Administrative source import: native x86 compilation passed for 423 authored units. Source placement and submission states are migrated separately; this commit does not imply peer acceptance.
Previous head: 35d2a8cb36
Payload SHA256: 592f016d2730c5593bb653aa054c1e5f76a6df72c8f5a09e66f74876e2e33dee
415 lines
13 KiB
C++
415 lines
13 KiB
C++
#include "Client/Application/ErrorDialog.h"
|
|
#include "Render/DX7/DeviceOwnerDX7.h"
|
|
#include "Render/Textures/SpritePixels.h"
|
|
#include "Render/DX7/TextureDX7.h"
|
|
|
|
#include <climits>
|
|
#include <cstring>
|
|
|
|
namespace {
|
|
// STATIC: 0x01387270; shared across devices, initially all bytes 0xFF.
|
|
DDPIXELFORMAT formats[5] = {
|
|
{UINT_MAX, UINT_MAX, UINT_MAX, UINT_MAX, UINT_MAX, UINT_MAX, UINT_MAX, UINT_MAX},
|
|
{UINT_MAX, UINT_MAX, UINT_MAX, UINT_MAX, UINT_MAX, UINT_MAX, UINT_MAX, UINT_MAX},
|
|
{UINT_MAX, UINT_MAX, UINT_MAX, UINT_MAX, UINT_MAX, UINT_MAX, UINT_MAX, UINT_MAX},
|
|
{UINT_MAX, UINT_MAX, UINT_MAX, UINT_MAX, UINT_MAX, UINT_MAX, UINT_MAX, UINT_MAX},
|
|
{UINT_MAX, UINT_MAX, UINT_MAX, UINT_MAX, UINT_MAX, UINT_MAX, UINT_MAX, UINT_MAX},
|
|
};
|
|
|
|
// OFFSET: 0x00544B50
|
|
// FUNCTION: fn_01824
|
|
HRESULT CALLBACK SelectFormat(DDPIXELFORMAT* candidate, void* context) {
|
|
auto* format = static_cast<unsigned*>(context);
|
|
|
|
if (!candidate || !format) {
|
|
return D3DENUMRET_OK;
|
|
}
|
|
|
|
bool accepted = false;
|
|
|
|
switch (*format) {
|
|
case TextureFormat::A1R5G5B5:
|
|
accepted = (candidate->dwFlags & DDPF_ALPHAPIXELS) && candidate->dwRGBBitCount == 16 && candidate->dwRGBAlphaBitMask == 0x8000;
|
|
break;
|
|
case TextureFormat::A4R4G4B4:
|
|
accepted = (candidate->dwFlags & DDPF_ALPHAPIXELS) && candidate->dwRGBBitCount == 16 && candidate->dwRGBAlphaBitMask == 0xF000;
|
|
break;
|
|
case TextureFormat::R5G6B5:
|
|
accepted = !(candidate->dwFlags & DDPF_ALPHAPIXELS) && candidate->dwRGBBitCount == 16 && candidate->dwRBitMask == 0xF800;
|
|
break;
|
|
case TextureFormat::A8R8G8B8:
|
|
accepted = (candidate->dwFlags & DDPF_ALPHAPIXELS) && candidate->dwRGBBitCount == 32 && candidate->dwRGBAlphaBitMask == 0xFF000000;
|
|
break;
|
|
}
|
|
|
|
if (!accepted) {
|
|
return D3DENUMRET_OK;
|
|
}
|
|
|
|
formats[*format] = *candidate;
|
|
return D3DENUMRET_CANCEL;
|
|
}
|
|
|
|
RECT Rectangle(int x, int y, int width, int height) {
|
|
return {x, y, x + width, y + height};
|
|
}
|
|
|
|
// OFFSET: 0x0056FCE0
|
|
// FUNCTION: fn_02410
|
|
void DecodeSprite(const SpriteRleImage& image, const std::uint32_t* palette, void* pixels, int pitch) {
|
|
const auto* input = image.runs;
|
|
auto* output = static_cast<unsigned char*>(pixels);
|
|
int remaining = 0;
|
|
|
|
for (int y = 0; y < image.height; ++y) {
|
|
auto* row = output;
|
|
|
|
for (int x = 0; x < image.width; ++x) {
|
|
if (remaining) {
|
|
--remaining;
|
|
const std::uint16_t value = 0;
|
|
std::memcpy(row + x * sizeof(value), &value, sizeof(value));
|
|
} else {
|
|
if (*input) {
|
|
const std::uint16_t value = palette[*input];
|
|
std::memcpy(row + x * sizeof(value), &value, sizeof(value));
|
|
} else {
|
|
++input;
|
|
const std::uint16_t value = 0;
|
|
std::memcpy(row + x * sizeof(value), &value, sizeof(value));
|
|
remaining = static_cast<unsigned>(*input) - 1;
|
|
}
|
|
|
|
++input;
|
|
}
|
|
}
|
|
|
|
output += pitch;
|
|
}
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x00543B00
|
|
CTextureDX7::CTextureDX7(TextureDX7Context& context) : m_owner(&context.owner), m_surface(nullptr), m_context(&context) {
|
|
this->m_width = this->m_height = this->m_textureWidth = this->m_textureHeight = 1;
|
|
this->m_format = TextureFormat::A1R5G5B5;
|
|
}
|
|
|
|
// OFFSET: 0x00543B90
|
|
// FUNCTION: fn_01808
|
|
CTextureDX7::CTextureDX7(TextureDX7Context& context, int width, int height, int format) : m_owner(&context.owner), m_surface(nullptr), m_context(&context) {
|
|
this->Create(width, height, format);
|
|
this->SetImageSize(width, height);
|
|
}
|
|
|
|
// OFFSET: 0x00543DC0
|
|
// FUNCTION: fn_01809
|
|
// OFFSET: 0x00543E30
|
|
// FUNCTION: fn_01810
|
|
CTextureDX7::~CTextureDX7() {
|
|
if (this->m_surface) {
|
|
this->m_surface->Release();
|
|
this->m_surface = nullptr;
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x00544230
|
|
// FUNCTION: fn_01815
|
|
bool CTextureDX7::Create(int width, int height, int format) {
|
|
this->m_textureWidth = width;
|
|
this->m_textureHeight = height;
|
|
this->m_format = format;
|
|
this->m_owner->AdjustTextureDimensions(this->m_textureWidth, this->m_textureHeight);
|
|
|
|
if (this->m_surface) {
|
|
this->m_surface->Release();
|
|
this->m_surface = nullptr;
|
|
}
|
|
|
|
if (static_cast<unsigned>(format) >= TextureFormat::R5G6B5 && format != TextureFormat::R5G6B5 && format != TextureFormat::A8R8G8B8) {
|
|
ShowErrorDialog(this->m_context->renderSystem, "Create Texture::Unsupported pixelformat", 0);
|
|
}
|
|
|
|
unsigned selected = format;
|
|
|
|
if (formats[selected].dwSize != sizeof(DDPIXELFORMAT)) {
|
|
this->m_owner->device->EnumTextureFormats(SelectFormat, &selected);
|
|
}
|
|
|
|
if (formats[selected].dwSize != sizeof(DDPIXELFORMAT)) {
|
|
ShowErrorDialog(this->m_context->renderSystem, "GFC ", 0);
|
|
}
|
|
|
|
DDSURFACEDESC2 description{};
|
|
description.dwSize = sizeof(description);
|
|
description.dwFlags = this->m_context->allocation.descriptorFlags | DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT | DDSD_TEXTURESTAGE;
|
|
|
|
if (selected == TextureFormat::R5G6B5) {
|
|
description.dwFlags |= DDSD_CKSRCBLT;
|
|
}
|
|
|
|
description.dwWidth = this->m_textureWidth;
|
|
description.dwHeight = this->m_textureHeight;
|
|
description.ddpfPixelFormat = formats[selected];
|
|
description.ddsCaps.dwCaps = this->m_context->allocation.surfaceCaps | DDSCAPS_TEXTURE;
|
|
description.ddsCaps.dwCaps2 = DDSCAPS2_TEXTUREMANAGE;
|
|
description.ddckCKSrcBlt.dwColorSpaceLowValue = description.ddpfPixelFormat.dwRBitMask | description.ddpfPixelFormat.dwBBitMask;
|
|
description.ddckCKSrcBlt.dwColorSpaceHighValue = description.ddckCKSrcBlt.dwColorSpaceLowValue;
|
|
unsigned count = 1;
|
|
description.dwMipMapCount = 1;
|
|
|
|
while (this->m_textureWidth > (1u << (count & 31))) {
|
|
if ((1u << (count & 31)) >= this->m_textureHeight) {
|
|
break;
|
|
}
|
|
|
|
description.dwMipMapCount = ++count;
|
|
}
|
|
|
|
return SUCCEEDED(this->m_owner->draw->CreateSurface(&description, &this->m_surface, nullptr));
|
|
}
|
|
|
|
// OFFSET: 0x005443F0
|
|
// FUNCTION: fn_01816
|
|
bool CTextureDX7::Resize(int width, int height) {
|
|
return this->Create(width, height, this->m_format);
|
|
}
|
|
|
|
// OFFSET: 0x00544AA0
|
|
// FUNCTION: fn_01822
|
|
SurfaceLock CTextureDX7::Lock() {
|
|
SurfaceLock output{};
|
|
|
|
if (this->m_surface) {
|
|
DDSURFACEDESC2 description{};
|
|
|
|
if (SUCCEEDED(this->m_surface->Lock(nullptr, &description, DDLOCK_WAIT, nullptr))) {
|
|
output = {true,
|
|
description.lpSurface,
|
|
description.lPitch,
|
|
description.dwWidth,
|
|
description.dwHeight,
|
|
static_cast<int>(description.ddpfPixelFormat.dwRGBBitCount)};
|
|
}
|
|
}
|
|
|
|
return output;
|
|
}
|
|
|
|
// OFFSET: 0x00544C70
|
|
// FUNCTION: fn_01825
|
|
void CTextureDX7::Unlock() {
|
|
if (this->m_surface) {
|
|
this->m_surface->Unlock(nullptr);
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x00544A70
|
|
// FUNCTION: fn_01821
|
|
bool CTextureDX7::GetDC(HDC* output) {
|
|
return this->m_surface && SUCCEEDED(this->m_surface->GetDC(output));
|
|
}
|
|
|
|
// OFFSET: 0x00544B30
|
|
// FUNCTION: fn_01823
|
|
void CTextureDX7::ReleaseDC(HDC dc) {
|
|
if (this->m_surface) {
|
|
this->m_surface->ReleaseDC(dc);
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x00544C90
|
|
// FUNCTION: fn_01826
|
|
void CTextureDX7::Upload(int x, int y, int width, int height, const std::uint32_t* pixels, int option, int sourceWidth) {
|
|
this->SetImageSize(width, height);
|
|
this->unknown_0008 = (this->unknown_0008 & 255) | (static_cast<unsigned char>(option) << 8);
|
|
|
|
if (!this->m_surface || !pixels) {
|
|
return;
|
|
}
|
|
|
|
DDSURFACEDESC2 description{};
|
|
description.dwSize = sizeof(description);
|
|
|
|
if (FAILED(this->m_surface->GetSurfaceDesc(&description))) {
|
|
return;
|
|
}
|
|
|
|
int stepX = 1;
|
|
int stepY = 1;
|
|
|
|
while (static_cast<unsigned>(width / stepX) > description.dwWidth) {
|
|
++stepX;
|
|
}
|
|
|
|
while (static_cast<unsigned>(height / stepY) > description.dwHeight) {
|
|
++stepY;
|
|
}
|
|
|
|
const int columns = width / stepX;
|
|
const int rows = height / stepY;
|
|
|
|
if (!columns || !rows) {
|
|
return;
|
|
}
|
|
|
|
const RECT rectangle = Rectangle(x / stepX, y / stepY, columns, rows);
|
|
|
|
if (FAILED(this->m_surface->Lock(const_cast<RECT*>(&rectangle), &description, DDLOCK_WAIT | DDLOCK_WRITEONLY, nullptr))) {
|
|
return;
|
|
}
|
|
|
|
const unsigned stride = sourceWidth ? sourceWidth : width;
|
|
auto* output = static_cast<unsigned char*>(description.lpSurface);
|
|
const bool transparent = static_cast<unsigned char>(option) != 0;
|
|
|
|
for (int row = 0; row < rows; ++row) {
|
|
for (int column = 0; column < columns; ++column) {
|
|
const std::uint32_t color = pixels[column * stepX];
|
|
|
|
switch (this->m_format) {
|
|
case TextureFormat::A1R5G5B5: {
|
|
std::uint16_t value = ((color >> 16) & 0x8000) | ((color >> 3) & 0x1F) | ((color >> 6) & 0x3E0) | ((color >> 9) & 0x7C00);
|
|
|
|
if (value == 0xFC1F || (transparent && !(value & 0x7FFF))) {
|
|
value = 0;
|
|
}
|
|
|
|
std::memcpy(output + column * sizeof(value), &value, sizeof(value));
|
|
break;
|
|
}
|
|
case TextureFormat::A4R4G4B4: {
|
|
std::uint16_t value = ((color & 255) >> 4) | ((color >> 8) & 0xF0) | ((color >> 12) & 0xF00) | ((color >> 16) & 0xF000);
|
|
|
|
if ((value & 0xFFF) == 0xF0F || (transparent && !(value & 0xFFF))) {
|
|
value = 0;
|
|
}
|
|
|
|
std::memcpy(output + column * sizeof(value), &value, sizeof(value));
|
|
break;
|
|
}
|
|
case TextureFormat::R5G6B5: {
|
|
const std::uint16_t value = ((color >> 8) & 0xF800) | ((color >> 3) & 0x1F) | ((color >> 5) & 0x7E0);
|
|
|
|
if (!transparent || value != 0xF81F) {
|
|
std::memcpy(output + column * sizeof(value), &value, sizeof(value));
|
|
}
|
|
|
|
break;
|
|
}
|
|
case TextureFormat::A8R8G8B8:
|
|
std::memcpy(output + column * sizeof(color), &color, sizeof(color));
|
|
break;
|
|
}
|
|
}
|
|
|
|
output += description.lPitch;
|
|
pixels += static_cast<unsigned>(stepY) * stride;
|
|
}
|
|
|
|
this->m_surface->Unlock(nullptr);
|
|
RECT update{0, 0, static_cast<LONG>(this->m_textureWidth), static_cast<LONG>(this->m_textureHeight)};
|
|
this->Update(&update);
|
|
}
|
|
|
|
// OFFSET: 0x00544080
|
|
// FUNCTION: fn_01812
|
|
void CTextureDX7::Fill(const RECT* rectangle, std::uint32_t color) {
|
|
if (this->m_surface) {
|
|
const auto& owner = *this->m_owner;
|
|
const auto channel = [](unsigned value, const DeviceOwnerDX7::Channel& mask) { return (value >> (mask.expansion & 31)) << (mask.shift & 31); };
|
|
DDBLTFX effects;
|
|
|
|
effects.dwSize = sizeof(effects);
|
|
effects.dwFillColor =
|
|
static_cast<std::uint16_t>(channel(color & 255, owner.red) + channel((color >> 8) & 255, owner.green) + channel((color >> 16) & 255, owner.blue));
|
|
this->m_surface->Blt(const_cast<RECT*>(rectangle), nullptr, nullptr, DDBLT_COLORFILL | DDBLT_WAIT, &effects);
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x00544410
|
|
// FUNCTION: fn_01817
|
|
void CTextureDX7::Draw(int x, int y, int width, int height, std::uint32_t color) {
|
|
const auto& context = *this->m_context;
|
|
this->DrawTo(context.primitives, context.queues, x, y, width, height, color, context.depthAlpha, context.depthStart, context.depthEnd);
|
|
}
|
|
|
|
// OFFSET: 0x00544610
|
|
// FUNCTION: fn_01818
|
|
void CTextureDX7::Stretch(int x, int y, int width, int height) {
|
|
const auto& context = *this->m_context;
|
|
this->StretchTo(context.primitives, context.queues, x, y, width, height, context.depthAlpha, context.depthStart, context.depthEnd);
|
|
}
|
|
|
|
// OFFSET: 0x005451B0
|
|
// FUNCTION: fn_01827
|
|
void CTextureDX7::Update(const RECT* rectangle) {
|
|
RECT destination = *rectangle;
|
|
DDSCAPS2 caps{DDSCAPS_TEXTURE | DDSCAPS_MIPMAP};
|
|
IDirectDrawSurface7* level = this->m_surface;
|
|
|
|
while (SUCCEEDED(level->GetAttachedSurface(&caps, &level))) {
|
|
destination.left >>= 1;
|
|
destination.top >>= 1;
|
|
destination.right >>= 1;
|
|
destination.bottom >>= 1;
|
|
|
|
if (destination.left != destination.right && destination.top != destination.bottom) {
|
|
if (FAILED(level->Blt(&destination, this->m_surface, const_cast<RECT*>(rectangle), DDBLT_DDFX, nullptr))) {
|
|
level->Blt(&destination, this->m_surface, const_cast<RECT*>(rectangle), DDBLT_WAIT, nullptr);
|
|
}
|
|
}
|
|
|
|
level->Release();
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x005452A0
|
|
// FUNCTION: fn_01828
|
|
void CTextureDX7::UploadSprite(int x, int y, int width, int height, const SpriteRleImage* image, const std::uint32_t* palette) {
|
|
if (!this->m_surface) {
|
|
return;
|
|
}
|
|
|
|
const RECT rectangle = Rectangle(x, y, width, height);
|
|
DDSURFACEDESC2 description{};
|
|
description.dwSize = sizeof(description);
|
|
|
|
if (FAILED(this->m_surface->Lock(const_cast<RECT*>(&rectangle), &description, DDLOCK_WAIT, nullptr))) {
|
|
return;
|
|
}
|
|
|
|
if (this->m_format == TextureFormat::A1R5G5B5 || this->m_format == TextureFormat::A8R8G8B8) {
|
|
const unsigned bytes = this->m_format == TextureFormat::A1R5G5B5 ? 2 : 4;
|
|
auto* row = static_cast<unsigned char*>(description.lpSurface);
|
|
|
|
for (int index = 0; index < height; ++index) {
|
|
std::memset(row, 0, bytes * static_cast<unsigned>(width));
|
|
row += description.lPitch;
|
|
}
|
|
}
|
|
|
|
DecodeSprite(*image, palette, description.lpSurface, description.lPitch);
|
|
this->m_surface->Unlock(nullptr);
|
|
this->Update(&rectangle);
|
|
}
|
|
|
|
// OFFSET: 0x00544160
|
|
// FUNCTION: fn_01814
|
|
bool CTextureDX7::CopyTexture(CTexture* source, int sourceX, int sourceY, int sourceWidth, int sourceHeight, int x, int y, int width, int height) {
|
|
if (!this->m_surface) {
|
|
return false;
|
|
}
|
|
|
|
const RECT from = Rectangle(sourceX, sourceY, sourceWidth, sourceHeight);
|
|
const RECT to = Rectangle(x, y, width, height);
|
|
auto* nativeSource = static_cast<CTextureDX7*>(source)->m_surface;
|
|
|
|
if (this->m_surface->Blt(const_cast<RECT*>(&to), nativeSource, const_cast<RECT*>(&from), DDBLT_WAIT, nullptr) != S_OK) {
|
|
return false;
|
|
}
|
|
|
|
RECT update{0, 0, static_cast<LONG>(this->m_textureWidth), static_cast<LONG>(this->m_textureHeight)};
|
|
this->Update(&update);
|
|
return true;
|
|
}
|