rodecomp/Source/UI/Window/WindowRetirement.h
ragnarok-clanker a47d20f8be Reconstruct readable C++ and organize cohesive source subsystems
Administrative source import: native x86 compilation passed for 423 authored units. Source placement and submission states are migrated separately; this commit does not imply peer acceptance.

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2026-10-25 07:42:41 +00:00

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813 B
C++

#ifndef RAGNAROK_SOURCE_UI_WINDOW_WINDOWRETIREMENT_H
#define RAGNAROK_SOURCE_UI_WINDOW_WINDOWRETIREMENT_H
#include <deque>
#include <list>
#include <map>
class UIWindow;
struct WindowAncestry;
struct WindowSnapping;
struct WindowRetirement {
std::list<UIWindow*>& rendered;
std::list<UIWindow*>& retired;
std::map<int, UIWindow*>& overlays;
WindowSnapping& snapping;
UIWindow*& reference_03D4;
UIWindow*& reference_03D8;
UIWindow*& reference_03DC;
UIWindow*& reference_01B8;
UIWindow*& reference_4F2AC;
void Schedule(UIWindow* window);
void Destroy(UIWindow* window);
void DismissTransient(UIWindow*& transient);
void DrainPending(const std::deque<UIWindow*>& modal, UIWindow*& reference_4F16C, WindowAncestry*& capture, WindowAncestry*& input, WindowAncestry*& hover);
};
#endif