rodecomp/Source/UI/Shortcuts/ShortcutVisibility.cpp
ragnarok-clanker a47d20f8be Reconstruct readable C++ and organize cohesive source subsystems
Administrative source import: native x86 compilation passed for 423 authored units. Source placement and submission states are migrated separately; this commit does not imply peer acceptance.

Previous head: 35d2a8cb36
Payload SHA256: 592f016d2730c5593bb653aa054c1e5f76a6df72c8f5a09e66f74876e2e33dee
2026-10-25 07:42:41 +00:00

36 lines
755 B
C++

#include "UI/Shortcuts/ShortcutVisibility.h"
#include "UI/Window/UIWindow.h"
#include "UI/Window/WindowManagerWindows.h"
#include "UI/Window/WindowOrdering.h"
// OFFSET: 0x00AAA310
// FUNCTION: fn_17269
bool ShortcutVisibility::Show(int value) {
if (this->restricted && !this->replayAllowsShortcut) {
return false;
}
this->visible = value;
this->windows.EnsureWindow(36);
this->shortcut->Show(value);
if (value != 0) {
this->ordering.Promote(this->shortcut);
}
if (this->showCompanion) {
this->windows.EnsureWindow(159);
}
UIWindow* companion = this->windows.LookupWindow(159);
if (companion) {
companion->Show(value);
if (value != 0) {
this->ordering.Promote(companion);
}
}
return true;
}