Owner-authorized source migration: 31 helper-only translation units were merged into their callers or existing inline headers; both build manifests updated. Includes the preserved source payload, Lua configuration matching wowdecomp, and exact malloca expansion without diagnostic pragmas. 449 native units compiled locally and 449 staged units compiled by the pinned server toolchain. No previously byte-matched function regressed. Compiler mapping diagnostics remain recorded as needs_cleanup, not accepted or peer-confirmed. Existing independent review records are preserved. README.md is intentionally unchanged.
614 lines
20 KiB
C++
614 lines
20 KiB
C++
#include "Client/Input/TextInputBuffer.h"
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#include "Contents/Party/AdventurerAgencyMgr.h"
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#include "Contents/Party/AgencyRequestContext.h"
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#include "Render/DeviceContext/DeviceContext.h"
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#include "Resource/Bitmap/BitmapResource.h"
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#include "Resource/ResourceMgr.h"
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#include "UI/Window/InputFocus.h"
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#include "UI/Party/UIAdvenPartyBoardWnd.h"
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#include "UI/Party/UIApplyForPartyWnd.h"
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#include "UI/Buttons/UIBasicButton.h"
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#include "UI/Buttons/UIBmpTextButton.h"
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#include "UI/Lists/UIComboBoxDefWnd.h"
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#include "UI/Edit/UIEditCtrl.h"
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#include "UI/Buttons/UIJobSlotButton.h"
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#include "UI/Party/UIPartyInfoWnd.h"
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#include "UI/Party/UIRegisterPartyWnd.h"
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#include "UI/Text/UIStaticText.h"
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#include "UI/Window/WindowManagerWindows.h"
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#include "UI/Window/WindowOrdering.h"
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#include <algorithm>
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#include <cctype>
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#include <cstdio>
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#include <cstdlib>
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namespace {
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constexpr char prefix[] = "\xC0\xAF\xC0\xFA\xC0\xCE\xC5\xCD\xC6\xE4\xC0\xCC\xBD\xBA\\UIadventurerAgency\\";
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}
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// OFFSET: 0x007BAC40
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// FUNCTION: fn_09274
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UIAdvenPartyBoardWnd::UIAdvenPartyBoardWnd(UIWindowContext& windows, UIFrameContext& frames, UIAdvenPartyBoardContext& board)
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: UIFrameWnd(windows, frames, 0), unknown_0104(0), unknown_0108(0), page(1), totalPages(1), unknown_0114(1), unknown_0118(0), selectedType(0),
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m_board(&board) {
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}
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// OFFSET: 0x007BB590
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UIAdvenPartyBoardWnd::~UIAdvenPartyBoardWnd() = default;
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// OFFSET: 0x007C23C0
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// FUNCTION: fn_09324
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void UIAdvenPartyBoardWnd::Slot11() {
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if (this->saved) {
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this->saved->width = this->geometry.width;
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this->saved->height = this->geometry.height;
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this->saved->x = this->geometry.x;
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this->saved->y = this->geometry.y;
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}
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}
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// OFFSET: 0x007BC220
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// FUNCTION: fn_09298
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void UIAdvenPartyBoardWnd::Slot15(int, int) {
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auto& owner = *this->m_board;
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auto& controls = owner.buttons;
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this->minimum = new UIEditCtrl2(*this->m_context, owner.edits);
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this->minimum->SetSize(25, 14);
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this->minimum->invalidatesParent = 1;
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this->minimum->maximum = 3;
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this->minimum->TextColor(0, 0xFFFFFFFFu);
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char number[10] = {};
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_snprintf_s(number, sizeof(number), _TRUNCATE, "%d", std::max((owner.playerLevel - 5), 1));
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this->minimum->SetText(number);
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this->minimum->Move(10, 24);
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this->minimum->Background(242, 242, 242);
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this->minimum->Show(1);
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this->AddChild(this->minimum);
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this->maximum = new UIEditCtrl2(*this->m_context, owner.edits);
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this->maximum->SetSize(25, 14);
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this->maximum->invalidatesParent = 1;
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this->maximum->maximum = 3;
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this->maximum->TextColor(0, 0xFFFFFFFFu);
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_snprintf_s(number, sizeof(number), _TRUNCATE, "%d", (owner.playerLevel + 5));
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this->maximum->SetText(number);
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this->maximum->Move(46, 24);
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this->maximum->Background(242, 242, 242);
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this->maximum->Show(1);
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this->AddChild(this->maximum);
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const char* roles[] = {"def", "heal", "atk", "buf"};
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const int tooltips[] = {3420, 3491, 3444, 3508};
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for (int index = 0; index < 4; ++index) {
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auto* job = new UIJobSlotButton(*this->m_context, controls);
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this->jobs[index] = job;
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job->SetSize(16, 16);
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job->Move(160 + index * 18, 23);
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job->selectedImage = std::string(prefix) + "btn_job_" + roles[index] + "_on.bmp";
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job->unselectedImage = std::string(prefix) + "btn_job_" + roles[index] + "_off.bmp";
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job->SetSelected(0);
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job->SetTooltip(controls.services.MessageText(tooltips[index]));
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this->AddChild(job);
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}
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auto* memo = new UIEditCtrl5(*this->m_context, owner.edits);
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this->memo = memo;
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memo->SetSize(116, 14);
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memo->maximum = 150;
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memo->TextColor(0, 0xFFFFFFFFu);
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memo->placeholderEnabled = 1;
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memo->placeholder = controls.services.MessageText(3419);
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memo->placeholderColor = 0x646464;
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memo->Move(238, 24);
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memo->Background(255, 255, 255);
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this->AddChild(memo);
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const auto artwork = [&](UIBitmapButton* button, const char* name) {
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const char* suffixes[] = {"", "_over", "_press", "_disable"};
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for (int state = 0; state < 4; ++state) {
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button->SetBitmap((std::string(prefix) + name + suffixes[state] + ".bmp").c_str(), state, 0);
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}
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button->SetSize(button->BitmapWidth(), button->BitmapHeight());
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};
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auto* search = new UIBmpTextButton(*this->m_context, controls);
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artwork(search, "btn_search");
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search->Move(354, 22);
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search->SetId(365);
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search->SetText(controls.services.MessageText(3366));
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this->AddChild(search);
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auto* reset = new UIBmpTextButton(*this->m_context, controls);
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artwork(reset, "btn_initialize");
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reset->Move(401, 22);
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reset->SetId(363);
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reset->SetText(controls.services.MessageText(3367));
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this->AddChild(reset);
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this->refresh = new UIBitmapButton(*this->m_context, controls);
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artwork(this->refresh, "btn_refresh");
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this->refresh->Move(452, 22);
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this->refresh->SetId(415);
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this->AddChild(this->refresh);
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const auto arrow = [&](const char* name, int id, int x) {
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auto* button = new UIBitmapButton(*this->m_context, controls);
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for (int state = 0; state < 4; ++state) {
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button->SetBitmap((std::string(prefix) + name + (state == 3 ? "_disable.bmp" : ".bmp")).c_str(), state, 0);
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}
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button->SetSize(button->BitmapWidth(), button->BitmapHeight());
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button->Move(x, 319);
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button->SetId(id);
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this->AddChild(button);
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return button;
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};
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this->previous = arrow("btn_list_left", 246, 199);
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this->next = arrow("btn_list_right", 218, 265);
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for (int index = 0; index < 10; ++index) {
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auto* row = new UIPartyInfoWnd(*this->m_context, controls, owner.rows);
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this->rows[index] = row;
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artwork(row, "btn_list");
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row->Move(1, 73 + index * 24);
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row->SetDisabled(1);
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row->Invalidate();
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row->SetId(379);
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row->m_argument = index;
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row->m_invalidateParent = 1;
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this->AddChild(row);
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}
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this->ownParty = new UIPartyInfoWnd(*this->m_context, controls, owner.rows);
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const char* ownImages[] = {"btn_recruit_on.bmp", "btn_recruit_on.bmp", "btn_recruiting_press.bmp", "btn_recruiting_disable.bmp"};
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for (int state = 0; state < 4; ++state) {
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this->ownParty->SetBitmap((std::string(prefix) + ownImages[state]).c_str(), state, 0);
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}
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this->ownParty->SetSize(this->ownParty->BitmapWidth(), this->ownParty->BitmapHeight());
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this->ownParty->Move(1, 49);
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this->ownParty->SetId(564);
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this->ownParty->Enable(0);
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this->AddChild(this->ownParty);
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auto* recruit = new UIBmpTextButton(*this->m_context, controls);
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this->recruit = recruit;
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artwork(recruit, "btn_recruit");
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recruit->Move(1, 49);
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recruit->SetId(565);
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recruit->Enable(0);
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this->AddChild(recruit);
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this->types = new UIComboBoxDef2Wnd(*this->m_context, owner.combos);
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this->types->dropdownHeight = 126;
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this->types->SetSize(76, 18);
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this->types->Move(76, 22);
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this->AddChild(this->types);
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for (int type = 0; type <= 6; ++type) {
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this->types->AddOption(UIPartyInfoWnd::TypeName(type, controls.services), 0);
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}
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this->types->Select(0);
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this->pageText = new UIStaticText(*this->m_context, controls);
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this->pageText->SetSize(this->geometry.width, 18);
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const int textWidth = this->TextWidth(controls.fonts, controls.locale, "1/1", 0, 0, 12, 0, 0);
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this->pageText->Resize((textWidth + 1), 16);
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this->pageText->SetText("1/1", 0);
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this->pageText->Move(this->geometry.width / 2 - textWidth / 2, 319);
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this->AddChild(this->pageText);
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this->LoadPage(1);
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this->m_message0 = 365;
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auto* close = new UIBasicButton(*this->m_context, controls);
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close->Configure(42, controls.services.MessageText(3045));
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close->Move(this->geometry.width - close->geometry.width - 10, 317);
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close->SetId(201);
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this->AddChild(close);
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this->stop = new UIBasicButton(*this->m_context, controls);
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const char* stopText = controls.services.MessageText(3375);
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this->stop->Configure((this->TextWidth(controls.fonts, controls.locale, stopText, 0, 0, 12, 0, 0) + 10), stopText);
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this->stop->Move(close->geometry.x - this->stop->geometry.width - 5, 317);
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this->stop->SetId(410);
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this->AddChild(this->stop);
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this->stop->Enable(0);
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auto* titleClose = new UIBitmapButton(*this->m_context, controls);
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const std::string basic = std::string("\xC0\xAF\xC0\xFA\xC0\xCE\xC5\xCD\xC6\xE4\xC0\xCC\xBD\xBA\\basic_interface\\");
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titleClose->SetBitmap((basic + "sys_close_off.bmp").c_str(), 0, 0);
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titleClose->SetBitmap((basic + "sys_close_on.bmp").c_str(), 1, 0);
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titleClose->SetBitmap((basic + "sys_close_on.bmp").c_str(), 2, 0);
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titleClose->SetSize(titleClose->BitmapWidth(), titleClose->BitmapHeight());
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titleClose->Move(this->geometry.width - titleClose->BitmapWidth(), 0);
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titleClose->SetId(201);
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titleClose->SetTooltip("");
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this->AddChild(titleClose);
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}
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// OFFSET: 0x007BC070
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// FUNCTION: fn_09296
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void UIAdvenPartyBoardWnd::LoadPage(int pageValue) {
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this->previous->SetDisabled(1);
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this->previous->Invalidate();
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this->previous->Invalidate();
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this->next->SetDisabled(1);
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this->next->Invalidate();
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this->next->Invalidate();
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this->refresh->SetDisabled(1);
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this->refresh->Invalidate();
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this->refresh->Invalidate();
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g_adventurerAgencyMgr->RequestList(pageValue, this->m_board->requests);
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if (this->m_board->partyMember == 1) {
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g_adventurerAgencyMgr->RequestMyParty(this->m_board->requests);
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}
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}
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// OFFSET: 0x007C2120
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// FUNCTION: fn_09322
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void UIAdvenPartyBoardWnd::Registration(bool value) {
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auto& controls = this->m_board->buttons;
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if (this->m_board->partyMember != 0) {
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this->recruit->SetTooltip("");
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this->ownParty->Enable(value ? 1 : 0);
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this->ownParty->SetDisabled(value ? 0 : 1);
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this->ownParty->Invalidate();
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this->recruit->Enable(value ? 0 : 1);
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this->recruit->SetDisabled(value ? 1 : 0);
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this->recruit->Invalidate();
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this->stop->Enable(value ? 1 : 0);
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this->stop->SetDisabled(value ? 0 : 1);
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this->stop->Invalidate();
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} else {
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this->recruit->SetTooltip(controls.services.MessageText(2047));
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this->ownParty->Enable(0);
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this->ownParty->SetDisabled(1);
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this->ownParty->Invalidate();
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this->recruit->Enable(1);
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this->recruit->SetDisabled(1);
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this->recruit->Invalidate();
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static_cast<UIBmpTextButton*>(this->recruit)->text.clear();
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this->recruit->Invalidate();
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}
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this->Invalidate();
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}
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// OFFSET: 0x007C1BC0
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// FUNCTION: fn_09317
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void UIAdvenPartyBoardWnd::SetOwnParty(CAdvenPartyInfo value) {
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this->ownParty->SetInfo(value);
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this->Registration(true);
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}
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// INLINED
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void UIAdvenPartyBoardWnd::RefreshRows() {
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for (auto* row : this->rows) {
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row->Reset();
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}
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const auto entries = g_adventurerAgencyMgr->Entries();
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for (std::size_t index = 0; index < entries.size() && index < 10; ++index) {
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this->rows[index]->SetInfo(entries[index]);
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this->rows[index]->Invalidate();
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}
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char text[1024] = {};
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_snprintf_s(text, sizeof(text), _TRUNCATE, "%d / %d", this->page, this->totalPages);
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auto& controls = this->m_board->buttons;
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const int width = this->TextWidth(controls.fonts, controls.locale, text, 0, 0, 12, 0, 0);
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this->pageText->Resize((width + 1), 16);
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this->pageText->SetText(text, 0);
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this->pageText->Move(this->geometry.width / 2 - width / 2, 319);
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this->previous->Move(this->geometry.width / 2 - this->previous->geometry.width - width / 2 - 3, 319);
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this->next->Move(width / 2 + this->geometry.width / 2 + 3, 319);
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this->Registration(g_adventurerAgencyMgr->registered);
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this->SendMsg(nullptr, 165, 0, 0, 0, 0);
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this->Invalidate();
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this->Invalidate();
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}
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// INLINED
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void UIAdvenPartyBoardWnd::UpdatePagination() {
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if (this->page <= this->totalPages) {
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if (this->page != this->totalPages) {
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this->next->SetDisabled(0);
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this->next->Invalidate();
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this->next->Invalidate();
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}
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} else {
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this->page = this->totalPages;
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}
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this->previous->SetDisabled(this->page == 1);
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this->previous->Invalidate();
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this->previous->Invalidate();
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this->Invalidate();
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if (this->m_board->partyMember == 0) {
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this->recruit->geometry.unknown_0030 = 3;
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this->recruit->Invalidate();
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}
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this->refresh->SetDisabled(0);
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this->refresh->Invalidate();
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this->refresh->Invalidate();
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}
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// INLINED
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void UIAdvenPartyBoardWnd::ResetSearch() {
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char number[10] = {};
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_snprintf_s(number, sizeof(number), _TRUNCATE, "%d", std::max((this->m_board->playerLevel - 5), 1));
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this->minimum->SetText(number);
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_snprintf_s(number, sizeof(number), _TRUNCATE, "%d", (this->m_board->playerLevel + 5));
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this->maximum->SetText(number);
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this->types->Select(0);
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for (auto* job : this->jobs) {
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job->geometry.unknown_0030 = 0;
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job->Invalidate();
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job->SetSelected(0);
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}
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this->searching = 0;
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this->memo->SetText("");
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this->Invalidate();
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}
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// INLINED
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void UIAdvenPartyBoardWnd::Search(int trigger) {
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this->searching = 1;
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const auto digits = [](const char* text) {
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if (!*text) {
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return false;
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}
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for (; *text; ++text) {
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if (!std::isdigit(static_cast<unsigned char>(*text))) {
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return false;
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}
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}
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return true;
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};
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char number[10] = {};
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if (!digits(this->minimum->Text())) {
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_snprintf_s(number, sizeof(number), _TRUNCATE, "%d", std::max((this->m_board->playerLevel - 5), 1));
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this->minimum->SetText(number);
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}
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if (!digits(this->maximum->Text())) {
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_snprintf_s(number, sizeof(number), _TRUNCATE, "%d", (this->m_board->playerLevel + 5));
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this->maximum->SetText(number);
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}
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CAdvenPartyInfo filter;
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filter.tanker = this->jobs[0]->selected;
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filter.healer = this->jobs[1]->selected;
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filter.dealer = this->jobs[2]->selected;
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filter.assist = this->jobs[3]->selected;
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if (this->minimum->Length() > 0) {
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filter.minimumLevel = std::atoi(this->minimum->Text());
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}
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if (this->minimum->Length() > 0) {
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filter.maximumLevel = std::atoi(this->maximum->Text());
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}
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if (this->selectedType != 0) {
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filter.type = this->selectedType;
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}
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filter.memo = this->memo->Text();
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filter.characterName = this->m_board->characterName;
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for (auto* button : {this->previous, this->next, this->refresh}) {
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button->SetDisabled(1);
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button->Invalidate();
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button->Invalidate();
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}
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if (trigger != 246 && trigger != 218) {
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this->page = 1;
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}
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g_adventurerAgencyMgr->RequestSearch(filter, this->page, this->m_board->requests);
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}
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// OFFSET: 0x007C0420
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// FUNCTION: fn_09312
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int UIAdvenPartyBoardWnd::SendMsg(UIWindow* sender, int message, std::intptr_t a, std::intptr_t b, std::intptr_t c, std::intptr_t d) {
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const int value = static_cast<int>(a);
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switch (message) {
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case 6:
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switch (value) {
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case 201:
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this->m_board->requests.windows.CloseWindow(324);
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break;
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case 218:
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this->page = (this->page + 1);
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this->previous->SetDisabled(1);
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this->previous->Invalidate();
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this->previous->Invalidate();
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this->next->SetDisabled(1);
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this->next->Invalidate();
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this->next->Invalidate();
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if (this->searching == 1) {
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this->SendMsg(nullptr, 6, 365, this->page, 218, 0);
|
|
} else {
|
|
this->LoadPage(this->page);
|
|
}
|
|
|
|
break;
|
|
case 246:
|
|
this->page = (this->page - 1);
|
|
|
|
if (this->searching == 1) {
|
|
this->SendMsg(nullptr, 6, 365, this->page, 246, 0);
|
|
} else {
|
|
this->LoadPage(this->page);
|
|
}
|
|
|
|
break;
|
|
case 363:
|
|
this->ResetSearch();
|
|
break;
|
|
case 365:
|
|
this->Search(static_cast<int>(c));
|
|
break;
|
|
case 379: {
|
|
const auto& info = this->rows[static_cast<int>(b)]->info;
|
|
|
|
if (info.accountId == this->m_board->rows.accountId) {
|
|
this->m_board->requests.windows.CloseWindow(345);
|
|
auto* window = static_cast<UIRegisterPartyWnd*>(this->m_board->requests.windows.EnsureWindow(323));
|
|
|
|
if (window) {
|
|
window->SetInfo(info);
|
|
this->m_board->ordering.Promote(window);
|
|
}
|
|
} else {
|
|
this->m_board->requests.windows.CloseWindow(323);
|
|
auto* window = static_cast<UIApplyForPartyWnd*>(this->m_board->requests.windows.EnsureWindow(345));
|
|
|
|
if (window) {
|
|
window->SetInfo(info);
|
|
this->m_board->ordering.Promote(window);
|
|
}
|
|
}
|
|
|
|
break;
|
|
}
|
|
case 410:
|
|
g_adventurerAgencyMgr->RequestStop(this->m_board->requests, this->m_board->stopCompletion);
|
|
break;
|
|
case 415:
|
|
this->page = 1;
|
|
this->searching = 0;
|
|
this->LoadPage(1);
|
|
break;
|
|
case 564: {
|
|
this->m_board->requests.windows.CloseWindow(345);
|
|
auto* window = static_cast<UIRegisterPartyWnd*>(this->m_board->requests.windows.EnsureWindow(323));
|
|
|
|
if (window) {
|
|
window->SetInfo(this->ownParty->info);
|
|
this->m_board->ordering.Promote(window);
|
|
}
|
|
|
|
break;
|
|
}
|
|
case 565: {
|
|
this->m_board->requests.windows.CloseWindow(345);
|
|
UIWindow* window = this->m_board->requests.windows.EnsureWindow(323);
|
|
|
|
if (window) {
|
|
this->m_board->ordering.Promote(window);
|
|
}
|
|
|
|
break;
|
|
}
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return 0;
|
|
case 34:
|
|
this->saved = reinterpret_cast<PartyBoardPlacement*>(a);
|
|
|
|
if (this->saved->width <= 0 || this->saved->height <= 0 || this->saved->x < 0 || this->saved->x > this->m_board->screenWidth - this->saved->width ||
|
|
this->saved->y < 0 || this->saved->y > this->m_board->screenHeight - this->saved->height) {
|
|
*this->saved = {200, 200, 480, 340};
|
|
}
|
|
|
|
this->Move(this->saved->x, this->saved->y);
|
|
return 0;
|
|
case 39:
|
|
if (sender == this->types) {
|
|
this->selectedType = value;
|
|
}
|
|
|
|
return 0;
|
|
case 60:
|
|
this->RefreshRows();
|
|
return 0;
|
|
case 165:
|
|
this->UpdatePagination();
|
|
return 0;
|
|
default:
|
|
return this->UIFrameWnd::SendMsg(sender, message, a, b, c, d);
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x007BF520
|
|
// FUNCTION: fn_09302
|
|
void UIAdvenPartyBoardWnd::Paint() {
|
|
auto& controls = this->m_board->buttons;
|
|
this->geometry.surface->Fill(nullptr, 0xFFFF00FFu);
|
|
const auto load = [&](const char* path) { return static_cast<CBitmapRes*>(controls.resources.Load(path)); };
|
|
auto* background = load((std::string(prefix) + "bg_agencyList.bmp").c_str());
|
|
this->DrawBitmap(0, 0, background ? &background->image : nullptr, false);
|
|
constexpr char basic[] = "\xC0\xAF\xC0\xFA\xC0\xCE\xC5\xCD\xC6\xE4\xC0\xCC\xBD\xBA\\basic_interface\\";
|
|
const auto skin = [&](const char* name) { return load((std::string(basic) + name).c_str()); };
|
|
int left = 0;
|
|
int right = 0;
|
|
int titleHeight = 0;
|
|
|
|
if (auto* bitmap = skin("titlebar_left.bmp")) {
|
|
this->DrawBitmap(0, 0, &bitmap->image, false);
|
|
left = bitmap->image.width;
|
|
}
|
|
|
|
if (auto* bitmap = skin("titlebar_right.bmp")) {
|
|
right = bitmap->image.width;
|
|
this->DrawBitmap(this->geometry.width - right, 0, &bitmap->image, false);
|
|
}
|
|
|
|
if (auto* bitmap = skin("titlebar_mid.bmp")) {
|
|
titleHeight = bitmap->image.height;
|
|
const int extent = this->geometry.width - right - left;
|
|
const int count = extent / bitmap->image.width + (extent % bitmap->image.width != 0);
|
|
|
|
for (int index = 0; index < count; ++index, left = (left + bitmap->image.width)) {
|
|
this->DrawBitmap(left, 0, &bitmap->image, false);
|
|
}
|
|
}
|
|
|
|
const char* title = controls.services.MessageText(3504);
|
|
this->DrawTextAt(controls.fonts, controls.locale, 19, titleHeight - 13, title, 0, 0, 12, 0xFFFFFF, 0, 0);
|
|
this->DrawTextAt(controls.fonts, controls.locale, 18, titleHeight - 14, title, 0, 0, 12, 0, 0, 0);
|
|
auto* icon = skin("sys_base_off.bmp");
|
|
this->DrawBitmap(3, 3, icon ? &icon->image : nullptr, true);
|
|
auto* barLeft = skin("btnbar_left2.bmp");
|
|
auto* barRight = skin("btnbar_right2.bmp");
|
|
auto* barMiddle = skin("btnbar_mid2.bmp");
|
|
const int barHeight = barLeft ? barLeft->image.height : 0;
|
|
const int leftWidth = barLeft ? barLeft->image.width : 0;
|
|
const int rightWidth = barRight ? barRight->image.width : 0;
|
|
this->DrawBitmap(0, this->geometry.height - barHeight, barLeft ? &barLeft->image : nullptr, false);
|
|
this->DrawBitmap(this->geometry.width - rightWidth, this->geometry.height - barHeight, barRight ? &barRight->image : nullptr, false);
|
|
|
|
if (barMiddle) {
|
|
const int extent = this->geometry.width - rightWidth - leftWidth;
|
|
const int count = extent / barMiddle->image.width + (extent % barMiddle->image.width != 0);
|
|
|
|
for (int index = 0, x = leftWidth; index < count; ++index, x = (x + barMiddle->image.width)) {
|
|
this->DrawBitmap(x, this->geometry.height - barHeight, &barMiddle->image, false);
|
|
}
|
|
}
|
|
|
|
this->DrawTextAt(controls.fonts, controls.locale, 36, 25, "~", 0, 0, 12, 0, 0, 0);
|
|
}
|