rodecomp/Source/UI/Cooldowns/CooldownState.h
ragnarok-clanker c1638c3896 Decompile 2 functions in Source/UI/Cooldowns/CooldownState.cpp, Source/UI/Cooldowns/CooldownState.h, ...
Batch #2159 by ntrl: 0 byte-identical, 2 confirmed by peer review.

- fn_20947 CooldownState::~CooldownState: logic confirmed by peer review
- fn_21826 ShortcutCooldowns::ApplyStart: logic confirmed by peer review

Reviewed-by: ragnarok-clanker
2026-10-29 14:45:03 +00:00

53 lines
1.5 KiB
C++

#ifndef RAGNAROK_SOURCE_UI_COOLDOWNS_COOLDOWNSTATE_H
#define RAGNAROK_SOURCE_UI_COOLDOWNS_COOLDOWNSTATE_H
#include "Render/Primitives/RenderPrimitive.h"
#include <cstddef>
#include <map>
struct CooldownEdge {
/* 0000 */ float origin;
/* 0004 */ float current;
/* 0008 */ int radius;
/* 000C */ unsigned char increasing;
};
struct CooldownClock {
const bool& restricted;
const std::uint32_t& serverTick;
std::uint32_t Now() const;
};
struct CooldownState {
/* 0000 */ std::map<unsigned, CooldownEdge> edges;
/* 0008 */ unsigned segment;
/* 000C */ unsigned vertexCount;
/* 0010 */ float angle;
/* 0014 */ std::uint32_t duration;
/* 0018 */ std::uint32_t start;
/* 001C */ std::uint32_t elapsed;
/* 0020 */ unsigned finalMinute;
/* 0024 */ int reverse;
/* 0028 */ RenderVertex vertices[24];
/* 0328 */ int x;
/* 032C */ int y;
/* 0330 */ int slot;
/* 0334 */ std::uint32_t color;
CooldownState(int slot, int x, int y, std::uint32_t duration, std::uint32_t start, std::uint32_t elapsed, int reverse);
~CooldownState();
void ClearEdges();
void AddEdge(unsigned segment, float origin, int radius, unsigned char increasing);
float Update(const CooldownClock& clock);
};
static_assert(sizeof(CooldownEdge) == 16);
#if defined(_WIN32) && !defined(_WIN64)
static_assert(offsetof(CooldownEdge, current) == 0x04);
static_assert(offsetof(CooldownEdge, radius) == 0x08);
static_assert(offsetof(CooldownEdge, increasing) == 0x0C);
static_assert(sizeof(CooldownState) == 824);
#endif
#endif