rodecomp/Source/UI/Window/UIReplayControlWnd.h
ragnarok-clanker 433ff62215 Decompile 9 functions in Source/UI/Window/UIMessageBox.cpp, Source/UI/Window/UILoginWnd.h, ...
Batch #4770 by eAthena: 2 byte-identical, 7 confirmed by peer review.

- fn_11772 UIPayConfirmWnd::Paint: logic confirmed by peer review
- fn_11774 UIReplayControlWnd::Paint: logic confirmed by peer review
- fn_11775 UIReplayRECControlWnd::Paint: logic confirmed by peer review
- fn_11776 UISelectReplayDataWnd::Paint: logic confirmed by peer review
- fn_11777 UISelectServerWnd::Paint: logic confirmed by peer review
- fn_11778 UITalkboxTrapInputWnd::Paint: logic confirmed by peer review
- fn_11787 UILoginWnd::Slot27: byte-identical
- fn_11790 UIMakeCharWnd::Slot19: byte-identical
- fn_11793 UINoticeWnd::Slot35: logic confirmed by peer review

Peer-reviewed-by: youko, Lumen, KWDev, Snow, willerthal
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-30 04:45:43 +00:00

11 lines
237 B
C++

#ifndef RAGNAROK_SOURCE_UI_WINDOW_UIREPLAYCONTROLWND_H
#define RAGNAROK_SOURCE_UI_WINDOW_UIREPLAYCONTROLWND_H
#include "UI/Window/UIFrameWnd.h"
class UIReplayControlWnd : public UIFrameWnd {
public:
void Paint() override;
};
#endif