rodecomp/Source/Network/Connection/ConnectionRuntime.cpp
ragnarok-clanker a47d20f8be Reconstruct readable C++ and organize cohesive source subsystems
Administrative source import: native x86 compilation passed for 423 authored units. Source placement and submission states are migrated separately; this commit does not imply peer acceptance.

Previous head: 35d2a8cb36
Payload SHA256: 592f016d2730c5593bb653aa054c1e5f76a6df72c8f5a09e66f74876e2e33dee
2026-10-25 07:42:41 +00:00

53 lines
1.3 KiB
C++

#include "Network/Connection/ConnectionRuntime.h"
#include <windows.h>
namespace {
// STATIC: 0x016FDC94
// GLOBAL: gl_24393
HMODULE module;
}
// STATIC: 0x016FDC8C/0x016FDC90
int(WSAAPI* g_connectionSend)(SOCKET, const char*, int, int);
int(WSAAPI* g_connectionReceive)(SOCKET, char*, int, int);
// OFFSET: 0x00C7C400
// FUNCTION: fn_20387
bool CheckConnectionRuntime() {
HMODULE library = LoadLibraryA("ws2_32.dll");
if (!library) {
return true;
}
static const char* names[] = {"connect", "closesocket", "send", "select"};
for (const char* name : names) {
if (GetProcAddress(library, name) != GetProcAddress(module, name)) {
FreeLibrary(library);
return false;
}
}
FreeLibrary(library);
return true;
}
// OFFSET: 0x00C7D020
// FUNCTION: fn_20408
bool InitializeConnections() {
WSADATA data;
WSAStartup(MAKEWORD(1, 1), &data);
module = LoadLibraryA("ws2_32.dll");
g_connectionSend = reinterpret_cast<decltype(g_connectionSend)>(GetProcAddress(module, "send"));
g_connectionReceive = reinterpret_cast<decltype(g_connectionReceive)>(GetProcAddress(module, "recv"));
CheckConnectionRuntime();
return true;
}
// OFFSET: 0x00C7C4B0
// FUNCTION: fn_20388
void ShutdownConnections() {
WSACleanup();
FreeLibrary(module);
}