rodecomp/Source/Contents/EffectResourceSwitcher.cpp
ragnarok-clanker d7862ef5c4 Decompile 9 functions in Source/Utility/Math/Vector3d.h, Source/Utility/Math/AffineMatrix.h, ...
Batch #1843 by ragnarok-clanker: 1 byte-identical, 8 confirmed by peer review.

- fn_02024 ClientRadians: logic confirmed by peer review
- fn_17668 WorldScene::GetGameActorByAID: logic confirmed by peer review
- fn_21057 CRenderObject::GetTargetPos: logic confirmed by peer review
- fn_17667 WorldScene::GetGameActorByAidIncludeMe: logic confirmed by peer review
- fn_21290 CGameMode::NotifyItemBounds: logic confirmed by peer review
- fn_03089 CEffect::Slot25: logic confirmed by peer review
- fn_08405 CellWorldPosition: logic confirmed by peer review
- fn_19762 EffectPrimitiveSlot::EffectPrimitiveSlot: byte-identical (already on main)
- fn_19865 DrawEffectPrimitive15: logic confirmed by peer review

Peer-reviewed-by: Yommy, eAthena, ragnarok-clanker
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-28 22:49:51 +00:00

126 lines
1.9 KiB
C++

#include "Contents/Effects/Effect.h"
#include "Contents/Effects/EffectPrimitiveState.h"
#include <string>
// OFFSET: 0x005A2110
// FUNCTION: fn_03083
void CEffect::Slot10(int) {
}
// OFFSET: 0x005A2120
// FUNCTION: fn_03084
void CEffect::Slot08(int, int, int) {
}
// OFFSET: 0x005A2130
// FUNCTION: fn_03085
void CEffect::Slot11(std::string) {
}
// OFFSET: 0x005A2170
// FUNCTION: fn_03089
vector3d CEffect::Slot25() {
return vector3d{0.0f, 0.0f, 0.0f};
}
// OFFSET: 0x005A2190
// FUNCTION: fn_03090
int CEffect::Slot28() {
return 0;
}
// OFFSET: 0x005A21C0
// FUNCTION: fn_03092
void CEffect::Slot01() {
}
// OFFSET: 0x005A22E0
// FUNCTION: fn_03094
void CEffect::Slot12() {
}
// OFFSET: 0x005A22F0
// FUNCTION: fn_03095
void CEffect::Slot07() {
}
// OFFSET: 0x005A2430
// FUNCTION: fn_03098
void CEffect::Slot04() {
}
// OFFSET: 0x005A2440
// FUNCTION: fn_03099
void CEffect::Slot00(int) {
}
// OFFSET: 0x005A2450
// FUNCTION: fn_03100
void CEffect::Slot23(int) {
}
// OFFSET: 0x005A2460
// FUNCTION: fn_03101
void CEffect::Slot24(int, int, int, int, int) {
}
// OFFSET: 0x005A2470
// FUNCTION: fn_03102
void CEffect::Slot26(int) {
}
// OFFSET: 0x005A2480
// FUNCTION: fn_03103
void CEffect::Slot27(int) {
}
// OFFSET: 0x005A2490
// FUNCTION: fn_03104
void CEffect::Slot21(int) {
}
// OFFSET: 0x005A24A0
// FUNCTION: fn_03105
void CEffect::Slot32() {
}
// OFFSET: 0x005A24B0
// FUNCTION: fn_03106
void CEffect::Slot15(int) {
}
// OFFSET: 0x005A24C0
// FUNCTION: fn_03107
void CEffect::Slot14(int) {
}
// OFFSET: 0x005A24D0
// FUNCTION: fn_03108
void CEffect::Slot17(int) {
}
// OFFSET: 0x005A24E0
// FUNCTION: fn_03109
void CEffect::Slot18(int) {
}
// OFFSET: 0x005A24F0
// FUNCTION: fn_03110
void CEffect::Slot19(int) {
}
// OFFSET: 0x005A2500
// FUNCTION: fn_03111
void CEffect::Slot22(int) {
}
// OFFSET: 0x005A2510
// FUNCTION: fn_03112
void CEffect::Slot13(int) {
}
// OFFSET: 0x005A2540
// FUNCTION: fn_03114
void CEffect::Slot20(int) {
}