rodecomp/Source/Contents/Effects/Particles
ragnarok-clanker 2488f283ca Maintenance: C8 return types from the original: IsGuildMemberAccount/Character and Renderer::LockBackBuffer (DX7/DX9) return int (cal
Batch #18241 by ragnarok-clanker: forced by an admin (2 lower score(s), 17 changed function(s)); checked with 378 compiled unit(s), including every includer of Source/Client/Session/Session.h, Source/Contents/Effects/Particles/EZ2STREffectEx.h, Source/Render/DX7/RendererDX7.h, Source/Render/DX9/RendererDX9.h, Source/Render/Renderer.h.
2026-11-12 12:13:57 +00:00
..
AnimatedEmitterEffect.cpp Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a 2026-11-11 16:21:46 +00:00
AnimatedEmitterEffect.h Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
CharacterParticleBundle.cpp Maintenance: CRYPT_NAME pass 2 (replaces returned 17152 and 17203): CryptName.h builds the text with consteval + index_sequence so a 2026-11-11 15:28:55 +00:00
CharacterParticleBundle.h Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
EffectEmitter.h Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
EmitterEffect.cpp Decompile 3 functions in Source/Contents/Effects/Particles/SpriteParticle.cpp, Source/Contents/Effects/Core/EffectLists.cpp, ... 2026-11-11 12:33:01 +00:00
EmitterEffect.h Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
EZ2STREffect.cpp Maintenance: B2': InitParticleQuad is a thiscall member of CParticle: ends with ret 4, callers do 'mov ecx, particle' with no add esp 2026-11-12 11:42:16 +00:00
EZ2STREffect.h Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
EZ2STREffectEx.cpp Decompile 2 functions in Source/Contents/Effects/Particles/SpriteParticle.cpp, Source/Contents/Effects/Core/EffectLists.cpp, ... 2026-11-11 13:44:31 +00:00
EZ2STREffectEx.h Maintenance: C8 return types from the original: IsGuildMemberAccount/Character and Renderer::LockBackBuffer (DX7/DX9) return int (cal 2026-11-12 12:13:57 +00:00
Particle.cpp Maintenance: B2': InitParticleQuad is a thiscall member of CParticle: ends with ret 4, callers do 'mov ecx, particle' with no add esp 2026-11-12 11:42:16 +00:00
Particle.h Maintenance: B2': InitParticleQuad is a thiscall member of CParticle: ends with ret 4, callers do 'mov ecx, particle' with no add esp 2026-11-12 11:42:16 +00:00
ParticlePool.cpp Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
ParticlePool.h Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
SpriteEffect.cpp Decompile fn_19200 (CSpriteEffect::OnProcess) 2026-11-12 00:26:18 +00:00
SpriteEffect.h Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
SpriteParticle.cpp Decompile 3 functions in Source/Contents/Effects/Particles/SpriteParticle.cpp, Source/Contents/Effects/Core/EffectLists.cpp, ... 2026-11-11 12:33:01 +00:00
SpriteParticle.h Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00