Administrative source import: native x86 compilation passed for 423 authored units. Source placement and submission states are migrated separately; this commit does not imply peer acceptance.
Previous head: 35d2a8cb36
Payload SHA256: 592f016d2730c5593bb653aa054c1e5f76a6df72c8f5a09e66f74876e2e33dee
36 lines
755 B
C++
36 lines
755 B
C++
#include "UI/Shortcuts/ShortcutVisibility.h"
|
|
#include "UI/Window/UIWindow.h"
|
|
#include "UI/Window/WindowManagerWindows.h"
|
|
#include "UI/Window/WindowOrdering.h"
|
|
|
|
// OFFSET: 0x00AAA310
|
|
// FUNCTION: fn_17269
|
|
bool ShortcutVisibility::Show(int value) {
|
|
if (this->restricted && !this->replayAllowsShortcut) {
|
|
return false;
|
|
}
|
|
|
|
this->visible = value;
|
|
this->windows.EnsureWindow(36);
|
|
this->shortcut->Show(value);
|
|
|
|
if (value != 0) {
|
|
this->ordering.Promote(this->shortcut);
|
|
}
|
|
|
|
if (this->showCompanion) {
|
|
this->windows.EnsureWindow(159);
|
|
}
|
|
|
|
UIWindow* companion = this->windows.LookupWindow(159);
|
|
|
|
if (companion) {
|
|
companion->Show(value);
|
|
|
|
if (value != 0) {
|
|
this->ordering.Promote(companion);
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|