rodecomp/Source/Contents/Hotkeys/EmotionHotkeys.cpp
ragnarok-clanker 749039eea6 Maintenance: [forced, user-approved] Family G30: remove ModeBaseEvents, CharacterConfigSave, AccountConfigLoad. ModeBaseEvents::Send
Batch #10264 by ragnarok-clanker: forced by an admin (2 lower score(s), 29 changed function(s)); checked with 511 compiled unit(s), including every includer of Source/Client/Session.h, Source/Contents/Async/AsyncWorkMgr.h, Source/Contents/Hotkeys/EmotionHotkeys.h, Source/Contents/UserData/AccountLinkedUserDataLoadAsyncWork.h, Source/Contents/UserData/AccountLinkedUserDataMgr.h, Source/Contents/UserData/CharacterLinkedUserDataMgr.h, Source/Contents/UserData/NormalItemSlots.h, Source/Client/ModeBaseEvents.h, Source/Contents/UserData/AccountConfigLoad.h, Source/Contents/UserData/CharacterConfigSave.h.
Deletes: Source/Client/ModeBaseEvents.h, Source/Contents/UserData/AccountConfigLoad.h, Source/Contents/UserData/CharacterConfigSave.h
2026-11-03 14:13:27 +00:00

98 lines
2.4 KiB
C++

#include "Contents/Hotkeys/EmotionHotkeys.h"
#include "Contents/MessageTable.h"
#include "File/File.h"
#include "File/ShortcutFilename.h"
#include "Network/TextEncoding.h"
#include "Script/LuaInstance.h"
#include <direct.h>
#include <json/value.h>
#include <io.h>
// OFFSET: 0x005BC230
// FUNCTION: fn_03463
void EmotionHotkeys::Load(Json::Value& data) {
Json::Value values = data["EmotionHotkey"];
this->saved.clear();
this->saved.resize(10);
for (Json::UInt i = 0; i < values.size(); ++i) {
this->current[i] = FromUtf8(values[i].asString(), g_textCodePage);
this->saved[i] = FromUtf8(values[i].asString(), g_textCodePage);
}
}
// OFFSET: 0x00E24D10
// FUNCTION: fn_23900
bool EmotionHotkeys::HasChanges() const {
if (!this->saved.empty()) {
for (unsigned i = 0; i < 10; ++i) {
if (this->saved[i] != this->current[i]) {
return true;
}
}
return false;
}
return true;
}
// OFFSET: 0x00E48460
// FUNCTION: fn_24220
void EmotionHotkeys::Save(std::uint32_t accountId, CRenderSystemBase* renderSystem) const {
if (this->current.empty()) {
return;
}
std::string output = "tbl = \r\n{\r\n";
for (const std::string& entry : this->current) {
output += "\t[=[";
output += entry;
output += "]=],\r\n";
}
output += "}\r\n";
const char* directory = "savedata\\shortcutlist";
if (_access_s(directory, 0) != 0) {
_mkdir(directory);
}
CFile file;
const std::string path = std::string(directory) + "\\" + ShortcutFilename(accountId) + ".lua";
if (file.OpenWrite(path.c_str(), renderSystem)) {
file.Write(output.data(), static_cast<std::uint32_t>(output.size()));
file.Close();
}
}
// OFFSET: 0x00E3D4D0
// FUNCTION: fn_24191
bool EmotionHotkeys::LoadDefaults(std::uint32_t accountId) {
this->current.clear();
for (int id : {544, 545, 546, 547, 549, 550, 551, 552, 553, 554}) {
this->current.emplace_back(LookupMessage(id));
}
CLuaInstance script;
const std::string path = "savedata\\shortcutlist\\" + ShortcutFilename(accountId) + ".lua";
if (!script.LoadFile(path, false) || script.ReadStrings(this->current, "tbl") != 0) {
return false;
}
return this->current.size() == 10;
}
// INLINED
void EmotionHotkeys::Export(Json::Value& data) const {
Json::Value values;
for (unsigned index = 0; index < 10; ++index) {
values.append(ToUtf8(this->current[index], g_textCodePage));
}
data["EmotionHotkey"] = values;
}