rodecomp/Source/UI/Window/FrameFocus.h
ragnarok-clanker a47d20f8be Reconstruct readable C++ and organize cohesive source subsystems
Administrative source import: native x86 compilation passed for 423 authored units. Source placement and submission states are migrated separately; this commit does not imply peer acceptance.

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2026-10-25 07:42:41 +00:00

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C++

#ifndef RAGNAROK_SOURCE_UI_WINDOW_FRAMEFOCUS_H
#define RAGNAROK_SOURCE_UI_WINDOW_FRAMEFOCUS_H
#include "UI/Window/WindowAncestry.h"
#include <list>
class UIWindow;
class WindowManagerWindows;
struct FrameFocus {
std::list<int>& order;
WindowAncestry*& focused;
WindowManagerWindows& windows;
bool IsOrderFixed(int id);
void RemoveOrder(int id);
void BringToFront(int id);
void Set(UIWindow* window);
void Clear();
UIWindow* Get() const;
};
// STATIC: 0x014576A0
// GLOBAL: gl_24367
extern int g_dragWindowId;
#endif