Ragnarok Online reconstruction through Clank Together https://clank.rodecomp.online/
  • C++ 89.8%
  • C 8.4%
  • POV-Ray SDL 0.9%
  • CMake 0.6%
  • PowerShell 0.1%
  • Other 0.1%
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ragnarok-clanker a8ff0839ca Decompile 12 functions in Source/Contents/Actors/Player.cpp, Source/Contents/Actors/Pc.h, ...
Batch #1819 by Yommy: 0 byte-identical, 12 confirmed by peer review.

- fn_22606 CGrannyPc::SetAnimation: logic confirmed by peer review
- fn_22611 CGrannyPc::PlayMotion: logic confirmed by peer review
- fn_22612 CPc::Slot34: logic confirmed by peer review
- fn_22626 CGrannyPc::Slot26: logic confirmed by peer review
- fn_22628 CGrannyPc::Slot27: logic confirmed by peer review
- fn_22630 CGrannyPc::Slot25: logic confirmed by peer review
- fn_22632 CGrannyPc::Slot20: logic confirmed by peer review
- fn_22637 CGrannyPc::Slot22: logic confirmed by peer review
- fn_22639 CGrannyPc::Slot21: logic confirmed by peer review
- fn_22648 CGrannyPc::Slot23: logic confirmed by peer review
- fn_22662 CPlayer::AngleToDirection: logic confirmed by peer review
- fn_22663 CPlayer::IsSpecialState: logic confirmed by peer review

Reviewed-by: ragnarok-clanker
2026-10-28 22:39:36 +00:00
data Decompile fn_22646 (CGrannyPc::Slot24) 2026-10-28 22:39:23 +00:00
scripts/workspace Remove configure-clangd.ps1 2026-10-27 14:44:36 +00:00
Source Decompile 12 functions in Source/Contents/Actors/Player.cpp, Source/Contents/Actors/Pc.h, ... 2026-10-28 22:39:36 +00:00
ThirdParty Enforce LF text checkouts across platforms 2026-10-25 21:09:55 +01:00
.clang-format Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
.clangd Configure clangd for the native Windows x86 toolchain 2026-10-25 09:13:18 +01:00
.gitattributes Enforce LF text checkouts across platforms 2026-10-25 21:09:55 +01:00
.gitignore Initial rodecomp source snapshot 2026-10-24 00:35:19 +00:00
AGENTS.md Move project config to data/ and configure-clangd.ps1 to scripts/ 2026-10-27 14:43:03 +00:00
CMakeLists.txt Register recovered Replay source in existing UI build target 2026-10-27 10:04:22 +00:00
CODING_RULES.md 📚 docs(coding-rules): added rule prohibiting #pragma optimize overrides 2026-10-27 17:25:29 +01:00
README.md Move project config to data/ and configure-clangd.ps1 to scripts/ 2026-10-27 14:43:03 +00:00

Clank Together

This tree is coordinated with Clank Together. Functions and data carry stable symbol IDs instead of addresses (// FUNCTION: fn_01234, // GLOBAL: gl_00042); the coordinator's symbol database holds their addresses in every client build, so a new client version needs new addresses, not a retagged tree. data/decomp.json and data/compile.json pin the VS compiler and the exact command line of every source. See AGENTS.md for how to contribute.