rodecomp/Source/Resource/World/TerrainResource.cpp
ragnarok-clanker a47d20f8be Reconstruct readable C++ and organize cohesive source subsystems
Administrative source import: native x86 compilation passed for 423 authored units. Source placement and submission states are migrated separately; this commit does not imply peer acceptance.

Previous head: 35d2a8cb36
Payload SHA256: 592f016d2730c5593bb653aa054c1e5f76a6df72c8f5a09e66f74876e2e33dee
2026-10-25 07:42:41 +00:00

80 lines
2.1 KiB
C++

#include "Client/Application/ErrorDialog.h"
#include "Resource/Bitmap/BitmapResource.h"
#include "Resource/ResourceByteReader.h"
#include "Resource/World/TerrainResource.h"
#include <cstring>
// OFFSET: 0x00748A70
C3dAttr::C3dAttr(TerrainResourceContext& context) : width(0), height(0), cellSize(5), m_context(&context) {
}
// OFFSET: 0x00748860
// FUNCTION: fn_07831
C3dAttr::~C3dAttr() = default;
// OFFSET: 0x00748410
// FUNCTION: fn_07828
C3dAttr* C3dAttr::Create() {
return new C3dAttr(*this->m_context);
}
// OFFSET: 0x007484E0
// FUNCTION: fn_07829
bool C3dAttr::Load(const char* name) {
auto& file = this->m_context->file;
file.Open(name);
ResourceByteReader input{static_cast<const unsigned char*>(file.Data()), static_cast<unsigned>(file.Size())};
char magic[5]{};
input.Read(magic, 4);
if (std::strcmp(magic, "GRAT") != 0) {
ShowErrorDialog(this->m_context->renderSystem, "Block Attr ", 0);
file.Close();
return false;
}
unsigned char major;
unsigned char minor;
input.Read(&major, 1);
input.Read(&minor, 1);
if (major == 1 && minor <= 3) {
int columns;
int rows;
input.Read(&columns, sizeof(columns));
input.Read(&rows, sizeof(rows));
this->Unload();
const auto count = static_cast<std::uint32_t>(columns) * static_cast<std::uint32_t>(rows);
this->m_cells.resize(count);
this->width = columns;
this->height = rows;
input.Read(this->m_cells.data(), count * sizeof(TerrainHeightCell));
if (minor >= 3) {
for (int row = 0; row < rows; ++row) {
for (int column = 0; column < columns; ++column) {
this->m_cells[static_cast<unsigned>(row) * static_cast<unsigned>(columns) + static_cast<unsigned>(column)].type &= 0x7FFFFFFFu;
}
}
}
file.Close();
} else {
ShowErrorDialog(this->m_context->renderSystem, "C3dAttr::Unsupported Version", 0);
}
file.Close();
return true;
}
// OFFSET: 0x00748840
// FUNCTION: fn_07830
void C3dAttr::Unload() {
this->width = 0;
this->height = 0;
}
TerrainHeight C3dAttr::Grid() const {
return {this->width, this->height, this->cellSize, this->m_cells.data()};
}