rodecomp/Source/UI/Navigation/UIRoMapWnd.cpp
ragnarok-clanker 0f561a5dca Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
Batch #16644 by ragnarok-clanker: no function's compiled code changes; checked with 593 compiled unit(s), including every includer of Source/Client/Application/Registry.h, Source/Client/Application/RegistryKey.h, Source/Client/Application/Timer.h, Source/Client/Mode/ModeFade.h, Source/Client/Mode/ModeFadeOut.h, Source/Client/Mode/ModeScreenshot.h, Source/Client/Replay/Replay.h, Source/Client/Replay/ReplayRecordOption.h, Source/Client/Session/Session.h, Source/Contents/Actors/ActorPickNode.h, Source/Contents/Effects/Core/RagEffectState.h, Source/Contents/Effects/Particles/Particle.h, Source/Contents/Movies/BinkMovie.h, Source/Contents/Sprites/SpriteLayerDrawing.h, Source/File/NFileLog.h, Source/Network/NIPAddr.h, Source/Network/Packets/ActorNamePacket.h, Source/Network/Packets/ClientKeepalive.h, Source/Network/Packets/ClientOptionPacket.h, Source/Network/Packets/ExecutableDigestPacket.h, Source/Network/Packets/GameTickPacket.h, Source/Render/DX7/QueuedDrawingDX7.h, Source/Render/DX7/RendererDX7.h, Source/Render/DX9/RenderSystemDX9.h, Source/Render/Device/DeviceSelection.h, Source/Render/Device/Direct3DErrors.h, Source/Render/Device/DisplayMode.h, Source/Render/Device/RenderAdapter.h, Source/Render/Device/RenderBackends.h, Source/Render/Drawing/ActionSpriteDrawing.h, Source/Render/Drawing/BitmapDrawing.h, Source/Render/Drawing/BlendColor.h, Source/Render/Drawing/SpriteGeometry.h, Source/Render/Drawing/TextureStageModes.h, Source/Render/Primitives/AuxiliarySubmission.h, Source/Render/Primitives/SpriteQuad.h, Source/Render/Primitives/TextureQuad.h, Source/Render/Projection/ScreenGeometry.h, Source/Render/Projection/ScreenRectangle.h, Source/Resource/Audio/BinkRuntime.h, Source/Resource/Bitmap/EmblemResource.h, Source/Resource/Bitmap/GifLzw.h, Source/Resource/Bitmap/GifResource.h, Source/Resource/Bitmap/PaletteResource.h, Source/Resource/Bitmap/SkinPalette.h, Source/Resource/Bitmap/TextureNames.h, Source/Resource/Effects/EZeffectResource.h, Source/Resource/Json/JsonCppLoader.h, Source/Resource/Models/RmaResource.h, Source/Resource/Sprites/ImfResource.h, Source/Resource/Xml/XmlNode.h, Source/Security/FileSignatureVerifier.h, Source/Security/ProcessSecurity.h, Source/UI/Achievement/UIAchWnd.h, Source/UI/AdventureGuide/UIAdventureGuide.h, Source/UI/Buttons/UIBalloonOpenBtn.h, Source/UI/Buttons/UIMiniBtnWnd.h, Source/UI/Buttons/UISlotBitmap.h, Source/UI/Buttons/UIStaticBitmap.h, Source/UI/Buttons/UIStaticItem.h, Source/UI/Buttons/UIWindowCallBtnWnd.h, Source/UI/CashEmotion/UICashEmotionSprBtn.h, Source/UI/CashShop/UIMileageWnd.h, Source/UI/CashShop/UIPayConfirmWnd.h, Source/UI/Chat/UIChatRoomWnd.h, Source/UI/Dialogs/UIAccountLimitedToolWnd.h, Source/UI/Dialogs/UICntWnd.h, Source/UI/Dialogs/UILoadingWnd.h, Source/UI/Dialogs/UIMessageBox.h, Source/UI/Dialogs/UIMessageBoxAutoreturn.h, Source/UI/Dialogs/UINormalMB.h, Source/UI/Dialogs/UINoteWnd.h, Source/UI/Dialogs/UINoticeWnd.h, Source/UI/Dialogs/UIRPImageWnd.h, Source/UI/Dialogs/UIRPImageWnd2.h, Source/UI/Dialogs/UITalkboxTrapInputWnd.h, Source/UI/Dialogs/UITransMenuWnd.h, Source/UI/Dialogs/UIVideoWnd.h, Source/UI/Dialogs/UIWordDisplayWnd.h, Source/UI/Edit/UIItemTagCtrl.h, Source/UI/Enchant/EnchantUI.h, Source/UI/Events/UICheckAttendanceWnd.h, Source/UI/Events/UIOpenRoulletteWnd.h, Source/UI/Events/UIRoulletteWnd.h, Source/UI/Exchange/UIExchangeUI.h, Source/UI/GameSettings/GameSettingsUI.h, Source/UI/GameSettings/UIBattleMsgOptionWnd.h, Source/UI/GameSettings/UIEscOptionWnd.h, Source/UI/GameSettings/UIHotKeyWnd.h, Source/UI/GameSettings/UIHotkeyGuideWnd.h, Source/UI/GameSettings/UIViewCameraInfoWnd.h, Source/UI/Gauges/UIBarGraph.h, Source/UI/Guild/UIEmblemWnd.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Items/UIChangeMaterialWnd.h, Source/UI/Items/UICollectionSystemWnd.h, Source/UI/Items/UIEquipmentPropertiesWnd.h, Source/UI/Items/UIGradeEnchantWnd.h, Source/UI/Items/UIIngredientInfoWnd.h, Source/UI/Items/UIItemBaseWnd.h, Source/UI/Items/UIItemCollectionWnd.h, Source/UI/Items/UIItemMoveInfo.h, Source/UI/Items/UIItemPurchaseWnd.h, Source/UI/Items/UIItemReformWnd.h, Source/UI/Items/UIItemSellWnd.h, Source/UI/Items/UIItemSellWnd2.h, Source/UI/Items/UIItemShopWnd.h, Source/UI/Items/UIItemShopWnd2.h, Source/UI/Items/UIItemStoreComboBox.h, Source/UI/Items/UIItemStoreFindWnd.h, Source/UI/Items/UIItemStoreSubWnd.h, Source/UI/Items/UIItemStoreWnd.h, Source/UI/Items/UIItemWnd.h, Source/UI/Items/UILapineScrollBar.h, Source/UI/Items/UILapineUpgradeBoxWnd.h, Source/UI/Items/UIMerchantItemLogWnd.h, Source/UI/Items/UIParaItemShopWnd.h, Source/UI/Items/UIPreviewEquipWnd.h, Source/UI/Items/UIRefiningWnd.h, Source/UI/Items/UISecondCostumeWnd.h, Source/UI/Items/UISelectCartWnd.h, Source/UI/Lists/UIComboBoxEx.h, Source/UI/Lists/UIScrollBarVariants.h, Source/UI/Lists/UIScrollWnd.h, Source/UI/Lists/UITagListBox.h, Source/UI/Login/FuncDrawWNDChar.h, Source/UI/Login/UIChangeNameWnd.h, Source/UI/Login/UIDescriptRace.h, Source/UI/Login/UIEmailAddressWnd.h, Source/UI/Login/UILoginOTPWnd.h, Source/UI/Login/UILoginWnd.h, Source/UI/Login/UIMakeCharWnd.h, Source/UI/Login/UINewMakeCharWnd.h, Source/UI/Login/UINewSelectCharWnd.h, Source/UI/Login/UIPasswordWnd.h, Source/UI/Login/UISecondPasswordEditWnd.h, Source/UI/Login/UISelCharForUServerWnd.h, Source/UI/Login/UISelectServerWnd.h, Source/UI/Login/UIWaitDBSaveWnd.h, Source/UI/Macro/UICaptchaPreviewWnd.h, Source/UI/Macro/UICaptchaRegisterWnd.h, Source/UI/Macro/UIMacroBlackListCheckWnd.h, Source/UI/Macro/UIMacroDetectorWnd.h, Source/UI/Macro/UIMacroReport.h, Source/UI/Macro/UIMacroUserInfoWnd.h, Source/UI/Monster/UIMonsterDisplayWnd.h, Source/UI/Monster/UIMonsterInfoWnd.h, Source/UI/Navigation/NavigationLink.h, Source/UI/Navigation/UIChooseWarpWnd.h, Source/UI/Navigation/UIListBoxNavi.h, Source/UI/Navigation/UIListBoxNaviSearch.h, Source/UI/Navigation/UIMemorialDunWnd.h, Source/UI/Navigation/UIMiniMapWnd.h, Source/UI/Navigation/UIMinimapZoomWnd.h, Source/UI/Navigation/UINavigationHelpWnd.h, Source/UI/Navigation/UINavigationWnd.h, Source/UI/Navigation/UIRoMapWnd.h, Source/UI/Navigation/UIScrollBarNavi.h, Source/UI/Navigation/UIShowWarpWnd.h, Source/UI/Party/MiniPartyGrid.h, Source/UI/Party/MiniPartyPlacement.h, Source/UI/Party/MiniPartyWndAreaMgr.h, Source/UI/Party/UIJobSlotButton.h, Source/UI/Party/UIPartyBookingHelpWnd.h, Source/UI/Party/UISeekPartyListWnd.h, Source/UI/Party/UISeekPartyMBWnd.h, Source/UI/Party/UISeekPartyWnd.h, Source/UI/ProbabilityTable/UIProbabilityTable.h, Source/UI/Quest/UINotifyQuestWnd.h, Source/UI/Quest/UIOngoingQuestInfo.h, Source/UI/Quest/UIRecommendedQuestInfo.h, Source/UI/Quest/UIRenewQuestUI.h, Source/UI/Quest/UIRenewQuestWnd.h, Source/UI/Replay/UIReplayButton.h, Source/UI/Replay/UIReplayControlWnd.h, Source/UI/Replay/UIReplayListBox.h, Source/UI/Replay/UIReplayRECControlWnd.h, Source/UI/Replay/UISelectReplayDataWnd.h, Source/UI/Repute/UIReputeWnd.h, Source/UI/Rodex/UIOpenMailBoxWnd.h, Source/UI/Rodex/UIRodexContentsWnd.h, Source/UI/Rodex/UIRodexInboxWnd.h, Source/UI/RuneSystem/UIRuneSystemWindows.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/SelectPackageItemBox/SelectPackageItemBox.h, Source/UI/SelectPackageItemBox/UIPackageBoxNameList.h, Source/UI/Shop/PriceCommission.h, Source/UI/Shop/UIBank_NewWnd.h, Source/UI/Shop/UIBartermarketWnd.h, Source/UI/Shop/UIMerchantItemMyShopWnd.h, Source/UI/Shop/UIMerchantItemPurchaseWnd.h, Source/UI/Shop/UIMerchantItemShopWnd.h, Source/UI/Shop/UIMerchantItemWnd.h, Source/UI/Shop/UIMerchantMirrorItemWnd.h, Source/UI/Shop/UISerachStoreInfoWnd.h, Source/UI/Shop/UInCash_CallWnd.h, Source/UI/Skill/UIDebuffRemoveWnd.h, Source/UI/Skill/UIGraffiStrboxWnd.h, Source/UI/Skill/UINewSkillListWnd.h, Source/UI/SkillDelayInfo/SkillDelayInfo.h, Source/UI/Status/UIBasicInfoWnd.h, Source/UI/Status/UIHomunInfoWnd.h, Source/UI/Status/UIJobListWnd.h, Source/UI/Status/UIMerInfoWnd.h, Source/UI/Status/UIPetEvolutionWnd.h, Source/UI/Status/UIPetInfoWnd.h, Source/UI/Status/UIPetTamingDeceiveWnd.h, Source/UI/Status/UIRebirthWnd.h, Source/UI/StylingShop/UIStylingShopWnd.h, Source/UI/Text/TextTags.h, Source/UI/Text/UIBroadcastBalloon.h, Source/UI/Text/UIRoundBoxTooltipWnd.h, Source/UI/Window/FrameSkin.h, Source/UI/Window/UIBasicCtrl.h, Source/UI/Window/UIControl.h, Source/UI/Window/UIWindowMgr.inl, Source/Utility/Cipher/EncryptedName.h, Source/Utility/Hash/CRC32.h, Source/Utility/Hash/GGHash.h, Source/Utility/Hash/GGHashMgr.h, Source/Utility/Hash/Md5State.h, Source/Utility/Hash/SHA3.h, Source/Utility/Hash/XxHash3.h, Source/Utility/Text/GuidParse.h, Source/Utility/Text/Tokenizer.h, Source/Utility/Zlib.h, Source/ActorPickNode.h, Source/Client/ModeFade.h, Source/Client/ModeFadeOut.h, Source/Client/ModeScreenshot.h, Source/Client/Registry.h, Source/Client/Replay.h, Source/Client/ReplayRecordOption.h, Source/Client/Session.h, Source/Client/Timer.h, Source/Network/ActorNamePacket.h, Source/Network/ClientKeepalive.h, Source/Network/ClientOptionPacket.h, Source/Network/ExecutableDigestPacket.h, Source/Network/GameTickPacket.h, Source/Render/ActionSpriteDrawing.h, Source/Render/AuxiliarySubmission.h, Source/Render/BitmapDrawing.h, Source/Render/BlendColor.h, Source/Render/DeviceSelection.h, Source/Render/Direct3DErrors.h, Source/Render/DisplayMode.h, Source/Render/RenderAdapter.h, Source/Render/RenderBackends.h, Source/Render/RendererDX7.h, Source/Render/ScreenGeometry.h, Source/Render/ScreenRectangle.h, Source/Render/SpriteGeometry.h, Source/Render/SpriteQuad.h, Source/Render/TextureQuad.h, Source/Render/TextureStageModes.h, Source/Resource/BinkRuntime.h, Source/Resource/EZeffectResource.h, Source/Resource/EmblemResource.h, Source/Resource/GifLzw.h, Source/Resource/GifResource.h, Source/Resource/ImfResource.h, Source/Resource/PaletteResource.h, Source/Resource/RmaResource.h, Source/Resource/SkinPalette.h, Source/Resource/TextureNames.h, Source/Resource/XmlNode.h, Source/UI/Buttons/UICashEmotionSprBtn.h, Source/UI/Buttons/UIDescriptRace.h, Source/UI/Buttons/UIItemMoveInfo.h, Source/UI/Buttons/UIJobSlotButton.h, Source/UI/Buttons/UIReplayButton.h, Source/UI/Dialogs/UIChooseWarpWnd.h, Source/UI/Dialogs/UIEmailAddressWnd.h, Source/UI/Dialogs/UIGraffiStrboxWnd.h, Source/UI/Dialogs/UIMemorialDunWnd.h, Source/UI/Dialogs/UIMiniMapWnd.h, Source/UI/Dialogs/UIMinimapZoomWnd.h, Source/UI/Dialogs/UINotifyQuestWnd.h, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Dialogs/UIPetTamingDeceiveWnd.h, Source/UI/Dialogs/UISecondPasswordEditWnd.h, Source/UI/Dialogs/UISelectCartWnd.h, Source/UI/Dialogs/UIWaitDBSaveWnd.h, Source/UI/FrameSkin.h, Source/UI/Item/UIEquipmentPropertiesWnd.h, Source/UI/Item/UIItemBaseWnd.h, Source/UI/Item/UIItemPurchaseWnd.h, Source/UI/Item/UIItemSellWnd.h, Source/UI/Item/UIItemSellWnd2.h, Source/UI/Item/UIItemShopWnd.h, Source/UI/Item/UIItemShopWnd2.h, Source/UI/Item/UIItemStoreFindWnd.h, Source/UI/Item/UIItemStoreSubWnd.h, Source/UI/Item/UIItemStoreWnd.h, Source/UI/Item/UIItemWnd.h, Source/UI/Item/UIMerchantItemLogWnd.h, Source/UI/Item/UIParaItemShopWnd.h, Source/UI/Lists/UIItemStoreComboBox.h, Source/UI/Lists/UIListBoxNavi.h, Source/UI/Lists/UIListBoxNaviSearch.h, Source/UI/Lists/UIPackageBoxNameList.h, Source/UI/Lists/UIReplayListBox.h, Source/UI/Lists/UIScrollBarNavi.h, Source/UI/MiniPartyGrid.h, Source/UI/MiniPartyPlacement.h, Source/UI/PriceCommission.h, Source/UI/Text/NavigationLink.h, Source/UI/Text/UIAchWnd.h, Source/UI/TextTags.h, Source/UI/UIBarGraph.h, Source/UI/UIBartermarketWnd.h, Source/UI/UIBasicCtrl.h, Source/UI/UIBroadcastBalloon.h, Source/UI/UICaptchaPreviewWnd.h, Source/UI/UICaptchaRegisterWnd.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/UICheckAttendanceWnd.h, Source/UI/UIGradeEnchantWnd.h, Source/UI/UIHotkeyGuideWnd.h, Source/UI/UIIngredientInfoWnd.h, Source/UI/UIItemReformWnd.h, Source/UI/UILapineScrollBar.h, Source/UI/UILapineUpgradeBoxWnd.h, Source/UI/UIMacroBlackListCheckWnd.h, Source/UI/UIMacroDetectorWnd.h, Source/UI/UIMacroReport.h, Source/UI/UIMacroUserInfoWnd.h, Source/UI/UIPreviewEquipWnd.h, Source/UI/UIRefiningWnd.h, Source/UI/UIReputeWnd.h, Source/UI/UIRoundBoxTooltipWnd.h, Source/UI/UIScrollWnd.h, Source/UI/UISlotBitmap.h, Source/UI/UIStaticBitmap.h, Source/UI/UIStaticItem.h, Source/UI/Window/FuncDrawWNDChar.h, Source/UI/Window/MiniPartyWndAreaMgr.h, Source/UI/Window/UIAccountLimitedToolWnd.h, Source/UI/Window/UIBalloonOpenBtn.h, Source/UI/Window/UIBank_NewWnd.h, Source/UI/Window/UIBasicInfoWnd.h, Source/UI/Window/UIBattleMsgOptionWnd.h, Source/UI/Window/UIChangeNameWnd.h, Source/UI/Window/UIChatRoomWnd.h, Source/UI/Window/UICntWnd.h, Source/UI/Window/UICollectionSystemWnd.h, Source/UI/Window/UIDebuffRemoveWnd.h, Source/UI/Window/UIEmblemWnd.h, Source/UI/Window/UIEscOptionWnd.h, Source/UI/Window/UIHomunInfoWnd.h, Source/UI/Window/UIHotKeyWnd.h, Source/UI/Window/UIJobListWnd.h, Source/UI/Window/UILoginOTPWnd.h, Source/UI/Window/UILoginWnd.h, Source/UI/Window/UIMakeCharWnd.h, Source/UI/Window/UIMerInfoWnd.h, Source/UI/Window/UIMessageBox.h, Source/UI/Window/UIMessageBoxAutoreturn.h, Source/UI/Window/UIMileageWnd.h, Source/UI/Window/UIMiniBtnWnd.h, Source/UI/Window/UIMonsterDisplayWnd.h, Source/UI/Window/UIMonsterInfoWnd.h, Source/UI/Window/UINavigationHelpWnd.h, Source/UI/Window/UINavigationWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UINewSelectCharWnd.h, Source/UI/Window/UINewSkillListWnd.h, Source/UI/Window/UINormalMB.h, Source/UI/Window/UINoteWnd.h, Source/UI/Window/UINoticeWnd.h, Source/UI/Window/UIOpenMailBoxWnd.h, Source/UI/Window/UIOpenRoulletteWnd.h, Source/UI/Window/UIPartyBookingHelpWnd.h, Source/UI/Window/UIPayConfirmWnd.h, Source/UI/Window/UIPetEvolutionWnd.h, Source/UI/Window/UIPetInfoWnd.h, Source/UI/Window/UIRPImageWnd.h, Source/UI/Window/UIRPImageWnd2.h, Source/UI/Window/UIRebirthWnd.h, Source/UI/Window/UIReplayControlWnd.h, Source/UI/Window/UIReplayRECControlWnd.h, Source/UI/Window/UIRoMapWnd.h, Source/UI/Window/UIRodexContentsWnd.h, Source/UI/Window/UIRoulletteWnd.h, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISeekPartyListWnd.h, Source/UI/Window/UISeekPartyMBWnd.h, Source/UI/Window/UISeekPartyWnd.h, Source/UI/Window/UISelCharForUServerWnd.h, Source/UI/Window/UISelectReplayDataWnd.h, Source/UI/Window/UISelectServerWnd.h, Source/UI/Window/UISerachStoreInfoWnd.h, Source/UI/Window/UIShowWarpWnd.h, Source/UI/Window/UITalkboxTrapInputWnd.h, Source/UI/Window/UITransMenuWnd.h, Source/UI/Window/UIVideoWnd.h, Source/UI/Window/UIViewCameraInfoWnd.h, Source/UI/Window/UIWindowCallBtnWnd.h, Source/UI/Window/UIWordDisplayWnd.h, Source/Utility/CRC32.h, Source/Utility/Compression/Zlib.h, Source/Utility/EncryptedName.h, Source/Utility/FileSignatureVerifier.h, Source/Utility/GGHash.h, Source/Utility/GGHashMgr.h, Source/Utility/GuidParse.h, Source/Utility/JsonCppLoader.h, Source/Utility/Md5State.h, Source/Utility/NFileLog.h, Source/Utility/NIPAddr.h, Source/Utility/ProcessSecurity.h, Source/Utility/RegistryKey.h, Source/Utility/SHA3.h, Source/Utility/Tokenizer.h, Source/Utility/XxHash3.h.
Adds to the build: Source/Client/Application/ClientOptions.cpp, Source/Client/Application/Registry.cpp, Source/Client/Application/RegistryKey.cpp, Source/Client/Application/Timer.cpp, Source/Client/Mode/EntityInit.cpp, Source/Client/Mode/ModeBaseEvents.cpp, Source/Client/Mode/ModeCursorDrawing.cpp, Source/Client/Mode/ModeFade.cpp, Source/Client/Mode/ModeFadeOut.cpp, Source/Client/Mode/ModeScreenshot.cpp, Source/Client/Mode/ModeTransitions.cpp, Source/Client/Replay/Replay.cpp, Source/Client/Replay/ReplayControl.cpp, Source/Client/Replay/ReplayPacketRecorder.cpp, Source/Client/Session/Session.cpp, Source/Client/Session/SessionAchievements.cpp, Source/Client/Session/SessionParty.cpp, Source/Client/Session/SessionPredicates.cpp, Source/Client/Session/SessionState.cpp, Source/Contents/Actors/ActorPickNode.cpp, Source/File/NFileLog.cpp, Source/Network/NIPAddr.cpp, Source/Network/Packets/ActorNamePacket.cpp, Source/Network/Packets/ClientKeepalive.cpp, Source/Network/Packets/ClientOptionPacket.cpp, Source/Network/Packets/ExecutableDigestPacket.cpp, Source/Network/Packets/GameTickPacket.cpp, Source/Render/DX7/AlphaQueuesDX7.cpp, Source/Render/DX7/AuxiliaryQueuesDX7.cpp, Source/Render/DX7/OpaqueQueuesDX7.cpp, Source/Render/DX7/RendererDX7.cpp, Source/Render/DX9/DeviceCapabilitiesDX9.cpp, Source/Render/Device/DeviceSelection.cpp, Source/Render/Device/Direct3DErrors.cpp, Source/Render/Device/DisplayMode.cpp, Source/Render/Device/RenderAdapter.cpp, Source/Render/Device/RenderBackends.cpp, Source/Render/Drawing/ActionSpriteDrawing.cpp, Source/Render/Drawing/BitmapDrawing.cpp, Source/Render/Drawing/BlendColor.cpp, Source/Render/Drawing/SpriteGeometry.cpp, Source/Render/Primitives/AlphaRectangle.cpp, Source/Render/Primitives/AuxiliarySubmission.cpp, Source/Render/Primitives/SpriteQuad.cpp, Source/Render/Primitives/TextureQuad.cpp, Source/Render/Primitives/UIRPDataDrawing.cpp, Source/Render/Projection/ScreenGeometry.cpp, Source/Render/Projection/ScreenRectangle.cpp, Source/Render/Projection/ViewportProjection.cpp, Source/Resource/Bitmap/EmblemResource.cpp, Source/Resource/Bitmap/GifLzw.cpp, Source/Resource/Bitmap/GifResource.cpp, Source/Resource/Bitmap/PaletteResource.cpp, Source/Resource/Bitmap/SkinPalette.cpp, Source/Resource/Bitmap/TextureNames.cpp, Source/Resource/Effects/EZeffectResource.cpp, Source/Resource/Json/JsonCppLoader.cpp, Source/Resource/Models/RmaResource.cpp, Source/Resource/Sprites/ImfLayerIndex.cpp, Source/Resource/Sprites/ImfResource.cpp, Source/Resource/Xml/XmlNode.cpp, Source/Resource/Xml/XmlParsing.cpp, Source/Security/FileSignatureVerifier.cpp, Source/Security/ProcessSecurity.cpp, Source/Security/UnknownA68.cpp, Source/UI/Achievement/UIAchWnd.cpp, Source/UI/Buttons/UIBalloonOpenBtn.cpp, Source/UI/Buttons/UIMiniBtnWnd.cpp, Source/UI/Buttons/UISlotBitmap.cpp, Source/UI/Buttons/UIStaticBitmap.cpp, Source/UI/Buttons/UIStaticItem.cpp, Source/UI/CashShop/UIMileageWnd.cpp, Source/UI/Chat/UIZeroChatWnd.cpp, Source/UI/Dialogs/UIAccountLimitedToolWnd.cpp, Source/UI/Dialogs/UILocaleTextWnd.cpp, Source/UI/Dialogs/UIMessageBox.cpp, Source/UI/Dialogs/UINormalMB.cpp, Source/UI/Dialogs/UINoteWnd.cpp, Source/UI/Dialogs/UINoticeWnd.cpp, Source/UI/Dialogs/UIRPImageWnd.cpp, Source/UI/Dialogs/UIRPImageWnd2.cpp, Source/UI/Dialogs/UITransMenuWnd.cpp, Source/UI/Dialogs/UIVideoWnd.cpp, Source/UI/Dialogs/UIWordDisplayWnd.cpp, Source/UI/Events/UICheckAttendanceWnd.cpp, Source/UI/Events/UIOpenRoulletteWnd.cpp, Source/UI/Events/UIRoulletteWnd.cpp, Source/UI/GameSettings/UIBattleMsgOptionWnd.cpp, Source/UI/GameSettings/UIEscOptionWnd.cpp, Source/UI/GameSettings/UIHotKeyWnd.cpp, Source/UI/GameSettings/UIHotkeyGuideWnd.cpp, Source/UI/GameSettings/UIViewCameraInfoWnd.cpp, Source/UI/Gauges/UIBarGraph.cpp, Source/UI/Guild/UIEmblemWnd.cpp, Source/UI/Items/UIChangeMaterialWnd.cpp, Source/UI/Items/UICollectionSystemWnd.cpp, Source/UI/Items/UIEquipmentPropertiesWnd.cpp, Source/UI/Items/UIGradeEnchantWnd.cpp, Source/UI/Items/UIItemMoveInfo.cpp, Source/UI/Items/UIItemReformWnd.cpp, Source/UI/Items/UIItemStoreComboBox.cpp, Source/UI/Items/UIItemStoreWnd.cpp, Source/UI/Items/UILapineBoxWnd.cpp, Source/UI/Items/UILapineScrollBar.cpp, Source/UI/Items/UILapineUpgradeBoxWnd.cpp, Source/UI/Items/UIMerchantItemLogWnd.cpp, Source/UI/Items/UIParaItemShopWnd.cpp, Source/UI/Items/UIPreviewEquipWnd.cpp, Source/UI/Items/UIRefiningWnd.cpp, Source/UI/Items/UISecondCostumeWnd.cpp, Source/UI/Lists/UIScrollWnd.cpp, Source/UI/Login/FuncDrawWNDChar.cpp, Source/UI/Login/UIChangeNameWnd.cpp, Source/UI/Login/UIDescriptRace.cpp, Source/UI/Login/UIEmailAddressWnd.cpp, Source/UI/Login/UILoginWnd.cpp, Source/UI/Login/UINewMakeCharWnd.cpp, Source/UI/Login/UINewSelectCharWnd.cpp, Source/UI/Login/UIPasswordWnd.cpp, Source/UI/Login/UISelCharForUServerWnd.cpp, Source/UI/Login/UIWaitDBSaveWnd.cpp, Source/UI/Macro/UICaptchaPreviewWnd.cpp, Source/UI/Macro/UICaptchaRegisterWnd.cpp, Source/UI/Macro/UIMacroBlackListCheckWnd.cpp, Source/UI/Macro/UIMacroDetectorWnd.cpp, Source/UI/Macro/UIMacroReport.cpp, Source/UI/Macro/UIMacroUserInfoWnd.cpp, Source/UI/Navigation/NavigationLink.cpp, Source/UI/Navigation/UIListBoxNavi.cpp, Source/UI/Navigation/UIMinimapZoomWnd.cpp, Source/UI/Navigation/UINavigationHelpWnd.cpp, Source/UI/Navigation/UINavigationWnd.cpp, Source/UI/Navigation/UIRoMapWnd.cpp, Source/UI/Navigation/UIScrollBarNavi.cpp, Source/UI/Navigation/UIShowWarpWnd.cpp, Source/UI/Party/MiniPartyGrid.cpp, Source/UI/Party/MiniPartyManager.cpp, Source/UI/Party/MiniPartyPlacement.cpp, Source/UI/Party/MiniPartyUsableArea.cpp, Source/UI/Party/UIJobSlotButton.cpp, Source/UI/Party/UIPartyBookingHelpWnd.cpp, Source/UI/Party/UISeekPartyListWnd.cpp, Source/UI/Party/UISeekPartyMBWnd.cpp, Source/UI/Party/UISeekPartyWnd.cpp, Source/UI/Repute/UIReputeWnd.cpp, Source/UI/Rodex/UIOpenMailBoxWnd.cpp, Source/UI/Rodex/UIRodexContentsWnd.cpp, Source/UI/SelectPackageItemBox/UIPackageBoxNameList.cpp, Source/UI/Shop/PriceCommission.cpp, Source/UI/Shop/UIBartermarketWnd.cpp, Source/UI/Shop/UISerachStoreInfoWnd.cpp, Source/UI/Skill/UIDebuffRemoveWnd.cpp, Source/UI/Skill/UIGraffiStrboxWnd.cpp, Source/UI/Skill/UINewSkillListWnd.cpp, Source/UI/Skill/UINewSkillListWndHitTest.cpp, Source/UI/Status/UIBasicInfoWnd.cpp, Source/UI/Status/UIJobListWnd.cpp, Source/UI/Status/UIPetEvolutionWnd.cpp, Source/UI/Status/UIRebirthWnd.cpp, Source/UI/Text/TextTagExtraction.cpp, Source/UI/Text/TextTagRegistry.cpp, Source/UI/Text/UIBroadcastBalloon.cpp, Source/UI/Text/UIRoundBoxTooltipWnd.cpp, Source/UI/Window/FrameSkin.cpp, Source/UI/Window/UIBasicCtrl.cpp, Source/UI/Window/WindowBackground.cpp, Source/UI/Window/WindowLowerBorder.cpp, Source/UI/Window/WindowOverlay.cpp, Source/UI/Window/WindowSprite.cpp, Source/UI/Window/WindowTitlebar.cpp, Source/Utility/BoolStubs.cpp, Source/Utility/Hash/CRC32.cpp, Source/Utility/Hash/GGHash.cpp, Source/Utility/Hash/GGHashMgr.cpp, Source/Utility/Hash/Md5State.cpp, Source/Utility/Hash/SHA3.cpp, Source/Utility/Hash/XxHash3.cpp, Source/Utility/Lexicon/LexiconTrie.cpp, Source/Utility/Text/GuidParse.cpp, Source/Utility/Text/Tokenizer.cpp
Deletes: Source/ActorPickNode.cpp, Source/ActorPickNode.h, Source/Archive/UnknownA68.cpp, Source/Client/ClientOptions.cpp, Source/Client/ModeBaseEvents.cpp, Source/Client/ModeCursorDrawing.cpp, Source/Client/ModeFade.cpp, Source/Client/ModeFade.h, Source/Client/ModeFadeOut.cpp, Source/Client/ModeFadeOut.h, Source/Client/ModeScreenshot.cpp, Source/Client/ModeScreenshot.h, Source/Client/ModeTransitions.cpp, Source/Client/Registry.cpp, Source/Client/Registry.h, Source/Client/Replay.cpp, Source/Client/Replay.h, Source/Client/ReplayControl.cpp, Source/Client/ReplayPacketRecorder.cpp, Source/Client/ReplayRecordOption.h, Source/Client/Session.cpp, Source/Client/Session.h, Source/Client/SessionAchievements.cpp, Source/Client/SessionParty.cpp, Source/Client/SessionPredicates.cpp, Source/Client/SessionState.cpp, Source/Client/Timer.cpp, Source/Client/Timer.h, Source/EntityInit.cpp, Source/Interface/BoolStubs.cpp, Source/LexiconTrie.cpp, Source/Network/ActorNamePacket.cpp, Source/Network/ActorNamePacket.h, Source/Network/ClientKeepalive.cpp, Source/Network/ClientKeepalive.h, Source/Network/ClientOptionPacket.cpp, Source/Network/ClientOptionPacket.h, Source/Network/ExecutableDigestPacket.cpp, Source/Network/ExecutableDigestPacket.h, Source/Network/GameTickPacket.cpp, Source/Network/GameTickPacket.h, Source/Render/ActionSpriteDrawing.cpp, Source/Render/ActionSpriteDrawing.h, Source/Render/AlphaQueuesDX7.cpp, Source/Render/AlphaRectangle.cpp, Source/Render/AuxiliaryQueuesDX7.cpp, Source/Render/AuxiliarySubmission.cpp, Source/Render/AuxiliarySubmission.h, Source/Render/BitmapDrawing.cpp, Source/Render/BitmapDrawing.h, Source/Render/BlendColor.cpp, Source/Render/BlendColor.h, Source/Render/DeviceCapabilitiesDX9.cpp, Source/Render/DeviceSelection.cpp, Source/Render/DeviceSelection.h, Source/Render/Direct3DErrors.cpp, Source/Render/Direct3DErrors.h, Source/Render/DisplayMode.cpp, Source/Render/DisplayMode.h, Source/Render/OpaqueQueuesDX7.cpp, Source/Render/RenderAdapter.cpp, Source/Render/RenderAdapter.h, Source/Render/RenderBackends.cpp, Source/Render/RenderBackends.h, Source/Render/RendererDX7.cpp, Source/Render/RendererDX7.h, Source/Render/ScreenGeometry.cpp, Source/Render/ScreenGeometry.h, Source/Render/ScreenRectangle.cpp, Source/Render/ScreenRectangle.h, Source/Render/SpriteGeometry.cpp, Source/Render/SpriteGeometry.h, Source/Render/SpriteQuad.cpp, Source/Render/SpriteQuad.h, Source/Render/TextureQuad.cpp, Source/Render/TextureQuad.h, Source/Render/TextureStageModes.h, Source/Render/UIRPDataDrawing.cpp, Source/Render/ViewportProjection.cpp, Source/Resource/BinkRuntime.h, Source/Resource/EZeffectResource.cpp, Source/Resource/EZeffectResource.h, Source/Resource/EmblemResource.cpp, Source/Resource/EmblemResource.h, Source/Resource/GifLzw.cpp, Source/Resource/GifLzw.h, Source/Resource/GifResource.cpp, Source/Resource/GifResource.h, Source/Resource/ImfLayerIndex.cpp, Source/Resource/ImfResource.cpp, Source/Resource/ImfResource.h, Source/Resource/PaletteResource.cpp, Source/Resource/PaletteResource.h, Source/Resource/RmaResource.cpp, Source/Resource/RmaResource.h, Source/Resource/SkinPalette.cpp, Source/Resource/SkinPalette.h, Source/Resource/TextureNames.cpp, Source/Resource/TextureNames.h, Source/Resource/XmlNode.cpp, Source/Resource/XmlNode.h, Source/Resource/XmlParsing.cpp, Source/UI/Buttons/UICashEmotionSprBtn.h, Source/UI/Buttons/UIDescriptRace.cpp, Source/UI/Buttons/UIDescriptRace.h, Source/UI/Buttons/UIItemMoveInfo.cpp, Source/UI/Buttons/UIItemMoveInfo.h, Source/UI/Buttons/UIJobSlotButton.cpp, Source/UI/Buttons/UIJobSlotButton.h, Source/UI/Buttons/UIReplayButton.h, Source/UI/Dialogs/UIChooseWarpWnd.h, Source/UI/Dialogs/UIEmailAddressWnd.cpp, Source/UI/Dialogs/UIEmailAddressWnd.h, Source/UI/Dialogs/UIGraffiStrboxWnd.cpp, Source/UI/Dialogs/UIGraffiStrboxWnd.h, Source/UI/Dialogs/UIMemorialDunWnd.h, Source/UI/Dialogs/UIMiniMapWnd.h, Source/UI/Dialogs/UIMinimapZoomWnd.cpp, Source/UI/Dialogs/UIMinimapZoomWnd.h, Source/UI/Dialogs/UINotifyQuestWnd.h, Source/UI/Dialogs/UIPasswordWnd.cpp, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Dialogs/UIPetTamingDeceiveWnd.h, Source/UI/Dialogs/UISecondPasswordEditWnd.h, Source/UI/Dialogs/UISelectCartWnd.h, Source/UI/Dialogs/UIWaitDBSaveWnd.cpp, Source/UI/Dialogs/UIWaitDBSaveWnd.h, Source/UI/FrameSkin.cpp, Source/UI/FrameSkin.h, Source/UI/Item/UIEquipmentPropertiesWnd.cpp, Source/UI/Item/UIEquipmentPropertiesWnd.h, Source/UI/Item/UIItemBaseWnd.h, Source/UI/Item/UIItemPurchaseWnd.h, Source/UI/Item/UIItemSellWnd.h, Source/UI/Item/UIItemSellWnd2.h, Source/UI/Item/UIItemShopWnd.h, Source/UI/Item/UIItemShopWnd2.h, Source/UI/Item/UIItemStoreFindWnd.h, Source/UI/Item/UIItemStoreSubWnd.h, Source/UI/Item/UIItemStoreWnd.cpp, Source/UI/Item/UIItemStoreWnd.h, Source/UI/Item/UIItemWnd.h, Source/UI/Item/UIMerchantItemLogWnd.cpp, Source/UI/Item/UIMerchantItemLogWnd.h, Source/UI/Item/UIParaItemShopWnd.cpp, Source/UI/Item/UIParaItemShopWnd.h, Source/UI/Lists/UIItemStoreComboBox.cpp, Source/UI/Lists/UIItemStoreComboBox.h, Source/UI/Lists/UIListBoxNavi.cpp, Source/UI/Lists/UIListBoxNavi.h, Source/UI/Lists/UIListBoxNaviSearch.h, Source/UI/Lists/UIPackageBoxNameList.cpp, Source/UI/Lists/UIPackageBoxNameList.h, Source/UI/Lists/UIReplayListBox.h, Source/UI/Lists/UIScrollBarNavi.cpp, Source/UI/Lists/UIScrollBarNavi.h, Source/UI/MiniPartyGrid.cpp, Source/UI/MiniPartyGrid.h, Source/UI/MiniPartyManager.cpp, Source/UI/MiniPartyPlacement.cpp, Source/UI/MiniPartyPlacement.h, Source/UI/MiniPartyUsableArea.cpp, Source/UI/PriceCommission.cpp, Source/UI/PriceCommission.h, Source/UI/Text/NavigationLink.cpp, Source/UI/Text/NavigationLink.h, Source/UI/Text/UIAchWnd.cpp, Source/UI/Text/UIAchWnd.h, Source/UI/TextTagExtraction.cpp, Source/UI/TextTagRegistry.cpp, Source/UI/TextTags.h, Source/UI/UIBarGraph.cpp, Source/UI/UIBarGraph.h, Source/UI/UIBartermarketWnd.cpp, Source/UI/UIBartermarketWnd.h, Source/UI/UIBasicCtrl.cpp, Source/UI/UIBasicCtrl.h, Source/UI/UIBroadcastBalloon.cpp, Source/UI/UIBroadcastBalloon.h, Source/UI/UICaptchaPreviewWnd.cpp, Source/UI/UICaptchaPreviewWnd.h, Source/UI/UICaptchaRegisterWnd.cpp, Source/UI/UICaptchaRegisterWnd.h, Source/UI/UIChangeMaterialWnd.cpp, Source/UI/UIChangeMaterialWnd.h, Source/UI/UICheckAttendanceWnd.cpp, Source/UI/UICheckAttendanceWnd.h, Source/UI/UIGradeEnchantWnd.cpp, Source/UI/UIGradeEnchantWnd.h, Source/UI/UIHotkeyGuideWnd.cpp, Source/UI/UIHotkeyGuideWnd.h, Source/UI/UIIngredientInfoWnd.h, Source/UI/UIItemReformWnd.cpp, Source/UI/UIItemReformWnd.h, Source/UI/UILapineBoxWnd.cpp, Source/UI/UILapineScrollBar.cpp, Source/UI/UILapineScrollBar.h, Source/UI/UILapineUpgradeBoxWnd.cpp, Source/UI/UILapineUpgradeBoxWnd.h, Source/UI/UIMacroBlackListCheckWnd.cpp, Source/UI/UIMacroBlackListCheckWnd.h, Source/UI/UIMacroDetectorWnd.cpp, Source/UI/UIMacroDetectorWnd.h, Source/UI/UIMacroReport.cpp, Source/UI/UIMacroReport.h, Source/UI/UIMacroUserInfoWnd.cpp, Source/UI/UIMacroUserInfoWnd.h, Source/UI/UIPreviewEquipWnd.cpp, Source/UI/UIPreviewEquipWnd.h, Source/UI/UIRefiningWnd.cpp, Source/UI/UIRefiningWnd.h, Source/UI/UIReputeWnd.cpp, Source/UI/UIReputeWnd.h, Source/UI/UIRoundBoxTooltipWnd.cpp, Source/UI/UIRoundBoxTooltipWnd.h, Source/UI/UIScrollWnd.cpp, Source/UI/UIScrollWnd.h, Source/UI/UISlotBitmap.cpp, Source/UI/UISlotBitmap.h, Source/UI/UIStaticBitmap.cpp, Source/UI/UIStaticBitmap.h, Source/UI/UIStaticItem.cpp, Source/UI/UIStaticItem.h, Source/UI/Window/FuncDrawWNDChar.cpp, Source/UI/Window/FuncDrawWNDChar.h, Source/UI/Window/MiniPartyWndAreaMgr.h, Source/UI/Window/UIAccountLimitedToolWnd.cpp, Source/UI/Window/UIAccountLimitedToolWnd.h, Source/UI/Window/UIBalloonOpenBtn.cpp, Source/UI/Window/UIBalloonOpenBtn.h, Source/UI/Window/UIBank_NewWnd.h, Source/UI/Window/UIBasicInfoWnd.cpp, Source/UI/Window/UIBasicInfoWnd.h, Source/UI/Window/UIBattleMsgOptionWnd.cpp, Source/UI/Window/UIBattleMsgOptionWnd.h, Source/UI/Window/UIChangeNameWnd.cpp, Source/UI/Window/UIChangeNameWnd.h, Source/UI/Window/UIChatRoomWnd.h, Source/UI/Window/UICntWnd.h, Source/UI/Window/UICollectionSystemWnd.cpp, Source/UI/Window/UICollectionSystemWnd.h, Source/UI/Window/UIDebuffRemoveWnd.cpp, Source/UI/Window/UIDebuffRemoveWnd.h, Source/UI/Window/UIEmblemWnd.cpp, Source/UI/Window/UIEmblemWnd.h, Source/UI/Window/UIEscOptionWnd.cpp, Source/UI/Window/UIEscOptionWnd.h, Source/UI/Window/UIHomunInfoWnd.h, Source/UI/Window/UIHotKeyWnd.cpp, Source/UI/Window/UIHotKeyWnd.h, Source/UI/Window/UIJobListWnd.cpp, Source/UI/Window/UIJobListWnd.h, Source/UI/Window/UILocaleTextWnd.cpp, Source/UI/Window/UILoginOTPWnd.h, Source/UI/Window/UILoginWnd.cpp, Source/UI/Window/UILoginWnd.h, Source/UI/Window/UIMakeCharWnd.h, Source/UI/Window/UIMerInfoWnd.h, Source/UI/Window/UIMessageBox.cpp, Source/UI/Window/UIMessageBox.h, Source/UI/Window/UIMessageBoxAutoreturn.h, Source/UI/Window/UIMileageWnd.cpp, Source/UI/Window/UIMileageWnd.h, Source/UI/Window/UIMiniBtnWnd.cpp, Source/UI/Window/UIMiniBtnWnd.h, Source/UI/Window/UIMonsterDisplayWnd.h, Source/UI/Window/UIMonsterInfoWnd.h, Source/UI/Window/UINavigationHelpWnd.cpp, Source/UI/Window/UINavigationHelpWnd.h, Source/UI/Window/UINavigationWnd.cpp, Source/UI/Window/UINavigationWnd.h, Source/UI/Window/UINewMakeCharWnd.cpp, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UINewSelectCharWnd.cpp, Source/UI/Window/UINewSelectCharWnd.h, Source/UI/Window/UINewSkillListWnd.cpp, Source/UI/Window/UINewSkillListWnd.h, Source/UI/Window/UINewSkillListWndHitTest.cpp, Source/UI/Window/UINormalMB.cpp, Source/UI/Window/UINormalMB.h, Source/UI/Window/UINoteWnd.cpp, Source/UI/Window/UINoteWnd.h, Source/UI/Window/UINoticeWnd.cpp, Source/UI/Window/UINoticeWnd.h, Source/UI/Window/UIOpenMailBoxWnd.cpp, Source/UI/Window/UIOpenMailBoxWnd.h, Source/UI/Window/UIOpenRoulletteWnd.cpp, Source/UI/Window/UIOpenRoulletteWnd.h, Source/UI/Window/UIPartyBookingHelpWnd.cpp, Source/UI/Window/UIPartyBookingHelpWnd.h, Source/UI/Window/UIPayConfirmWnd.h, Source/UI/Window/UIPetEvolutionWnd.cpp, Source/UI/Window/UIPetEvolutionWnd.h, Source/UI/Window/UIPetInfoWnd.h, Source/UI/Window/UIRPImageWnd.cpp, Source/UI/Window/UIRPImageWnd.h, Source/UI/Window/UIRPImageWnd2.cpp, Source/UI/Window/UIRPImageWnd2.h, Source/UI/Window/UIRebirthWnd.cpp, Source/UI/Window/UIRebirthWnd.h, Source/UI/Window/UIReplayControlWnd.h, Source/UI/Window/UIReplayRECControlWnd.h, Source/UI/Window/UIRoMapWnd.cpp, Source/UI/Window/UIRoMapWnd.h, Source/UI/Window/UIRodexContentsWnd.cpp, Source/UI/Window/UIRodexContentsWnd.h, Source/UI/Window/UIRoulletteWnd.cpp, Source/UI/Window/UIRoulletteWnd.h, Source/UI/Window/UISecondCostumeWnd.cpp, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISeekPartyListWnd.cpp, Source/UI/Window/UISeekPartyListWnd.h, Source/UI/Window/UISeekPartyMBWnd.cpp, Source/UI/Window/UISeekPartyMBWnd.h, Source/UI/Window/UISeekPartyWnd.cpp, Source/UI/Window/UISeekPartyWnd.h, Source/UI/Window/UISelCharForUServerWnd.cpp, Source/UI/Window/UISelCharForUServerWnd.h, Source/UI/Window/UISelectReplayDataWnd.h, Source/UI/Window/UISelectServerWnd.h, Source/UI/Window/UISerachStoreInfoWnd.cpp, Source/UI/Window/UISerachStoreInfoWnd.h, Source/UI/Window/UIShowWarpWnd.cpp, Source/UI/Window/UIShowWarpWnd.h, Source/UI/Window/UITalkboxTrapInputWnd.h, Source/UI/Window/UITransMenuWnd.cpp, Source/UI/Window/UITransMenuWnd.h, Source/UI/Window/UIVideoWnd.cpp, Source/UI/Window/UIVideoWnd.h, Source/UI/Window/UIViewCameraInfoWnd.cpp, Source/UI/Window/UIViewCameraInfoWnd.h, Source/UI/Window/UIWindowCallBtnWnd.h, Source/UI/Window/UIWordDisplayWnd.cpp, Source/UI/Window/UIWordDisplayWnd.h, Source/UI/Window/UIZeroChatWnd.cpp, Source/UI/WindowBackground.cpp, Source/UI/WindowLowerBorder.cpp, Source/UI/WindowOverlay.cpp, Source/UI/WindowSprite.cpp, Source/UI/WindowTitlebar.cpp, Source/Utility/CRC32.cpp, Source/Utility/CRC32.h, Source/Utility/Compression/Zlib.h, Source/Utility/EncryptedName.h, Source/Utility/FileSignatureVerifier.cpp, Source/Utility/FileSignatureVerifier.h, Source/Utility/GGHash.cpp, Source/Utility/GGHash.h, Source/Utility/GGHashMgr.cpp, Source/Utility/GGHashMgr.h, Source/Utility/GuidParse.cpp, Source/Utility/GuidParse.h, Source/Utility/JsonCppLoader.cpp, Source/Utility/JsonCppLoader.h, Source/Utility/Md5State.cpp, Source/Utility/Md5State.h, Source/Utility/NFileLog.cpp, Source/Utility/NFileLog.h, Source/Utility/NIPAddr.cpp, Source/Utility/NIPAddr.h, Source/Utility/ProcessSecurity.cpp, Source/Utility/ProcessSecurity.h, Source/Utility/RegistryKey.cpp, Source/Utility/RegistryKey.h, Source/Utility/SHA3.cpp, Source/Utility/SHA3.h, Source/Utility/Tokenizer.cpp, Source/Utility/Tokenizer.h, Source/Utility/XxHash3.cpp, Source/Utility/XxHash3.h
2026-11-11 01:05:24 +00:00

1069 lines
39 KiB
C++

#include "Client/Mode/ModeMessage.h"
#include "UI/Window/WindowId.h"
#include "UI/Navigation/UIRoMapWnd.h"
#include "UI/Window/UIEnums.h"
#include "Script/LuaScript.h"
#include "Client/Mode/CMode.h"
#include "Client/Mode/ModeMgr.h"
#include "Client/Session/Session.h"
#include "Contents/Map/MapSkyMgr.h"
#include "Contents/Navigation/NavigationManager.h"
#include "Render/Primitives/AlphaRectangle.h"
#include "Render/Renderer.h"
#include "Render/Projection/ScreenGeometry.h"
#include "Render/Projection/ScreenRectangle.h"
#include "Render/Text/FontCache.h"
#include "Render/Text/TextContext.h"
#include "Render/Primitives/TextureQuad.h"
#include "Render/Textures/Texture.h"
#include "Render/Textures/TextureCache.h"
#include "UI/Text/ColoredText.h"
#include "UI/Navigation/UINavigationWnd.h"
#include "UI/Window/UIWindowMgr.h"
#include "UI/Window/WindowBorder.h"
#include "UI/Window/WindowManagerWindows.h"
#include "Contents/Messenger/ClientMessenger.h"
#include "Client/Replay/Replay.h"
#include "Contents/Tables/MessageTable.h"
#include "UI/Buttons/UIBitmapButton.h"
#include "UI/Buttons/UICheckBox.h"
#include "UI/Edit/UIEditCtrl.h"
#include "UI/Lists/UIComboBoxDefWnd.h"
#include "Resource/MSGSTRINGID.h"
#include <cstdint>
#include <cstdlib>
#include <cstring>
#include <new>
#include <vector>
// GLOBAL: gl_24799
CWorldViewMgr g_worldViewMgr;
// OFFSET: 0x00931080
// FUNCTION: fn_12697
void UIRoMapWnd::OnLBtnDown(int, int) {
}
__declspec(noinline) void SetRoMapMarker(std::string name, const WorldViewArea& area, RoMapMarker& marker);
// OFFSET: 0x0091BE80
// FUNCTION: fn_12611
void SetRoMapMarker(std::string name, const WorldViewArea& area, RoMapMarker& marker) {
const int width = area.right - area.left;
const int height = area.bottom - area.top;
const float centerX = static_cast<float>(width) * g_depthAverageHalf + static_cast<float>(area.left);
const float centerY = static_cast<float>(height) * g_depthAverageHalf + static_cast<float>(area.top);
marker.name = name;
marker.area = area;
marker.centerX = centerX;
marker.centerY = centerY;
marker.width = static_cast<float>(width);
marker.height = static_cast<float>(height);
}
// OFFSET: 0x0091CF40
// FUNCTION: fn_12622
__declspec(noinline) void UIRoMapWnd::ClearRecords() {
this->m_records.clear();
this->previewTexture = 0;
this->hoverTooltip = 0;
this->previewArea = 0;
this->selectedRecord = 0;
this->hoveredRecord = 0;
this->padding_00CC = 0;
}
// OFFSET: 0x0091E0F0
// FUNCTION: fn_12625
void UIRoMapWnd::ResetKafraBounds() {
*reinterpret_cast<int*>(reinterpret_cast<unsigned char*>(this) + 0x21C) = 0;
*reinterpret_cast<int*>(reinterpret_cast<unsigned char*>(this) + 0x224) = 0;
*reinterpret_cast<int*>(reinterpret_cast<unsigned char*>(this) + 0x218) = 0;
*reinterpret_cast<int*>(reinterpret_cast<unsigned char*>(this) + 0x220) = 0;
}
// OFFSET: 0x0091EBA0
// FUNCTION: fn_12634
void UIRoMapWnd::UpdateNavigationButtons() {
UIWindow** buttons = reinterpret_cast<UIWindow**>(reinterpret_cast<unsigned char*>(this) + 0x20C);
if (g_windowMgr.navigationWnd != nullptr && !g_navigationManager.expandedMap) {
buttons[0]->Move(-100, -100);
buttons[1]->Move(-100, -100);
buttons[2]->Move(-100, -100);
} else {
buttons[0]->Move(335, 0);
buttons[1]->Move(375, 3);
buttons[2]->Move(131, 0);
g_navigationManager.hideWindow = true;
}
this->Invalidate();
}
// OFFSET: 0x009335B0
// FUNCTION: fn_12725
void UIRoMapWnd::OnRBtnUp(int, int) {
if (g_windowMgr.comboBoxWnd != 0) {
g_windowMgr.CloseWindow(WID_COMBOBOXWND);
}
this->selectedMapIndex = 0;
}
// OFFSET: 0x00919B50
// FUNCTION: fn_12598
void UIRoMapWnd::DrawHoverTooltip() {
if (this->hoverTooltip != nullptr) {
delete this->hoverTooltip;
this->hoverTooltip = nullptr;
}
if (this->hoveredRecord == nullptr || this->previewArea == nullptr) {
return;
}
bool leftSide = false;
int maxWidth = 0;
const int lineHeight = this->TextHeight(" ", 0, 0, 12, 1, 0) + 3;
const WorldViewRecord* record = this->hoveredRecord;
const int* anchor = this->previewArea;
const RECT rect = reinterpret_cast<const RECT&>(record->left);
int x;
if (anchor[2] < rect.right) {
leftSide = true;
x = anchor[0] - 10;
} else {
x = anchor[2] + 10;
}
int y = anchor[1];
int count = 0;
for (std::list<std::string>::const_iterator it = record->relatedNames.begin(); it != this->hoveredRecord->relatedNames.end(); ++it) {
const int width = this->TextWidth(it->c_str(), 0, 0, 12, 1, 0);
if (maxWidth < width) {
maxWidth = width;
}
++count;
}
const int width = maxWidth + 10;
const int height = count * lineHeight + 7;
int boxX = leftSide ? x - width : x;
if (boxX + width > g_renderer->viewport.width) {
boxX = rect.left - width - 10;
} else if (!leftSide) {
y += 17;
}
if (height + y > g_renderer->viewport.height) {
y = g_renderer->viewport.height - height + 10;
}
int textY = y + 5;
for (std::list<std::string>::const_iterator it = this->hoveredRecord->relatedNames.begin(); it != this->hoveredRecord->relatedNames.end(); ++it) {
const std::uint32_t color = std::strcmp(it->c_str(), g_session.DecodePlayerName()) == 0 ? 0x8080F0 : 0xFFFFFF;
DrawOutlinedText(*this, boxX + 5, textY, it->c_str(), 0, color, 0, 0, 12, 1, 0);
textY += lineHeight;
}
this->hoverTooltip = new RoMapTooltipBox(boxX, y, width, height);
DrawRoundedBorder(*this, boxX, y, width, height, 0xFFFFFF);
}
// INLINED
static int CenteredTextX(UIWindow& window, std::string text, int left, int right, int fontHeight, unsigned char bold) {
return std::abs(static_cast<int>(static_cast<float>(window.TextWidth(text.c_str(), 0, 0, fontHeight, bold, 0) - right - left) * g_depthAverageHalf));
}
// OFFSET: 0x00919E00
// FUNCTION: fn_12599
void UIRoMapWnd::DrawMapNames() {
const int fontHeight = g_worldViewMgr.dungeonFontSize[g_worldViewMgr.screenScale];
const std::uint32_t color = g_worldViewMgr.dungeonFontColor;
const std::uint32_t outline = g_worldViewMgr.dungeonFontOutline;
std::string name;
std::vector<CWorldViewMap*>::iterator it = g_worldViewMgr.CurrentWorld()->maps.begin();
const std::vector<CWorldViewMap*>::iterator end = g_worldViewMgr.CurrentWorld()->maps.end();
for (; it != end; ++it) {
const CWorldViewMap* map = *it;
if (map->id >= 100) {
continue;
}
const int* area = map->fields.empty() ? &map->left : &map->fields.front()->left;
name = map->name;
if (name.empty()) {
continue;
}
const int x = CenteredTextX(*this, name, area[0], area[2], fontHeight, 0);
const int y = area[1] + 2;
this->DrawTextAt(x + 1, y + 1, name.c_str(), 0, 0, fontHeight, outline, 0, 0);
this->DrawTextAt(x, y, name.c_str(), 0, 0, fontHeight, color, 0, 0);
}
}
// OFFSET: 0x0091A0B0
// FUNCTION: fn_12600
void UIRoMapWnd::DrawFieldLabels() {
if (!this->m_showLabels) {
return;
}
const int townHeight = g_worldViewMgr.dungeonFontSize[g_worldViewMgr.screenScale];
const int fieldHeight = g_worldViewMgr.mobFont[g_worldViewMgr.screenScale];
const int levelHeight = g_worldViewMgr.mobLevelFont[g_worldViewMgr.screenScale];
const std::uint32_t townColor = g_worldViewMgr.dungeonFontColor;
const std::uint32_t townOutline = g_worldViewMgr.dungeonFontOutline;
const std::uint32_t fieldColor = g_worldViewMgr.mobColor;
const std::uint32_t fieldShadow = g_worldViewMgr.mobOutline;
const std::uint32_t levelColor = g_worldViewMgr.mobLevelColor;
const std::uint32_t levelOutline = g_worldViewMgr.mobLevelOutline;
const std::uint32_t borderColor = g_worldViewMgr.boxLineColor;
std::string name;
bool atBottom = false;
std::vector<CWorldViewMap*>::iterator it = g_worldViewMgr.CurrentWorld()->maps.begin();
const std::vector<CWorldViewMap*>::iterator end = g_worldViewMgr.CurrentWorld()->maps.end();
for (; it != end; ++it) {
const CWorldViewMap* map = *it;
if (map->id < 100) {
const int* area = map->fields.empty() ? &map->left : &map->fields.front()->left;
if (!this->m_showLabels) {
continue;
}
name = map->displayName;
if (name.empty()) {
continue;
}
const int x = CenteredTextX(*this, name, area[0], area[2], townHeight, 0);
const int y = townHeight + 2 + area[1];
this->DrawTextAt(x + 1, y + 1, name.c_str(), 0, 0, townHeight, townOutline, 0, 0);
this->DrawTextAt(x, y, name.c_str(), 0, 0, townHeight, townColor, 0, 0);
continue;
}
for (std::vector<CWorldViewField*>::const_iterator fieldIt = map->fields.begin(); fieldIt != map->fields.end(); ++fieldIt) {
name = (*fieldIt)->fieldName;
if (name.empty()) {
continue;
}
const CWorldViewField* field = *fieldIt;
DrawRoundedBorder(*this, field->left, field->top, field->right - field->left, field->bottom - field->top, borderColor);
int y;
int levelY;
if (atBottom) {
y = field->top + 3;
levelY = y + (fieldHeight + 3);
atBottom = false;
} else {
y = field->bottom - fieldHeight - 3;
atBottom = true;
levelY = y - levelHeight - 3;
}
const int x = CenteredTextX(*this, name, field->left, field->right, fieldHeight, 0);
this->DrawTextAt(x + 1, y + 1, name.c_str(), 0, 0, fieldHeight, fieldShadow, 0, 0);
this->DrawTextAt(x - 1, y - 1, name.c_str(), 0, 0, fieldHeight, fieldShadow, 0, 0);
this->DrawTextAt(x, y, name.c_str(), 0, 0, fieldHeight, fieldColor, 0, 0);
name = (*fieldIt)->description;
if (name.empty()) {
continue;
}
const int levelX = CenteredTextX(*this, name, field->left, field->right, levelHeight, 1);
DrawOutlinedText(*this, levelX, levelY, name.c_str(), 0, levelColor, levelOutline, 0, levelHeight, 1, 0);
}
}
}
// OFFSET: 0x0091A7D0
// FUNCTION: fn_12601
void UIRoMapWnd::DrawRecordBorders() {
const std::string mapName = reinterpret_cast<const char*>(g_modeMgr.GetGameMode()->SendMsg(MM_QUERYRSWNAME, 0, 0, 0, 0));
for (std::list<WorldViewRecord>::const_iterator it = this->m_records.begin(); it != this->m_records.end(); ++it) {
if (g_worldViewMgr.currentWorld != it->worldIndex) {
continue;
}
const int width = it->right - it->left;
const int height = it->bottom - it->top;
DrawRoundedBorder(*this, it->left, it->top, width, height, mapName == it->name ? 0x23AEE8 : 0x7EE2F7);
}
}
// OFFSET: 0x0091A960
// FUNCTION: fn_12602
void UIRoMapWnd::DrawDungeonLinks() {
CTexture* const positionTexture = g_texMgr.Load("유저인터페이스\\worldview_interface\\wv_dunPos.bmp", 0, true, true, false);
CTexture* const selectTexture = g_texMgr.Load("유저인터페이스\\worldview_interface\\wv_dunSelect.bmp", 0, true, true, false);
const std::uint32_t rectColor = g_worldViewMgr.dungeonOverlayColor;
const std::uint32_t lineColor = g_worldViewMgr.dungeonColor;
const std::uint32_t selectColor = g_worldViewMgr.dungeonSelectColor;
std::vector<CWorldViewMap*>::iterator it = g_worldViewMgr.CurrentWorld()->maps.begin();
const std::vector<CWorldViewMap*>::iterator end = g_worldViewMgr.CurrentWorld()->maps.end();
for (; it != end; ++it) {
const CWorldViewMap* map = *it;
if (map->id >= 100) {
continue;
}
const WorldViewRecord* selected = this->selectedRecord;
bool isSelected;
int x;
int y;
int width;
int height;
if (map->fields.empty()) {
isSelected = selected != nullptr && map->left == selected->left && map->right == selected->right && map->top == selected->top &&
map->bottom == selected->bottom;
x = map->left;
y = map->top;
width = map->right - map->left;
height = map->bottom - map->top;
} else {
const CWorldViewField* field = map->fields.front();
isSelected = selected != nullptr && field->left == selected->left && field->right == selected->right && field->top == selected->top &&
field->bottom == selected->bottom;
width = field->right - field->left;
height = field->bottom - field->top;
const int mapWidth = map->right - map->left;
const int mapHeight = map->bottom - map->top;
const float startX = static_cast<float>(width) * g_depthAverageHalf + static_cast<float>(field->left);
const float startY = static_cast<float>(height) * g_depthAverageHalf + static_cast<float>(field->top);
const float endX = static_cast<float>(mapWidth) * g_depthAverageHalf + static_cast<float>(map->left);
const float endY = static_cast<float>(mapHeight) * g_depthAverageHalf + static_cast<float>(map->top) + 1.0f;
CTexture* const lineTexture = g_texMgr.Default();
if (isSelected) {
DrawScreenLine(startX, startY, endX, endY, 1, lineTexture, (selectColor & 0xFFFFFF) - 0x1000000);
} else {
DrawScreenLine(startX, startY, endX, endY, 1, lineTexture, lineColor);
}
DrawTexturedRectangle(map->left, map->top, mapWidth, mapHeight, isSelected ? 0xFFFFFFFF : rectColor, positionTexture);
x = field->left;
y = field->top;
}
DrawTexturedRectangle(x, y, width, height, isSelected ? 0xFFFFFFFF : rectColor, selectTexture);
}
}
// OFFSET: 0x0091AC50
// FUNCTION: fn_12603
void UIRoMapWnd::DrawMarks() {
const int count = g_worldViewMgr.MarkCount();
for (int index = 0; index < count; ++index) {
const int* area = g_worldViewMgr.MarkAreaAt(index, true);
if (area == nullptr) {
continue;
}
const int x = area[0] + 1;
const int y = area[1] + 1;
const int width = area[2] - area[0] - 2;
const int height = area[3] - area[1] - 2;
DrawAlphaRectangle(x, y, width, height, g_worldViewMgr.runColor);
if (index != 0) {
const int* previous = g_worldViewMgr.MarkAreaAt(index - 1, true);
if (previous != nullptr) {
const float startX = static_cast<float>(previous[2] - previous[0]) * g_depthAverageHalf + static_cast<float>(previous[0]);
const float startY = static_cast<float>(previous[3] - previous[1]) * g_depthAverageHalf + static_cast<float>(previous[1]);
const float endX = static_cast<float>(area[2] - area[0]) * g_depthAverageHalf + static_cast<float>(area[0]);
const float endY = static_cast<float>(area[3] - area[1]) * g_depthAverageHalf + static_cast<float>(area[1]);
DrawScreenLine(startX, startY, endX, endY, 5, g_texMgr.Load("유저인터페이스\\worldview_interface\\wv_Airf2.bmp", 0, false, true, false), 0x99FFFFFF);
}
}
if (count - 1 != index) {
continue;
}
const WorldViewRecord* mark = g_worldViewMgr.MarkAt(count - 1, true);
if (mark == nullptr) {
continue;
}
std::string destination = g_navigationManager.GetDestinationInfo()->GetName();
destination += ".rsw";
if (destination == mark->name) {
CTexture* texture = g_texMgr.Load("유저인터페이스\\worldview_interface\\wv_End.bmp", 0, false, true, false);
if (texture != nullptr) {
const std::uint32_t textureHeight = texture->Height();
const std::uint32_t textureWidth = texture->Width();
const int drawY = static_cast<int>(
static_cast<float>(height) * g_depthAverageHalf + static_cast<float>(y) - static_cast<float>(texture->Height())
);
const int drawX = static_cast<int>(
static_cast<float>(width) * g_depthAverageHalf + static_cast<float>(x) - static_cast<float>(texture->Width())
);
DrawTexturedRectangle(drawX, drawY, textureWidth, textureHeight, 0xCCFFFFFF, texture);
}
}
}
}
// OFFSET: 0x0091B170
// FUNCTION: fn_12604
void UIRoMapWnd::DrawRecordFaces(int) {
const std::string mapName = reinterpret_cast<const char*>(g_modeMgr.GetGameMode()->SendMsg(MM_QUERYRSWNAME, 0, 0, 0, 0));
const int faceSize = g_worldViewMgr.screenScale * 2 + 8;
std::string image = "유저인터페이스\\worldview_interface\\wv_face1.bmp";
for (std::list<WorldViewRecord>::const_iterator it = this->m_records.begin(); it != this->m_records.end(); ++it) {
if (g_worldViewMgr.currentWorld != it->worldIndex) {
continue;
}
const int width = it->right - it->left;
const int height = it->bottom - it->top;
const int x = static_cast<int>(static_cast<float>(it->left - faceSize) + static_cast<float>(width) * 0.5f);
const int y = static_cast<int>(static_cast<float>(it->top - faceSize) + static_cast<float>(height) * 0.5f);
if (mapName == it->name) {
image = "유저인터페이스\\worldview_interface\\wv_face1.bmp";
} else {
image = "유저인터페이스\\worldview_interface\\wv_face.bmp";
}
DrawTexturedRectangle(x, y, faceSize * 2, faceSize * 2, 0xEEFFFFFF, g_texMgr.Load(image.c_str(), 0, false, true, false));
}
}
// INLINED
static bool AddRelatedName(std::string map, std::string name, std::list<WorldViewRecord>& records) {
for (WorldViewRecord& record : records) {
if (record.name == map) {
record.relatedNames.push_back(name);
return true;
}
}
return false;
}
// OFFSET: 0x0091BF80
// FUNCTION: fn_12612
void UIRoMapWnd::RefreshPartyRecords() {
const int count = g_session.PartyCount();
if (count > 0) {
for (int index = 0; index < count; ++index) {
MessengerMember member = g_session.PartyAt(index);
if (member.valid == 0 || member.offline != 0) {
continue;
}
if (!AddRelatedName(member.map, member.name, this->m_records)) {
WorldViewRecord record;
record.name = member.map;
record.relatedNames.push_back(member.name);
if (this->LocateRecord(record)) {
this->m_records.push_back(record);
}
}
}
} else {
std::string map = reinterpret_cast<const char*>(g_modeMgr.GetGameMode()->SendMsg(MM_QUERYRSWNAME, 0, 0, 0, 0));
WorldViewRecord record;
record.name = map;
record.relatedNames.push_back(g_session.DecodePlayerName());
if (this->LocateRecord(record)) {
this->m_records.push_back(record);
}
}
}
// OFFSET: 0x0091C400
// FUNCTION: fn_12613
bool UIRoMapWnd::LocateRecord(WorldViewRecord& record) {
std::string name = record.name;
for (unsigned int index = 0; index < g_worldViewMgr.worlds.size(); ++index) {
if (CWorldViewField* field = g_worldViewMgr.worlds[index]->FindField(name.c_str())) {
record.worldIndex = index;
reinterpret_cast<WorldViewArea&>(record.left) = reinterpret_cast<const WorldViewArea&>(*field);
return true;
}
}
return false;
}
// OFFSET: 0x00932920
// FUNCTION: fn_12713
void UIRoMapWnd::OnMouseMove(int x, int y) {
if (this == g_windowMgr.Capture()) {
return;
}
if (this->m_mouseX == x && this->m_mouseY == y) {
return;
}
this->m_mouseX = x;
this->m_mouseY = y;
const int currentWorld = g_worldViewMgr.currentWorld;
this->hoveredRecord = nullptr;
for (auto it = this->m_records.begin(); it != this->m_records.end(); ++it) {
if (currentWorld == it->worldIndex && it->left < x && it->right > x && it->top < y && it->bottom > y) {
this->hoveredRecord = &*it;
break;
}
}
this->Invalidate();
if (this->selectedRecord) {
delete this->selectedRecord;
this->selectedRecord = nullptr;
}
unsigned int mapIndex = 0;
CWorldViewWorld* world = g_worldViewMgr.CurrentWorld();
if (!world) {
return;
}
CWorldViewField* field = world->FieldAt(mapIndex, x, y);
if (!field) {
return;
}
const int mapId = world->maps[mapIndex]->id;
this->selectedRecord = new WorldViewRecord();
this->selectedRecord->worldIndex = g_worldViewMgr.currentWorld;
this->selectedRecord->mapIndex = mapId;
this->selectedRecord->name = field->name;
reinterpret_cast<WorldViewArea&>(this->selectedRecord->left) = reinterpret_cast<const WorldViewArea&>(*field);
CWorldViewMap* map = world->maps[mapIndex];
reinterpret_cast<WorldViewArea&>(this->selectedRecord->screenLeft) = reinterpret_cast<const WorldViewArea&>(map->left);
this->Invalidate();
}
// OFFSET: 0x0091DBB0
// FUNCTION: fn_12624
void CKafraMoveMapServiceInfo::Build(std::string mapName) {
std::vector<std::string> names = g_kafraServiceMapList[mapName];
this->markers.clear();
for (std::vector<std::string>::iterator it = names.begin(); it != names.end(); ++it) {
CWorldViewField* field = g_worldViewMgr.worlds[0]->FindField(it->c_str());
if (field) {
std::string name = field->name;
WorldViewArea area = reinterpret_cast<const WorldViewArea&>(*field);
RoMapMarker marker;
SetRoMapMarker(name, area, marker);
this->markers.push_back(marker);
}
}
}
// OFFSET: 0x00932C80
// FUNCTION: fn_12716
void CKafraMoveMapServiceInfo::Update(UIRoMapWnd* wnd, float elapsed) {
WorldViewRecord* record = wnd->selectedRecord;
if (record && g_kafraServiceMapList.find(record->name) != g_kafraServiceMapList.end()) {
if (this->mapName != record->name) {
this->mapName = record->name;
this->Build(record->name);
SetRoMapMarker(record->name, reinterpret_cast<const WorldViewArea&>(record->left), this->current);
this->blend = 0.0f;
}
this->blend += elapsed;
if (this->blend > 1.0f) {
this->blend = 1.0f;
}
return;
}
this->mapName = "";
this->markers.clear();
}
// OFFSET: 0x00940510
// FUNCTION: fn_12778
void UIRoMapWnd::DrawKafraMarkers(float elapsed) {
if (!this) {
return;
}
this->m_kafraMarkers.Update(this, elapsed);
this->m_kafraTop = 0;
this->m_kafraBottom = 0;
this->m_kafraLeft = 0;
this->m_kafraRight = 0;
if (this->m_kafraMarkers.markers.empty()) {
return;
}
std::map<std::string, RoMapMarker> targets;
const int count = static_cast<int>(this->m_kafraMarkers.markers.size());
for (int i = 0; i < count; ++i) {
RoMapMarker from = this->m_kafraMarkers.current;
RoMapMarker to = this->m_kafraMarkers.markers[i];
targets.insert(std::pair<std::string, RoMapMarker>(to.name, to));
if (to.name.size() == 10 && std::memcmp(to.name.c_str(), "izlude.rsw", 10) == 0) {
from.centerX = static_cast<float>(from.area.right);
to.centerX = to.width * 0.8f + static_cast<float>(to.area.left);
to.centerY = static_cast<float>(to.area.top);
}
CTexture* head = g_texMgr.Load("mapArrow_head.bmp", 0, true, true, false);
CTexture* body = g_texMgr.Load("mapArrow_body.bmp", 1, true, true, false);
this->DrawArrow(
from.centerX, from.centerY, to.centerX, to.centerY, static_cast<float>(from.area.left), static_cast<float>(from.area.top),
static_cast<float>(from.area.right), static_cast<float>(from.area.bottom), static_cast<float>(to.area.left), static_cast<float>(to.area.top),
static_cast<float>(to.area.right), static_cast<float>(to.area.bottom), 10, body, 20, head, this->m_kafraMarkers.blend, 0xAAFFFFFF
);
}
this->DrawKafraIcon(static_cast<float>(this->m_kafraMarkers.current.area.right), static_cast<float>(this->m_kafraMarkers.current.area.top));
for (std::map<std::string, RoMapMarker>::iterator it = targets.begin(); it != targets.end(); ++it) {
this->DrawMapMarker(it->second, 1);
}
}
// OFFSET: 0x009409E0
// FUNCTION: fn_12779
void UIRoMapWnd::DrawMapMarker(const RoMapMarker& marker, unsigned char skipSelected) {
if (skipSelected == 1) {
const WorldViewRecord* selected = this->selectedRecord;
if (marker.area.left == selected->left && marker.area.right == selected->right && marker.area.top == selected->top &&
marker.area.bottom == selected->bottom) {
return;
}
}
DrawRoundedBorder(*this, marker.area.left, marker.area.top, static_cast<int>(marker.width), static_cast<int>(marker.height), 0xFFFFFF);
DrawAlphaRectangle(marker.area.left, marker.area.top, static_cast<int>(marker.width), static_cast<int>(marker.height), 0x66000000);
std::string name = g_session.GetMapDisplayName(marker.name.c_str());
DrawOutlinedText(*this, marker.area.left + 2, marker.area.top + 5, name.c_str(), 0, 0xD2FF, 0, 0, 12, 1, 0);
}
// OFFSET: 0x009119B0
// FUNCTION: fn_12522
UIRoMapWnd::UIRoMapWnd() : UIFrameWnd(0), previewTexture(0) {
g_session.m_hotkeyScript->Call("ReadKafraMoveMapServiceInfo", "");
g_session.m_hotkeyScript->Call("ReadKafraMiniMapPosInfo", "");
this->fieldNames.clear();
this->ClearRecords();
this->m_showLabels = 0;
this->m_lastTime = 0;
this->m_resetTime = 1;
this->m_flyingShipRoute.lineTextureName.assign("유저인터페이스\\worldview_interface\\wv_Airf3.bmp", 0x2F);
this->m_flyingShipRoute.lineColor = 0xAAFFFFFF;
this->m_flyingShipRoute.routeType = 1;
this->m_flyingShipRoute2.lineTextureName.assign("유저인터페이스\\worldview_interface\\wv_Airf3.bmp", 0x2F);
this->m_flyingShipRoute2.lineColor = 0xAAFFFFFF;
this->m_flyingShipRoute2.routeType = 0;
this->m_comboHeight = 0x12;
this->m_mouseX = 0;
this->m_mouseY = 0;
this->m_kafraTop = 0;
this->m_kafraBottom = 0;
this->m_kafraLeft = 0;
this->m_kafraRight = 0;
}
// OFFSET: 0x009144B0
// FUNCTION: fn_12541
UIRoMapWnd::~UIRoMapWnd() {
delete reinterpret_cast<WorldViewArea*>(this->previewArea);
delete this->selectedRecord;
this->previewTexture = 0;
}
// OFFSET: 0x0091E4D0
// FUNCTION: fn_12627
bool CFlyingShipRouteInfo::IsRouteMap(std::string mapName) {
switch (this->routeType) {
case 0:
if (mapName == "izlude.rsw" || mapName == "ra_fild12.rsw" || mapName == "yuno.rsw") {
return true;
}
break;
case 1:
if (mapName == "einbroch.rsw" || mapName == "lighthalzen.rsw" || mapName == "hugel.rsw" || mapName == "yuno.rsw") {
return true;
}
break;
}
return false;
}
// OFFSET: 0x0091E120
// FUNCTION: fn_12626
void CFlyingShipRouteInfo::BuildRoute(const std::vector<std::string>& mapNames) {
this->entries.clear();
for (std::vector<std::string>::const_iterator it = mapNames.begin(); it != mapNames.end(); ++it) {
CWorldViewField* field = g_worldViewMgr.worlds[0]->FindField(it->c_str());
if (field) {
std::string name = field->name;
WorldViewArea area = {field->left, field->top, field->right, field->bottom, field->areaFlags};
RoMapMarker marker;
SetRoMapMarker(name, area, marker);
this->entries.push_back(reinterpret_cast<const FlyingShipRouteEntry&>(marker));
}
}
reinterpret_cast<unsigned char*>(&this->routeState)[1] = 1;
}
// OFFSET: 0x00938FF0
// FUNCTION: fn_12754
int UIRoMapWnd::SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) {
switch (message) {
case UM_COMMAND:
switch (argument1) {
case ID_CLOSE:
g_windowMgr.CloseWindow(WID_ROMAPWND);
return 0;
case ID_STATUS:
this->m_showLabels = !this->m_showLabels;
this->m_labelCheck->geometry.state = this->m_showLabels;
this->m_labelCheck->Invalidate();
this->Invalidate();
return 0;
case ID_BASE:
g_windowMgr.EnsureWindow(WID_NAVIGATIONV4WND);
if (g_windowMgr.navigationWnd) {
g_windowMgr.navigationWnd->SendMsg(nullptr, UM_COMMAND, ID_BASE, 0, 0, 0);
}
this->UpdateNavigationButtons();
return 0;
case ID_SEARCH:
if (this->m_searchEdit->Length()) {
std::string name(this->m_searchEdit->Text());
if (g_navigationManager.SearchNavigation(name, 0, true) == true) {
reinterpret_cast<UINavigationWnd*>(this)->RefreshWorldMapLevels();
}
}
return 0;
}
return 0;
case UM_COMBOBOX_SELECTED:
if (this->m_worldCombo == sender) {
g_worldViewMgr.currentWorld = argument1;
this->Invalidate();
return 0;
}
if (argument1 >= 0 && static_cast<unsigned int>(argument1) < this->fieldNames.size()) {
{
std::string name(g_worldViewMgr.CurrentWorld()->maps[this->selectedMapIndex]->fields[argument1]->name);
if (name.size() > 4) {
name.resize(name.size() - 4);
}
g_navigationManager.expandedMap = false;
g_navigationManager.SearchNavigation(name, 0, false);
if (g_windowMgr.LookupWindow(WID_NAVIGATIONV4WND)) {
static_cast<UINavigationV4Wnd*>(g_windowMgr.navigationWnd)->SelectRoute(0);
static_cast<UINavigationV4Wnd*>(g_windowMgr.navigationWnd)->SelectRouteNode(0);
}
this->UpdateNavigationButtons();
}
this->Invalidate();
return 0;
}
return 0;
case UM_REFRESH:
this->ClearRecords();
this->RefreshPartyRecords();
this->Invalidate();
return 0;
case UM_DEFPUSH:
if (sender == this->m_searchEdit) {
if (this->m_searchEdit->Length() > 0) {
this->SendMsg(this->m_searchEdit, UM_COMMAND, ID_SEARCH, 0, 0, 0);
return 0;
}
}
break;
}
return UIFrameWnd::SendMsg(sender, message, argument1, argument2, argument3, argument4);
}
// OFFSET: 0x0091CFB0
// FUNCTION: fn_12623
bool CFlyingShipRouteInfo::UpdateRoute(WorldViewRecord* record) {
if (record != nullptr && this->IsRouteMap(record->name)) {
if (this->m_routeBuilt == 1) {
return true;
}
std::string name = record->name;
switch (this->routeType) {
case 0:
if (name == "izlude.rsw") {
std::vector<std::string> route;
route.push_back("izlude.rsw");
route.push_back("yuno.rsw");
route.push_back("ra_fild12.rsw");
route.push_back("izlude.rsw");
this->BuildRoute(route);
} else if (name == "ra_fild12.rsw") {
std::vector<std::string> route;
route.push_back("ra_fild12.rsw");
route.push_back("izlude.rsw");
route.push_back("yuno.rsw");
route.push_back("ra_fild12.rsw");
this->BuildRoute(route);
} else if (name == "yuno.rsw") {
std::vector<std::string> route;
route.push_back("yuno.rsw");
route.push_back("ra_fild12.rsw");
route.push_back("izlude.rsw");
route.push_back("yuno.rsw");
this->BuildRoute(route);
} else {
return false;
}
return true;
case 1:
if (name == "einbroch.rsw") {
std::vector<std::string> route;
route.push_back("einbroch.rsw");
route.push_back("lighthalzen.rsw");
route.push_back("einbroch.rsw");
route.push_back("yuno.rsw");
route.push_back("hugel.rsw");
route.push_back("yuno.rsw");
route.push_back("einbroch.rsw");
this->BuildRoute(route);
} else if (name == "lighthalzen.rsw") {
std::vector<std::string> route;
route.push_back("lighthalzen.rsw");
route.push_back("einbroch.rsw");
route.push_back("yuno.rsw");
route.push_back("hugel.rsw");
route.push_back("yuno.rsw");
route.push_back("einbroch.rsw");
route.push_back("lighthalzen.rsw");
this->BuildRoute(route);
} else if (name == "hugel.rsw") {
std::vector<std::string> route;
route.push_back("hugel.rsw");
route.push_back("yuno.rsw");
route.push_back("einbroch.rsw");
route.push_back("lighthalzen.rsw");
route.push_back("einbroch.rsw");
route.push_back("yuno.rsw");
route.push_back("hugel.rsw");
this->BuildRoute(route);
} else if (name == "yuno.rsw") {
std::vector<std::string> route;
route.push_back("yuno.rsw");
route.push_back("einbroch.rsw");
route.push_back("lighthalzen.rsw");
route.push_back("einbroch.rsw");
route.push_back("yuno.rsw");
route.push_back("hugel.rsw");
route.push_back("yuno.rsw");
this->BuildRoute(route);
} else {
return false;
}
return true;
}
return false;
}
if (this->m_moving) {
this->routeReset = 1;
this->segmentIndex = 0;
this->travelledDistance = 0.0f;
this->routeState = 0;
}
return false;
}
// INLINED
__forceinline void CFlyingShipRouteInfo::Update(UIRoMapWnd* wnd, float elapsed) {
if (!this->UpdateRoute(wnd->selectedRecord)) {
return;
}
const int last = static_cast<int>(this->entries.size()) - 1;
if (last > 0) {
int index = this->segmentIndex;
this->m_moving = 1;
if (this->travelledDistance > this->segmentLength) {
if (index >= last - 1) {
wnd->Invalidate();
index = -1;
}
++index;
this->travelledDistance = 0.0f;
this->segmentIndex = index;
}
const float dx = this->entries[index].screenPosition[0] - this->entries[index + 1].screenPosition[0];
const float dy = this->entries[index].screenPosition[1] - this->entries[index + 1].screenPosition[1];
const float distance = SquareRoot(dx * dx + dy * dy);
if (this->travelledDistance == 0.0f) {
this->segmentLength = distance;
}
this->travelledDistance = elapsed * 200.0f + this->travelledDistance;
this->segmentProgress = this->travelledDistance / this->segmentLength;
}
this->Draw(wnd);
}
// OFFSET: 0x009196E0
// FUNCTION: fn_12597
void UIRoMapWnd::DrawWorld() {
g_worldViewMgr.Draw(this->m_showLabels, 0, 17, this->geometry.width, this->geometry.height - 17);
const int count = g_worldViewMgr.LevelCount();
for (int index = 0; index < count; ++index) {
int kind = 0;
const int* area = g_worldViewMgr.LevelAreaAt(kind, index, true);
if (area == nullptr) {
continue;
}
const int x = area[0] + 1;
const int y = area[1] + 1;
const int width = area[2] - area[0] - 2;
const int height = area[3] - area[1] - 2;
DrawAlphaRectangle(x, y, width, height, g_worldViewMgr.searchColors[kind]);
DrawTexturedRectangle(x, y, width, height, 0xFFFFFFFF, g_texMgr.Load(g_worldViewMgr.searchImages[kind].c_str(), 0, false, true, false));
}
this->DrawMarks();
if (!g_worldViewMgr.selection.name.empty() && g_worldViewMgr.currentWorld == g_worldViewMgr.selection.worldIndex) {
const WorldViewRecord& selection = g_worldViewMgr.selection;
DrawTexturedRectangle(selection.left, selection.top, selection.right - selection.left, selection.bottom - selection.top, 0xEEFFFFFF, g_texMgr.Load("유저인터페이스\\worldview_interface\\wv_Select.bmp", 0, false, true, false));
}
this->DrawRecordFaces(1);
this->DrawDungeonLinks();
const WorldViewRecord* selected = this->selectedRecord;
if (selected != nullptr && this->previewArea != nullptr) {
DrawAlphaRectangle(selected->left, selected->top, selected->right - selected->left, selected->bottom - selected->top, g_worldViewMgr.selectBoxColor);
if (this->previewTexture != 0) {
DrawAlphaRectangle(this->previewArea[0], this->previewArea[1], 130, 130, 0x88000000);
reinterpret_cast<CTexture*>(this->previewTexture)->Stretch(this->previewArea[0], this->previewArea[1], 130, 130);
}
}
const RoMapTooltipBox* tooltip = this->hoverTooltip;
if (tooltip != nullptr) {
DrawAlphaRectangle(tooltip->x, tooltip->y, tooltip->width, tooltip->height, 0x66000000);
}
if (this->m_resetTime == 1) {
this->m_lastTime = timeGetTime();
this->m_resetTime = 0;
}
const std::uint32_t now = timeGetTime();
const std::uint32_t delta = now - this->m_lastTime;
this->m_lastTime = now;
const float elapsed = static_cast<float>(delta) / 1000.0f;
this->DrawKafraMarkers(elapsed);
this->m_flyingShipRoute.Update(this, elapsed);
this->m_flyingShipRoute2.Update(this, elapsed);
}
// OFFSET: 0x00925530
// FUNCTION: fn_12648
void UIRoMapWnd::OnCreate(int, int) {
this->m_worldCombo = new UIComboBoxDefWnd();
this->m_worldCombo->dropdownHeight = 67;
this->m_worldCombo->SetSize(110, this->m_comboHeight);
this->m_worldCombo->Move(17, 0);
this->m_worldCombo->SetBorderColor(100, 100, 100);
this->m_worldCombo->SetColor(232, 232, 232);
this->AddChild(this->m_worldCombo);
const int worldCount = static_cast<int>(g_worldViewMgr.worlds.size());
for (int index = 0; index < worldCount; ++index) {
this->m_worldCombo->AddOption(g_worldViewMgr.worlds[index]->name, 0);
}
this->m_worldCombo->Select(g_worldViewMgr.SelectCurrentWorld());
g_worldViewMgr.LoadTextures();
this->Invalidate();
{
std::string name = g_navigationManager.GetCurrentTargetName();
if (!name.empty()) {
name.append(".rsw", 4);
g_worldViewMgr.SelectField(name.c_str());
} else {
g_worldViewMgr.ResetSelection();
}
}
reinterpret_cast<UINavigationWnd*>(this)->RefreshWorldMapLevels();
reinterpret_cast<UINavigationWnd*>(this)->RefreshWorldMapMarks();
const int closeX = this->geometry.width - 18;
UIBitmapButton* closeButton = new UIBitmapButton();
closeButton->SetBitmap("유저인터페이스\\basic_interface\\world_close_off.bmp", 0, 0);
closeButton->SetBitmap("유저인터페이스\\basic_interface\\world_close_on.bmp", 1, 0);
closeButton->SetBitmap("유저인터페이스\\basic_interface\\world_close_on.bmp", 2, 0);
closeButton->SetSize(closeButton->BitmapWidth(), closeButton->BitmapHeight());
closeButton->Move(closeX, 0);
closeButton->SetId(201);
closeButton->SetTooltip("ctrl+`");
this->AddChild(closeButton);
{
std::string checked = "유저인터페이스\\checkbox_1.bmp";
std::string unchecked = "유저인터페이스\\checkbox_0.bmp";
this->m_labelCheck = new (std::nothrow) UICheckBox();
this->m_labelCheck->SetSize(80, 12);
this->m_labelCheck->SetImages(checked.c_str(), unchecked.c_str(), LookupMessage(MSI_WORLDMAP_MSG4));
this->m_labelCheck->SetId(192);
this->m_labelCheck->Move(closeX - 82, 3);
this->m_labelCheck->SetChecked(this->m_showLabels);
this->m_labelCheck->SetTooltip("Tab");
this->AddChild(this->m_labelCheck);
this->m_searchButton = new UIBitmapButton();
this->m_searchButton->SetBitmap("유저인터페이스\\navigation_interface\\NaviSearch_A.bmp", 0, 0);
this->m_searchButton->SetBitmap("유저인터페이스\\navigation_interface\\NaviSearch_B.bmp", 1, 0);
this->m_searchButton->SetBitmap("유저인터페이스\\navigation_interface\\NaviSearch_C.bmp", 2, 0);
this->m_searchButton->SetSize(this->m_searchButton->BitmapWidth(), this->m_searchButton->BitmapHeight());
this->m_searchButton->Move(-100, -100);
this->m_searchButton->SetId(321);
this->m_searchButton->SetTooltip(LookupMessage(MSI_NAVIGATION_SEARCHINFO));
this->AddChild(this->m_searchButton);
this->m_searchListButton = new UIBitmapButton();
this->m_searchListButton->SetBitmap("유저인터페이스\\scroll0down.bmp", 0, 0);
this->m_searchListButton->SetBitmap("유저인터페이스\\scroll0down.bmp", 1, 0);
this->m_searchListButton->SetBitmap("유저인터페이스\\scroll0down.bmp", 2, 0);
this->m_searchListButton->SetSize(this->m_searchListButton->BitmapWidth(), this->m_searchListButton->BitmapHeight());
this->m_searchListButton->Move(-100, -100);
this->m_searchListButton->SetId(200);
this->m_searchListButton->SetTooltip(LookupMessage(MSI_NAVIGATION_V4_HELP01));
this->AddChild(this->m_searchListButton);
this->m_searchEdit = new UIEditCtrl();
this->m_searchEdit->SetSize(200, 18);
this->m_searchEdit->Move(-100, -100);
this->m_searchEdit->maximum = 60;
this->m_searchEdit->Background(232, 232, 232);
this->m_searchEdit->Border(200, 100, 100);
this->m_searchEdit->flat = 0;
UIEditCtrl* edit = this->m_searchEdit;
if (const char* tooltip = LookupMessage(MSI_NAVIGATION_SERVICE)) {
edit->tooltip = tooltip;
}
this->AddChild(this->m_searchEdit);
if (g_replayAnimationScaling != 0) {
this->m_searchEdit->disabled = 1;
this->m_searchEdit->Invalidate();
}
this->UpdateNavigationButtons();
}
this->RefreshPartyRecords();
}