rodecomp/Source/Contents/World/WorldProximity.h
ragnarok-clanker a47d20f8be Reconstruct readable C++ and organize cohesive source subsystems
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C++

#ifndef RAGNAROK_SOURCE_CONTENTS_WORLD_WORLDPROXIMITY_H
#define RAGNAROK_SOURCE_CONTENTS_WORLD_WORLDPROXIMITY_H
#include <cstdint>
#include <functional>
class CConnection;
struct PacketLengths;
void UpdateWorldProximityNotification(
unsigned char& notified, std::function<bool()> nearby, CConnection& connection, const PacketLengths& lengths, const std::uint32_t& accountId
);
#endif