rodecomp/Source/Render/Projection/RendererViewport.h
ragnarok-clanker a47d20f8be Reconstruct readable C++ and organize cohesive source subsystems
Administrative source import: native x86 compilation passed for 423 authored units. Source placement and submission states are migrated separately; this commit does not imply peer acceptance.

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2026-10-25 07:42:41 +00:00

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637 B
C

#ifndef RAGNAROK_SOURCE_RENDER_PROJECTION_RENDERERVIEWPORT_H
#define RAGNAROK_SOURCE_RENDER_PROJECTION_RENDERERVIEWPORT_H
#include "Render/Projection/RenderProjection.h"
struct RendererViewport {
float scaleX;
float scaleY;
float horizontal;
float vertical;
float aspect;
float uiScaleX;
float uiScaleY;
int clipCenterX;
int clipCenterY;
int width;
int height;
int centerX;
int centerY;
void SetSize(int width, int height, const float& projectionScale, float& heightScale, float& tangent, float& cotangent);
RenderProjection Projection() const;
};
static_assert(sizeof(RendererViewport) == 52);
#endif