rodecomp/Source
ragnarok-clanker a5bebe6404 Decompile 3 functions in Source/Contents/World/WorldRayQuery.cpp, Source/Contents/World/WorldRayQuery.h
Batch #11327 by cremane: 0 byte-identical, 3 confirmed by peer review.

- fn_17661 WorldRayQuery::Intersects: logic confirmed by peer review
- fn_17658 WorldRayQuery::Collect: logic confirmed by peer review
- fn_17663 WorldRayQuery::CollectNode: logic confirmed by peer review

Peer-reviewed-by: Yommy, dori, StrawberrysherbetIX
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-05 00:18:28 +00:00
..
Archive Decompile 3 functions in Source/Archive/PakFile.cpp, Source/Archive/GPakUpdate.h 2026-11-05 00:13:31 +00:00
Client Decompile fn_24363 (RestartFromCommandLine) 2026-11-05 00:10:45 +00:00
Contents Decompile 3 functions in Source/Contents/World/WorldRayQuery.cpp, Source/Contents/World/WorldRayQuery.h 2026-11-05 00:18:28 +00:00
File Maintenance: Annotation cleanup, no code change (resubmission of 10984). Every // FUNCTION: line now has // OFFSET: <its address from 2026-11-04 21:29:46 +00:00
Interface Decompile 27 functions in Source/Interface/BoolStubs.cpp 2026-10-30 01:48:15 +00:00
Network Decompile 2 functions in Source/Network/Packets/PacketLengths.cpp 2026-11-05 00:04:46 +00:00
Render Confirm fn_02167 (RenderPrimitivePool::~RenderPrimitivePool) 2026-11-05 00:12:11 +00:00
Resource Decompile fn_18378 (Resolve) 2026-11-04 23:58:57 +00:00
Script Decompile fn_18333 (LuaScript::TableInteger) 2026-11-04 23:25:26 +00:00
Security Maintenance: Annotation cleanup, no code change (resubmission of 10984). Every // FUNCTION: line now has // OFFSET: <its address from 2026-11-04 21:29:46 +00:00
UI Decompile fn_10007 (UIRodexComposeWnd::Paint) 2026-11-05 00:17:41 +00:00
Utility Decompile 3 functions in Source/Utility/Async/NAsyncWorkThread.cpp, Source/Utility/Async/NMessageQueue.cpp, ... 2026-11-05 00:08:02 +00:00
ActorPickNode.cpp Maintenance: Annotation cleanup, no code change (resubmission of 10984). Every // FUNCTION: line now has // OFFSET: <its address from 2026-11-04 21:29:46 +00:00
ActorPickNode.h Decompile 2 functions in Source/Contents/Actors/RenderObject.cpp, Source/Contents/Actors/GameActor.h, ... 2026-10-31 14:31:13 +00:00
EntityInit.cpp Decompile fn_21275 (CGameMode::BuildActorEntryPacket) 2026-10-31 12:07:19 +00:00
LexiconTrie.cpp Decompile fn_45446 (LexiconSerializer::Insert) 2026-10-30 05:28:09 +00:00