;
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if (world.groundName.empty()) {
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ShowErrorDialog(renderSystem, "gnd ", 0);
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return false;
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}
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auto* resource = static_cast<CGndRes*>(resources.Load(world.groundName.c_str()));
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if (!resource) {
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ShowErrorDialog(renderSystem, "ground", 0);
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return false;
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}
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if (!resource->loaded) {
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ShowErrorDialog(renderSystem, "", 0);
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return false;
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}
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ground = new GroundGeometry;
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ground->Build(*resource, textures, lightDirection, diffuse, ambient);
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const int pitch = TruncateToInt(world.waveSpeed);
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const int phase = TruncateToInt(world.wavePitch);
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ground->water.Set(world.waterLevel, world.waterType, world.waterAnimation, pitch, phase, world.waveHeight);
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ground->water.Import(*resource, textures);
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resources.Remove(resource);
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return true;
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}
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