rodecomp/Source/Resource/Sprites/ActionResource.cpp
ragnarok-clanker e168b4e4a6 Restore translation-unit ownership and publish verified source corrections
Owner-authorized source migration: 31 helper-only translation units were merged into their callers or existing inline headers; both build manifests updated. Includes the preserved source payload, Lua configuration matching wowdecomp, and exact malloca expansion without diagnostic pragmas.

449 native units compiled locally and 449 staged units compiled by the pinned server toolchain. No previously byte-matched function regressed. Compiler mapping diagnostics remain recorded as needs_cleanup, not accepted or peer-confirmed. Existing independent review records are preserved. README.md is intentionally unchanged.
2026-10-25 15:42:21 +00:00

247 lines
6.9 KiB
C++

#include "Client/Application/ErrorDialog.h"
#include "Resource/Sprites/ActionResource.h"
#include "Resource/Bitmap/BitmapResource.h"
#include "Resource/ResourceByteReader.h"
#include "Resource/ResourceMgr.h"
#include "Resource/Sprites/SpriteResource.h"
#include "Utility/Math/ScalarConversion.h"
#include <algorithm>
#include <cstring>
namespace {
// INLINED
int RelativeCoordinate(int position, int extent, float scale) {
const int center = extent / 2 + extent % 2;
const float offset = static_cast<float>(center) * scale;
const float coordinate = static_cast<float>(position) - offset;
return TruncateToInt(coordinate / scale);
}
}
// OFFSET: 0x007436B0
// FUNCTION: fn_07767
CActRes::CActRes(ActionResourceContext& context) : maximumCells(0), m_context(&context) {
}
// INLINED
CActRes::~CActRes() = default;
// FUNCTION: fn_07749
CActRes* CActRes::Create() {
return new CActRes(*this->m_context);
}
// OFFSET: 0x007437B0
// FUNCTION: fn_07750
bool CActRes::Load(const char* name) {
auto& context = *this->m_context;
auto& file = context.file;
struct CloseFile {
ResourceBytes& file;
~CloseFile() {
file.Close();
}
} close{file};
if (!file.Open(name)) {
const std::string message = std::string("Cannot find File : ") + name;
ShowErrorDialog(context.renderSystem, message.c_str(), 0);
return false;
}
ResourceByteReader input{static_cast<const unsigned char*>(file.Data()), static_cast<unsigned>(file.Size())};
struct Header {
std::uint16_t magic;
std::uint16_t version;
std::uint16_t count;
unsigned char reserved[10];
} header;
input.Read(&header, sizeof(header));
if (header.magic != 0x4341) {
ShowErrorDialog(context.renderSystem, "Illegal File Format", 0);
ShowErrorDialog(context.renderSystem, name, 0);
file.Close();
return false;
}
std::string spriteName(name);
spriteName.resize(spriteName.size() - 4);
spriteName.append(".spr", 4);
if (header.version > 0x0205) {
ShowErrorDialog(context.renderSystem, "Unsupported Version. Content may be corrupted", 0);
file.Close();
return false;
}
this->Unload();
this->animations.resize(header.count);
this->speeds.resize(header.count, 4.0f);
for (auto& animation : this->animations) {
std::uint32_t frameCount;
input.Read(&frameCount, sizeof(frameCount));
animation.resize(frameCount);
for (ActionFrame& frame : animation) {
input.Read(frame.unknown_0000, sizeof(frame.unknown_0000));
int cellCount;
input.Read(&cellCount, sizeof(cellCount));
frame.sound = -1;
frame.cellCount = cellCount;
frame.cells.resize(std::min(static_cast<unsigned>(cellCount), 1000u));
frame.anchors.clear();
frame.anchorCount = 0;
this->maximumCells = std::max(this->maximumCells, cellCount);
for (int index = 0; index < cellCount; ++index) {
SpriteFrameCell& cell = frame.cells[index];
if (header.version < 0x0200) {
input.Read(&cell, 16);
cell.color = 0xFFFFFFFFu;
cell.scaleX = 1.0f;
cell.scaleY = 1.0f;
cell.unknown_001C = 0;
cell.imageType = 0;
continue;
}
if (header.version < 0x0204) {
struct LegacyCell {
std::int32_t x;
std::int32_t y;
std::int32_t image;
std::int32_t mirrored;
std::uint32_t color;
float scale;
std::int32_t rotation;
std::int32_t imageType;
} legacy;
input.Read(&legacy, sizeof(legacy));
cell = {legacy.x, legacy.y, legacy.image, legacy.mirrored, legacy.color, legacy.scale, legacy.scale, legacy.rotation, legacy.imageType};
} else {
input.Read(&cell, sizeof(cell));
}
if (header.version >= 0x0205) {
int width;
int height;
input.Read(&width, sizeof(width));
input.Read(&height, sizeof(height));
if (cell.image != -1) {
cell.x = RelativeCoordinate(cell.x, width, cell.scaleX);
cell.y = RelativeCoordinate(cell.y, height, cell.scaleY);
}
} else if (cell.image != -1) {
auto* sprite = static_cast<CSprRes*>(context.resources.Load(spriteName.c_str()));
if (sprite) {
const SpriteRleImage* image = sprite->images[cell.imageType][cell.image];
if (image) {
const int width = image->width * ((image->unknown_0004 & 0xFFFFu) != 0 ? 2 : 1);
const int height = image->height * ((image->unknown_0004 >> 16) != 0 ? 2 : 1);
cell.x = RelativeCoordinate(cell.x, width, cell.scaleX);
cell.y = RelativeCoordinate(cell.y, height, cell.scaleY);
}
}
}
}
if (header.version >= 0x0200) {
input.Read(&frame.sound, sizeof(frame.sound));
if (header.version == 0x0200) {
frame.sound = -1;
}
}
if (header.version >= 0x0203) {
int count;
input.Read(&count, sizeof(count));
frame.anchorCount = count;
frame.anchors.resize(static_cast<unsigned>(count));
for (int index = 0; index < count; ++index) {
struct AnchorRecord {
int unused;
ActionAnchor anchor;
} anchor;
input.Read(&anchor, sizeof(anchor));
frame.anchors[index] = anchor.anchor;
}
}
}
}
if (header.version >= 0x0201) {
int count;
input.Read(&count, sizeof(count));
this->sounds.resize(static_cast<unsigned>(count));
for (int index = 0; index < count; ++index) {
char sound[40];
input.Read(sound, sizeof(sound));
this->sounds[index].assign(sound, std::strlen(sound));
}
}
if (header.version >= 0x0202) {
for (float& speed : this->speeds) {
input.Read(&speed, sizeof(speed));
}
}
file.Close();
return true;
}
// OFFSET: 0x007445A0
// FUNCTION: fn_07751
void CActRes::Unload() {
this->animations.clear();
this->sounds.clear();
}
// OFFSET: 0x00746F80
// FUNCTION: fn_07783
const std::vector<ActionFrame>& CActRes::Animation(unsigned index) const {
if (index < this->animations.size()) {
return this->animations[index];
}
// STATIC: 0x0138D700
static const std::vector<ActionFrame> missing;
return missing;
}
// OFFSET: 0x00747050
// FUNCTION: fn_07784
const SpriteFrameCell& ActionFrame::Cell(unsigned index) const {
if (index < this->cells.size()) {
return this->cells[index];
}
// STATIC: 0x0132A1A8
static const SpriteFrameCell missing{0, 0, -1, 0, 0xFFFFFFFFu, 1.0f, 1.0f, 0, 0};
return missing;
}
// OFFSET: 0x00747090
// FUNCTION: fn_07785
float CActRes::Speed(unsigned index) const {
return index < this->speeds.size() ? this->speeds[index] : 4.0f;
}
// OFFSET: 0x007470E0
// FUNCTION: fn_07786
const char* CActRes::Sound(unsigned index) const {
return index < this->sounds.size() ? this->sounds[index].c_str() : "";
}