rodecomp/Source/Render/Renderer.cpp
ragnarok-clanker a47d20f8be Reconstruct readable C++ and organize cohesive source subsystems
Administrative source import: native x86 compilation passed for 423 authored units. Source placement and submission states are migrated separately; this commit does not imply peer acceptance.

Previous head: 35d2a8cb36
Payload SHA256: 592f016d2730c5593bb653aa054c1e5f76a6df72c8f5a09e66f74876e2e33dee
2026-10-25 07:42:41 +00:00

16 lines
454 B
C++

#include "Render/Renderer.h"
// OFFSET: 0x00560A40
// FUNCTION: fn_02161
CRenderer::CRenderer(CRenderSystemBase& system) : frame(0), unknown_003C(0), unknown_0040(0), unknown_0044(0), twoPass(0), unknown_004C(0) {
this->atlas.Initialize(system, 50);
this->fog.enabled = 0;
this->fog.dirty = 1;
this->fog.supported = 0;
}
// OFFSET: 0x00562090
// FUNCTION: fn_02175
// OFFSET: 0x00562260
// FUNCTION: fn_02176
CRenderer::~CRenderer() = default;