rodecomp/Source/Contents/Actors/ActorStateFlags.h
ragnarok-clanker 7cbe10620b Decompile 22 functions in Source/Contents/Actors/ActorStateFlags.cpp, Source/Contents/Actors/ActorStateFlags.h
Batch #2118 by ragnarok-clanker: 0 byte-identical, 22 confirmed by peer review.

- fn_23525 StateFlag01Changed: logic confirmed by peer review
- fn_23527 StateFlag05Changed: logic confirmed by peer review
- fn_23529 StateFlag23Changed: logic confirmed by peer review
- fn_23531 StateFlag24Changed: logic confirmed by peer review
- fn_23533 StateFlag25Changed: logic confirmed by peer review
- fn_23535 StateFlag26Changed: logic confirmed by peer review
- fn_23537 StateFlag19Changed: logic confirmed by peer review
- fn_23538 StateFlag14: logic confirmed by peer review
- fn_23540 StateFlag02: logic confirmed by peer review
- fn_23541 StateFlag02Changed: logic confirmed by peer review
- fn_23542 StateFlag22: logic confirmed by peer review
- fn_23544 StateFlagsClear: logic confirmed by peer review
- fn_23546 StateFlag11: logic confirmed by peer review
- fn_23547 StateFlag20: logic confirmed by peer review
- fn_23548 StateFlag20Changed: logic confirmed by peer review
- fn_23549 StateFlag13: logic confirmed by peer review
- fn_23550 StateFlag13Changed: logic confirmed by peer review
- fn_23552 StateFlag00: logic confirmed by peer review
- fn_23553 StateFlag00Changed: logic confirmed by peer review
- fn_23554 StateFlag06: logic confirmed by peer review
- fn_23555 StateFlag06Changed: logic confirmed by peer review
- fn_23557 StateFlag15Changed: logic confirmed by peer review

Reviewed-by: ragnarok-clanker
2026-10-29 10:58:34 +00:00

43 lines
1.9 KiB
C++

#ifndef RAGNAROK_SOURCE_CONTENTS_ACTORS_ACTORSTATEFLAGS_H
#define RAGNAROK_SOURCE_CONTENTS_ACTORS_ACTORSTATEFLAGS_H
#include <cstdint>
bool StateFlag01(std::uint32_t flags);
bool StateFlag05(std::uint32_t flags);
bool StateFlag12(std::uint32_t flags);
bool StateFlag15(std::uint32_t flags);
bool StateFlag16(std::uint32_t flags);
bool StateFlag18(std::uint32_t flags);
bool StateFlag19(std::uint32_t flags);
bool StateFlag21(std::uint32_t flags);
bool StateFlag23(std::uint32_t flags);
bool StateFlag24(std::uint32_t flags);
bool StateFlag25(std::uint32_t flags);
bool StateFlag26(std::uint32_t flags);
bool StateFlag27(std::uint32_t flags);
bool StateFlag28(std::uint32_t flags);
bool StateFlag00(std::uint32_t flags);
bool StateFlag00Changed(std::uint32_t previous, std::uint32_t current);
bool StateFlag01Changed(std::uint32_t previous, std::uint32_t current);
bool StateFlag02(std::uint32_t flags);
bool StateFlag02Changed(std::uint32_t previous, std::uint32_t current);
bool StateFlag05Changed(std::uint32_t previous, std::uint32_t current);
bool StateFlag06(std::uint32_t flags);
bool StateFlag06Changed(std::uint32_t previous, std::uint32_t current);
bool StateFlag11(std::uint32_t flags);
bool StateFlag13(std::uint32_t flags);
bool StateFlag13Changed(std::uint32_t previous, std::uint32_t current);
bool StateFlag14(std::uint32_t flags);
bool StateFlag15Changed(std::uint32_t previous, std::uint32_t current);
bool StateFlag19Changed(std::uint32_t previous, std::uint32_t current);
bool StateFlag20(std::uint32_t flags);
bool StateFlag20Changed(std::uint32_t previous, std::uint32_t current);
bool StateFlag22(std::uint32_t flags);
bool StateFlag23Changed(std::uint32_t previous, std::uint32_t current);
bool StateFlag24Changed(std::uint32_t previous, std::uint32_t current);
bool StateFlag25Changed(std::uint32_t previous, std::uint32_t current);
bool StateFlag26Changed(std::uint32_t previous, std::uint32_t current);
bool StateFlagsClear(std::uint32_t flags);
#endif