..
AdvenPartyInfo.cpp
Maintenance: Annotation cleanup, no code change (resubmission of 10984). Every // FUNCTION: line now has // OFFSET: <its address from
2026-11-04 21:29:46 +00:00
AdvenPartyInfo.h
Restore translation-unit ownership and publish verified source corrections
2026-10-25 15:42:21 +00:00
AdventurerAgencyMgr.cpp
Decompile 7 functions in Source/Contents/Models/ModelPlayback.cpp, Source/Contents/Actors/ActorPickNode.cpp, ...
2026-11-11 12:54:30 +00:00
AdventurerAgencyMgr.h
Maintenance: Forced resubmit of batch 17078 (same payload; supersedes it). Class layouts/signatures from binary evidence: CChangePart
2026-11-11 13:28:21 +00:00
AgencyRequests.cpp
Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a
2026-11-11 16:21:46 +00:00
ChangePartyMasterAsyncWork.cpp
Decompile 5 functions in Source/Contents/Party/ChangePartyMasterAsyncWork.cpp, Source/Contents/Party/LoadMyPartyAsyncWork.cpp, ...
2026-11-11 14:39:54 +00:00
ChangePartyMasterAsyncWork.h
Maintenance: Forced resubmit of batch 17078 (same payload; supersedes it). Class layouts/signatures from binary evidence: CChangePart
2026-11-11 13:28:21 +00:00
ChangePartyMasterCompletion.cpp
Decompile fn_03658 (CAdventurerAgencyMgr::CompleteChangeMaster)
2026-11-11 14:41:30 +00:00
LoadMyPartyAsyncWork.cpp
Decompile 5 functions in Source/Contents/Party/ChangePartyMasterAsyncWork.cpp, Source/Contents/Party/LoadMyPartyAsyncWork.cpp, ...
2026-11-11 14:39:54 +00:00
LoadMyPartyAsyncWork.h
Maintenance: Forced resubmit of batch 17078 (same payload; supersedes it). Class layouts/signatures from binary evidence: CChangePart
2026-11-11 13:28:21 +00:00
LoadPartyInfoAsyncWork.cpp
Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a
2026-11-11 16:21:46 +00:00
LoadPartyInfoAsyncWork.h
Maintenance: [forced, user-approved] Family G9: remove the adventurer-agency bundle family: AgencyRequestContext, StopRecruitingConte
2026-11-02 22:46:30 +00:00
LoadPartyListAsyncWork.cpp
Maintenance: CRYPT_BYTES: CryptName.h gains CRYPT_BYTES(length, "text", key), the std::uint8_t counterpart of CRYPT_CHARS (consteval
2026-11-11 17:05:29 +00:00
LoadPartyListAsyncWork.h
Maintenance: [forced, admin decision] Collapse the WindowManagerWindows adapter into UIWindowMgr, stage 1 of 2 (project decision: por
2026-11-02 14:09:20 +00:00
MyPartyCompletion.cpp
Maintenance: Forced resubmit of batch 17078 (same payload; supersedes it). Class layouts/signatures from binary evidence: CChangePart
2026-11-11 13:28:21 +00:00
PartyBookingInfo.h
Decompile 3 functions in Source/UI/Window/UISeekPartyListWnd.cpp, Source/UI/Window/UISeekPartyListWnd.h, ...
2026-10-29 21:49:06 +00:00
PartyBookingMgr.cpp
Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
2026-11-11 01:05:24 +00:00
PartyBookingMgr.h
Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body).
2026-11-10 17:38:25 +00:00
PartyInfoCompletion.cpp
Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
2026-11-11 01:05:24 +00:00
PartyJoinResult.cpp
Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
2026-11-11 01:05:24 +00:00
PartyJoinResult.h
Maintenance: [forced, user-approved] Family G9: remove the adventurer-agency bundle family: AgencyRequestContext, StopRecruitingConte
2026-11-02 22:46:30 +00:00
PartyListCompletion.cpp
Maintenance: Name window messaging constants: literal window ids (LookupWindow/EnsureWindow/CloseWindow/... -> WindowId), UIWindowMgr
2026-11-08 13:56:42 +00:00
PartyRegistrationCompletion.cpp
Decompile fn_03666 (CAdventurerAgencyMgr::CompleteRegistration)
2026-11-11 14:09:29 +00:00
RegisterPartyAsyncWork.cpp
Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a
2026-11-11 16:21:46 +00:00
RegisterPartyAsyncWork.h
Maintenance: [forced, user-approved] Family G9: remove the adventurer-agency bundle family: AgencyRequestContext, StopRecruitingConte
2026-11-02 22:46:30 +00:00
StopRecruitingAsyncWork.cpp
Decompile 5 functions in Source/Contents/Party/ChangePartyMasterAsyncWork.cpp, Source/Contents/Party/LoadMyPartyAsyncWork.cpp, ...
2026-11-11 14:39:54 +00:00
StopRecruitingAsyncWork.h
Maintenance: [forced, user-approved] Family G9: remove the adventurer-agency bundle family: AgencyRequestContext, StopRecruitingConte
2026-11-02 22:46:30 +00:00
StopRecruitingCompletion.cpp
Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
2026-11-11 01:05:24 +00:00